1,028 research outputs found
A Model of Operant Conditioning for Adaptive Obstacle Avoidance
We have recently introduced a self-organizing adaptive neural controller that learns to control movements of a wheeled mobile robot toward stationary or moving targets, even when the robot's kinematics arc unknown, or when they change unexpectedly during operation. The model has been shown to outperform other traditional controllers, especially in noisy environments. This article describes a neural network module for obstacle avoidance that complements our previous work. The obstacle avoidance module is based on a model of classical and operant conditioning first proposed by Grossberg ( 1971). This module learns the patterns of ultrasonic sensor activation that predict collisions as the robot navigates in an unknown cluttered environment. Along with our original low-level controller, this work illustrates the potential of applying biologically inspired neural networks to the areas of adaptive robotics and control.Office of Naval Research (N00014-95-1-0409, Young Investigator Award
A biologically inspired meta-control navigation system for the Psikharpax rat robot
A biologically inspired navigation system for the mobile rat-like robot named Psikharpax is presented, allowing for self-localization and autonomous navigation in an initially unknown environment. The ability of parts of the model (e. g. the strategy selection mechanism) to reproduce rat behavioral data in various maze tasks has been validated before in simulations. But the capacity of the model to work on a real robot platform had not been tested. This paper presents our work on the implementation on the Psikharpax robot of two independent navigation strategies (a place-based planning strategy and a cue-guided taxon strategy) and a strategy selection meta-controller. We show how our robot can memorize which was the optimal strategy in each situation, by means of a reinforcement learning algorithm. Moreover, a context detector enables the controller to quickly adapt to changes in the environment-recognized as new contexts-and to restore previously acquired strategy preferences when a previously experienced context is recognized. This produces adaptivity closer to rat behavioral performance and constitutes a computational proposition of the role of the rat prefrontal cortex in strategy shifting. Moreover, such a brain-inspired meta-controller may provide an advancement for learning architectures in robotics
A multirobot platform based on autonomous surface and underwater vehicles with bio-inspired neurocontrollers for long-term oil spills monitoring
This paper describes the BUSCAMOS-Oil monitoring system, which is a robotic platform consisting of an autonomous surface vessel combined with an underwater vehicle. The system has been designed for the long-term monitoring of oil spills, including the search for the spill, and transmitting information on its location, extent, direction and speed. Both vehicles are controlled by two different types of bio-inspired neural networks: a Self-Organization Direction Mapping Network for trajectory generation and a Neural Network for Avoidance Behaviour for avoiding obstacles. The systems’ resilient capabilities are provided by bio-inspired algorithms implemented in a modular software architecture and controlled by redundant devices to give the necessary robustness to operate in the difficult conditions typically found in long-term oil-spill operations. The efficacy of the vehicles’ adaptive navigation system and long-term mission capabilities are shown in the experimental results.This work was partially supported by the BUSCAMOS Project (ref. 1003211003700) under the program DN8644 COINCIDENTE of the Spanish Defense Ministry, the “Research Programme for Groups of Scientific Excellence at Region of Murcia” of the Seneca Foundation (Agency for Science and Technology of the Region of Murcia-19895/GERM/15)”, and the Spanish Government’s cDrone (ref. TIN2013-45920-R) and ViSelTR (ref. TIN2012-39279) projects
Intelligent Navigation for a Solar Powered Unmanned Underwater Vehicle
In this paper, an intelligent navigation system for
an unmanned underwater vehicle powered by renewable
energy and designed for shadow water inspection in
missions of a long duration is proposed. The system is
composed of an underwater vehicle, which tows a surface
vehicle. The surface vehicle is a small boat with
photovoltaic panels, a methanol fuel cell and
communication equipment, which provides energy and
communication to the underwater vehicle. The underwater
vehicle has sensors to monitor the underwater
environment such as sidescan sonar and a video camera in
a flexible configuration and sensors to measure the
physical and chemical parameters of water quality on
predefined paths for long distances. The underwater
vehicle implements a biologically inspired neural
architecture for autonomous intelligent navigation.
