9,860 research outputs found

    Low-Complexity OFDM Spectral Precoding

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    This paper proposes a new large-scale mask-compliant spectral precoder (LS-MSP) for orthogonal frequency division multiplexing systems. In this paper, we first consider a previously proposed mask-compliant spectral precoding scheme that utilizes a generic convex optimization solver which suffers from high computational complexity, notably in large-scale systems. To mitigate the complexity of computing the LS-MSP, we propose a divide-and-conquer approach that breaks the original problem into smaller rank 1 quadratic-constraint problems and each small problem yields closed-form solution. Based on these solutions, we develop three specialized first-order low-complexity algorithms, based on 1) projection on convex sets and 2) the alternating direction method of multipliers. We also develop an algorithm that capitalizes on the closed-form solutions for the rank 1 quadratic constraints, which is referred to as 3) semi-analytical spectral precoding. Numerical results show that the proposed LS-MSP techniques outperform previously proposed techniques in terms of the computational burden while complying with the spectrum mask. The results also indicate that 3) typically needs 3 iterations to achieve similar results as 1) and 2) at the expense of a slightly increased computational complexity.Comment: Accepted in IEEE International Workshop on Signal Processing Advances in Wireless Communications (SPAWC), 201

    Optimal Linear Precoding Strategies for Wideband Non-Cooperative Systems based on Game Theory-Part II: Algorithms

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    In this two-part paper, we address the problem of finding the optimal precoding/multiplexing scheme for a set of non-cooperative links sharing the same physical resources, e.g., time and bandwidth. We consider two alternative optimization problems: P.1) the maximization of mutual information on each link, given constraints on the transmit power and spectral mask; and P.2) the maximization of the transmission rate on each link, using finite order constellations, under the same constraints as in P.1, plus a constraint on the maximum average error probability on each link. Aiming at finding decentralized strategies, we adopted as optimality criterion the achievement of a Nash equilibrium and thus we formulated both problems P.1 and P.2 as strategic noncooperative (matrix-valued) games. In Part I of this two-part paper, after deriving the optimal structure of the linear transceivers for both games, we provided a unified set of sufficient conditions that guarantee the uniqueness of the Nash equilibrium. In this Part II, we focus on the achievement of the equilibrium and propose alternative distributed iterative algorithms that solve both games. Specifically, the new proposed algorithms are the following: 1) the sequential and simultaneous iterative waterfilling based algorithms, incorporating spectral mask constraints; 2) the sequential and simultaneous gradient projection based algorithms, establishing an interesting link with variational inequality problems. Our main contribution is to provide sufficient conditions for the global convergence of all the proposed algorithms which, although derived under stronger constraints, incorporating for example spectral mask constraints, have a broader validity than the convergence conditions known in the current literature for the sequential iterative waterfilling algorithm.Comment: Paper submitted to IEEE Transactions on Signal Processing, February 22, 2006. Revised March 26, 2007. Accepted June 5, 2007. To appear on IEEE Transactions on Signal Processing, 200

    Learning Wavefront Coding for Extended Depth of Field Imaging

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    Depth of field is an important factor of imaging systems that highly affects the quality of the acquired spatial information. Extended depth of field (EDoF) imaging is a challenging ill-posed problem and has been extensively addressed in the literature. We propose a computational imaging approach for EDoF, where we employ wavefront coding via a diffractive optical element (DOE) and we achieve deblurring through a convolutional neural network. Thanks to the end-to-end differentiable modeling of optical image formation and computational post-processing, we jointly optimize the optical design, i.e., DOE, and the deblurring through standard gradient descent methods. Based on the properties of the underlying refractive lens and the desired EDoF range, we provide an analytical expression for the search space of the DOE, which is instrumental in the convergence of the end-to-end network. We achieve superior EDoF imaging performance compared to the state of the art, where we demonstrate results with minimal artifacts in various scenarios, including deep 3D scenes and broadband imaging
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