1,553 research outputs found

    ACII 2009: Affective Computing and Intelligent Interaction. Proceedings of the Doctoral Consortium 2009

    Get PDF

    Students´ language in computer-assisted tutoring of mathematical proofs

    Get PDF
    Truth and proof are central to mathematics. Proving (or disproving) seemingly simple statements often turns out to be one of the hardest mathematical tasks. Yet, doing proofs is rarely taught in the classroom. Studies on cognitive difficulties in learning to do proofs have shown that pupils and students not only often do not understand or cannot apply basic formal reasoning techniques and do not know how to use formal mathematical language, but, at a far more fundamental level, they also do not understand what it means to prove a statement or even do not see the purpose of proof at all. Since insight into the importance of proof and doing proofs as such cannot be learnt other than by practice, learning support through individualised tutoring is in demand. This volume presents a part of an interdisciplinary project, set at the intersection of pedagogical science, artificial intelligence, and (computational) linguistics, which investigated issues involved in provisioning computer-based tutoring of mathematical proofs through dialogue in natural language. The ultimate goal in this context, addressing the above-mentioned need for learning support, is to build intelligent automated tutoring systems for mathematical proofs. The research presented here has been focused on the language that students use while interacting with such a system: its linguistic propeties and computational modelling. Contribution is made at three levels: first, an analysis of language phenomena found in students´ input to a (simulated) proof tutoring system is conducted and the variety of students´ verbalisations is quantitatively assessed, second, a general computational processing strategy for informal mathematical language and methods of modelling prominent language phenomena are proposed, and third, the prospects for natural language as an input modality for proof tutoring systems is evaluated based on collected corpora

    Designing Effective Interfaces for Older Users

    Get PDF
    The thesis examines the factors that need to be considered in order to undertake successful design of user interfaces for older users. The literature on aging is surveyed for age related changes that are of relevance to interface design. The findings from the literature review are extended and placed in a human context using observational studies of older people and their supporters as these older people attempted to learn about and use computers. These findings are then applied in three case studies of interface design and product development for older users. These case studies are reported and examined in depth. For each case study results are presented on the acceptance of the final product by older people. These results show that, for each case study, the interfaces used led to products that the older people evaluating them rated as unusually suitable to their needs as older users. The relationship between the case studies and the overall research aims is then examined in a discussion of the research methodology. In the case studies there is an evolving approach used in developing the interface designs. This approach includes intensive contribution by older people to the shaping of the interface design. This approach is analyzed and is presented as an approach to designing user interfaces for older people. It was found that a number of non-standard techniques were useful in order to maximize the benefit from the involvement of the older contributors and to ensure their ethical treatment. These techniques and the rationale behind them are described. Finally the interface design approach that emerged has strong links to the approach used by the UTOPIA team based at the university of Dundee. The extent to which the thesis provides support for the UTOPIA approach is discussed

    Proceedings of the 1st joint workshop on Smart Connected and Wearable Things 2016

    Get PDF
    These are the Proceedings of the 1st joint workshop on Smart Connected and Wearable Things (SCWT'2016, Co-located with IUI 2016). The SCWT workshop integrates the SmartObjects and IoWT workshops. It focusses on the advanced interactions with smart objects in the context of the Internet-of-Things (IoT), and on the increasing popularity of wearables as advanced means to facilitate such interactions

    TOWARDS BUILDING INTELLIGENT COLLABORATIVE PROBLEM SOLVING SYSTEMS

    Get PDF
    Historically, Collaborative Problem Solving (CPS) systems were more focused on Human Computer Interaction (HCI) issues, such as providing good experience of communication among the participants. Whereas, Intelligent Tutoring Systems (ITS) focus both on HCI issues as well as leveraging Artificial Intelligence (AI) techniques in their intelligent agents. This dissertation seeks to minimize the gap between CPS systems and ITS by adopting the methods used in ITS researches. To move towards this goal, we focus on analyzing interactions with textual inputs in online learning systems such as DeepTutor and Virtual Internships (VI) to understand their semantics and underlying intents. In order to address the problem of assessing the student generated short text, this research explores firstly data driven machine learning models coupled with expert generated as well as general text analysis features. Secondly it explores method to utilize knowledge graph embedding for assessing student answer in ITS. Finally, it also explores a method using only standard reference examples generated by human teacher. Such method is useful when a new system has been deployed and no student data were available.To handle negation in tutorial dialogue, this research explored a Long Short Term Memory (LSTM) based method. The advantage of this method is that it requires no human engineered features and performs comparably well with other models using human engineered features.Another important analysis done in this research is to find speech acts in conversation utterances of multiple players in VI. Among various models, a noise label trained neural network model performed better in categorizing the speech acts of the utterances.The learners\u27 professional skill development in VI is characterized by the distribution of SKIVE elements, the components of epistemic frames. Inferring the population distribution of these elements could help to assess the learners\u27 skill development. This research sought a Markov method to infer the population distribution of SKIVE elements, namely the stationary distribution of the elements.While studying various aspects of interactions in our targeted learning systems, we motivate our research to replace the human mentor or tutor with intelligent agent. Introducing intelligent agent in place of human helps to reduce the cost as well as scale up the system

    Phonetic study and text mining of Spanish for English to Spanish translation system

    Get PDF
    Projecte realitzat en col.laboraciĂł amb el centre University of Southern Californi
    • …
    corecore