35 research outputs found

    Dominating Set Games

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    In this paper we study cooperative cost games arising from domination problems on graphs.We introduce three games to model the cost allocation problem and we derive a necessary and su cient condition for the balancedness of all three games.Furthermore we study concavity of these games.game theory;cost allocation;cooperative games

    Sequential and parallel triangulating algorithms for Elimination Game and new insights on Minimum Degree

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    Elimination Game is a well known algorithm that simulates Gaussian elimination of matrices on graphs, and it computes a triangulation of the input graph. The number of fill edges in the computed triangulation is highly dependent on the order in which Elimination Game processes the vertices, and in general the produced triangulations are neither minimum nor minimal. In order to obtain a triangulation which is close to minimum, the Minimum Degree heuristic is widely used in practice, but until now little was known on the theoretical mechanisms involved. In this paper we show some interesting properties of Elimination Game; in particular that it is able to compute a partial minimal triangulation of the input graph regardless of the order in which the vertices are processed. This results in a new algorithm to compute minimal triangulations that are sandwiched between the input graph and the triangulation resulting from Elimination Game. One of the strengths of the new approach is that is is easily parallelizable, and thus we are able to present the first parallel algorithm to compute such sandwiched minimal triangulations. In addition, the insight that we gain through Elimination Game is used to partly explain the good behavior of the Minimum Degree algorithm. We also give a new algorithm for producing minimal triangulations that is able to use the minimum degree idea to a wider extent

    Characterizing intersection graphs of substars of a star by forbidden subgraphs

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    Starlike graphs are the intersection graphs of substars of a star. We describe characterizations by forbidden subgraphs for starlike graphs and for a special subclass of it

    Investigation of the robustness of star graph networks

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    The star interconnection network has been known as an attractive alternative to n-cube for interconnecting a large number of processors. It possesses many nice properties, such as vertex/edge symmetry, recursiveness, sublogarithmic degree and diameter, and maximal fault tolerance, which are all desirable when building an interconnection topology for a parallel and distributed system. Investigation of the robustness of the star network architecture is essential since the star network has the potential of use in critical applications. In this study, three different reliability measures are proposed to investigate the robustness of the star network. First, a constrained two-terminal reliability measure referred to as Distance Reliability (DR) between the source node u and the destination node I with the shortest distance, in an n-dimensional star network, Sn, is introduced to assess the robustness of the star network. A combinatorial analysis on DR especially for u having a single cycle is performed under different failure models (node, link, combined node/link failure). Lower bounds on the special case of the DR: antipode reliability, are derived, compared with n-cube, and shown to be more fault-tolerant than n-cube. The degradation of a container in a Sn having at least one operational optimal path between u and I is also examined to measure the system effectiveness in the presence of failures under different failure models. The values of MTTF to each transition state are calculated and compared with similar size containers in n-cube. Meanwhile, an upper bound under the probability fault model and an approximation under the fixed partitioning approach on the ( n-1)-star reliability are derived, and proved to be similarly accurate and close to the simulations results. Conservative comparisons between similar size star networks and n-cubes show that the star network is more robust than n-cube in terms of ( n-1)-network reliability

    A characterization of totally balanced hypergraphs

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    AbstractA hypergraph is totally balanced if every non-trivial cycle has an edge containing at least three vertices of the cycle. Totally balanced hypergraphs are characterized here as special tree-hypergraphs. This approach provides a conceptually simpler proof of Anstee's related result and yields the structural description of totally balanced hypergraphs
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