1,954 research outputs found

    AO-OpenCom: an AO-Middleware architecture supporting flexible dynamic reconfiguration

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    Middleware has emerged as a key technology in the construction of distributed systems. As a consequence, middleware is increasingly required to be highly modular and configurable, to support separation of concerns between services, and, crucially, to support dynamic reconfiguration: i.e. to be capable of being changed while running. Aspect-oriented middleware is a promising technology for the realisation of distributed reconfiguration in distributed systems. In this paper we propose an aspect-oriented middleware platform called AO-OpenCom that builds AO-based reconfiguration on top of a dynamic component approach to middleware system composition. The goal is to support extremely flexible dynamic reconfiguration that can be applied at all levels of the system and uniformly across the distributed environment. We evaluate our platform by the capability in meeting flexible reconfiguration and the impact of these overheads

    Reconfigurable mobile communications: compelling needs and technologies to support reconfigurable terminals

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    Flexible programmable networking: A reflective, component-based approach

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    The need for programmability and adaptability in networking systems is becoming increasingly important. More specifically, the challenge is in the ability to add services rapidly, and be able to deploy, configure and reconfigure them as easily as possible. Such demand is creating a considerable shift in the way networks are expected to operate in the future. This is the main aim of programmable networking research community, and in our project we are investigating a component-based approach to the structuring of programmable networking software. Our intention is to apply the notion of components, component frameworks and reflection ubiquitously, thus accommodating all the different elements that comprise a programmable networking system

    A Middleware for Mobile and Ubiquitous Learning Ecosystems Based on a Reconfigurable Plug-and-Play Architecture: Application to Mashups

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    This paper describes a middleware intended to support the development of mashup applications in mobile and ubiquitous learning environments. It is based on a framework that integrates different contextual information (e.g. geographic location, profile, history) and services from e-learning platforms or other learning tools. The integration of the services into the middleware is carried out through a reconfigurable plug and play architecture based on Web Services. It provides a better and more flexible management of the involved services in the system

    A Component-Based Middleware for a Reliable Distributed and Reconfigurable Spacecraft Onboard Computer

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    Emerging applications for space missions require increasing processing performance from the onboard computers. DLR's project “Onboard Computer - Next Generation” (OBC-NG) develops a distributed, reconfigurable computer architecture to provide increased performance while maintaining the high reliability of classical spacecraft computer architectures. Growing system complexity requires an advanced onboard middleware, handling distributed (realtime) applications and error mitigation by reconfiguration. The OBC-NG middleware follows the Component-Based Software Engineering (CBSE) approach. Using composite components, applications and management tasks can easily be distributed and relocated on the processing nodes of the network. Additionally, reuse of components for future missions is facilitated. This paper presents the flexible middleware architecture, the composite component framework, the middleware services and the model-driven Application Programming Interface (API) design of OBC-NG. Tests are conducted to validate the middleware concept and to investigate the reconfiguration efficiency as well as the reliability of the system. A relevant use case shows the advantages of CBSE for the development of distributed reconfigurable onboard software

    GRIDKIT: Pluggable overlay networks for Grid computing

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    A `second generation' approach to the provision of Grid middleware is now emerging which is built on service-oriented architecture and web services standards and technologies. However, advanced Grid applications have significant demands that are not addressed by present-day web services platforms. As one prime example, current platforms do not support the rich diversity of communication `interaction types' that are demanded by advanced applications (e.g. publish-subscribe, media streaming, peer-to-peer interaction). In the paper we describe the Gridkit middleware which augments the basic service-oriented architecture to address this particular deficiency. We particularly focus on the communications infrastructure support required to support multiple interaction types in a unified, principled and extensible manner-which we present in terms of the novel concept of pluggable overlay networks
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