Navigation is carried out by integrating a kinematic
adaptive neuro‐controller for trajectory tracking and an
obstacle avoidance adaptive neuro‐ controller. The
autonomous underwater vehicle is capable of operating
during long periods of observation and monitoring. This
autonomous vehicle is a good tool for observing large areas
of sea, since it operates for long periods of time due to the
contribution of renewable energy. It correlates all sensor
data for time and geodetic position. This vehicle has been
used for monitoring the Mar Menor lagoon.Supported by the Coastal Monitoring
System for the Mar Menor (CMS‐ 463.01.08_CLUSTER)
project founded by the Regional Government of Murcia,
by the SICUVA project (Control and Navigation System
for AUV Oceanographic Monitoring Missions. REF:
15357/PI/10) founded by the Seneca Foundation of
Regional Government of Murcia and by the DIVISAMOS
project (Design of an Autonomous Underwater Vehicle
for Inspections and oceanographic mission‐UPCT: DPI‐
2009‐14744‐C03‐02) founded by the Spanish Ministry of
Science and Innovation from Spain
Learning obstacle avoidance with an operant behavioral model
Artificial intelligence researchers have been attracted by the idea of having robots learn how to accomplish a task, rather than being told explicitly. Reinforcement learning has been proposed as an appealing framework to be used in controlling mobile agents. Robot learning research, as well as research in biological systems, face many similar problems in order to display high flexibility in performing a variety of tasks. In this work, the controlling of a vehicle in an avoidance task by a previously developed operant learning model (a form of animal learning) is studied. An environment in which a mobile robot with proximity sensors has to minimize the punishment for colliding against obstacles is simulated. The results were compared with the Q-Learning algorithm, and the proposed model had better performance. In this way a new artificial intelligence agent inspired by neurobiology, psychology, and ethology research is proposed.Fil: Gutnisky, D. A.. Universidad de Buenos Aires. Facultad de Ingeniería.Instituto de Ingeniería Biomédica; ArgentinaFil: Zanutto, Bonifacio Silvano. Consejo Nacional de Investigaciones Científicas y Técnicas. Instituto de Biología y Medicina Experimental. Fundación de Instituto de Biología y Medicina Experimental. Instituto de Biología y Medicina Experimental; Argentina. Universidad de Buenos Aires. Facultad de Ingeniería.Instituto de Ingeniería Biomédica; Argentin
Reactive Vision-Based Navigation Controller for Autonomous Mobile Agents
Initial results of an ongoing research in the field of reactive mobile autonomy are presented. The aim is to create a reactive obstacle avoidance method for mobile agent operating in dynamic, unstructured, and unpredictable environment. The method is inspired by the stimulus-response behavior of simple animals. An obstacle avoidance controller is developed that uses raw visual information of the environment. It employs reinforcement learning and is therefore capable of self-developing. This should result with obstacle avoidance behavior that is adaptable and therefore generalizes on various operational modalities. The general assumptions of the agent capabilities, the features of the environment as well as the initial result of the simulation are presented. The plans for improvement and suitable performance evaluation are suggested
Learning and Composing Primitive Skills for Dual-Arm Manipulation
In an attempt to confer robots with complex manipulation capabilities,
dual-arm anthropomorphic systems have become an important research topic in the
robotics community. Most approaches in the literature rely upon a great
understanding of the dynamics underlying the system's behaviour and yet offer
limited autonomous generalisation capabilities. To address these limitations,
this work proposes a modelisation for dual-arm manipulators based on dynamic
movement primitives laying in two orthogonal spaces. The modularity and
learning capabilities of this model are leveraged to formulate a novel
end-to-end learning-based framework which (i) learns a library of primitive
skills from human demonstrations, and (ii) composes such knowledge
simultaneously and sequentially to confront novel scenarios. The feasibility of
the proposal is evaluated by teaching the iCub humanoid the basic skills to
succeed on simulated dual-arm pick-and-place tasks. The results suggest the
learning and generalisation capabilities of the proposed framework extend to
autonomously conduct undemonstrated dual-arm manipulation tasks.Comment: Annual Conference Towards Autonomous Robotic Systems (TAROS19
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