11,755 research outputs found

    Understanding citizen science and environmental monitoring: final report on behalf of UK Environmental Observation Framework

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    Citizen science can broadly be defined as the involvement of volunteers in science. Over the past decade there has been a rapid increase in the number of citizen science initiatives. The breadth of environmental-based citizen science is immense. Citizen scientists have surveyed for and monitored a broad range of taxa, and also contributed data on weather and habitats reflecting an increase in engagement with a diverse range of observational science. Citizen science has taken many varied approaches from citizen-led (co-created) projects with local community groups to, more commonly, scientist-led mass participation initiatives that are open to all sectors of society. Citizen science provides an indispensable means of combining environmental research with environmental education and wildlife recording. Here we provide a synthesis of extant citizen science projects using a novel cross-cutting approach to objectively assess understanding of citizen science and environmental monitoring including: 1. Brief overview of knowledge on the motivations of volunteers. 2. Semi-systematic review of environmental citizen science projects in order to understand the variety of extant citizen science projects. 3. Collation of detailed case studies on a selection of projects to complement the semi-systematic review. 4. Structured interviews with users of citizen science and environmental monitoring data focussing on policy, in order to more fully understand how citizen science can fit into policy needs. 5. Review of technology in citizen science and an exploration of future opportunities

    Measuring cyber secure behavior of elementary and high school students in the Netherlands

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    School systems may pay attention to the fact that individuals and companies using smart devices are increasingly at risk of becoming victims of cybercrime. The literature on how effective students in developed countries such as the Netherlands are taught about cyber security skills during their school career is scarce. Although curriculum materials are available, scaling up computer science education is behind. Therefore, this study explores to what extent Dutch students develop cyber secure behavior at elementary and high school. A questionnaire was used for self-assessment of cyber security behavior. After the questionnaire was completed, two group interviews were conducted to improve the interpretation of the questionnaire results. The study findings revealed that the Dutch school curriculum hardly pays attention to this topic and that students acquire their online behavior mainly through experience, instructions on the internet, through parents, and through siblings. In addition, many students developed more reckless behavior over time. We recommend that cyber security education should start at elementary school as soon as children begin to use online equipment. A subject that deserves special attention is recognizing phishing emails and phishing websites. The learners should be convinced that risky behavior on the internet may turn against them and against the organization to which they belong

    Journey to Wellness

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    abstract: Adolescents and their parents have a unique opportunity to learn from one another and encourage mutual pursuit of a healthy lifestyle. Discussing beneficial habits and how to ensure wellness are uncommon topics for student consideration in the classroom and seldom included in education programs developed to assist parents. The purpose of this project is to identify important health concerns for decision making by adolescents. Each topic is presented in a manner that enables students to explore their personal risk factors, gain knowledge through individual surveys, set personal goals, promote conversation with parents and peers, and provide online resources that foster understanding. The protocol includes a statement of the problem; recent statistical information regarding each of the topics, commonly used tools for goal setting, relevant web sites, and questions to promote interaction. These collective sources of guidance are intended to support good health practices, empower students to make wise healthy choices about self-care, and promote reciprocal learning between adolescents and their parents.Dissertation/ThesisM.A. Educational Psychology 201

    The Use of Self-Service Technologies in Stress Management: A Pilot Project

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    This research describes a pilot program created to help St. Catherine University’s Associate nursing students receive education regarding stress management and practice relaxation techniques. The program was developed using three key elements: 1) practicing a variety of relaxation and mindfulness techniques 2) practicing these techniques through the use of self-service technologies, and 3) participating in group sessions where psychoeducation regarding stress, depression and anxiety was provided. Six participants completed the stress management program. They practiced breathwork, mindfulness and guided imagery exercises through podcasts and apps on internet-capable, mobile devices. Results showed decreases in stress and anxiety levels among participants. Additional studies, and replications of this type of program using integrative practices, in a group setting and utilizing self-service technologies as a means to reduce stress is encouraged

    Emerging Opportunities: Monitoring and Evaluation in a Tech-Enabled World

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    Various trends are impacting on the field of monitoring and evaluation in the area of international development. Resources have become ever more scarce while expectations for what development assistance should achieve are growing. The search for more efficient systems to measure impact is on. Country governments are also working to improve their own capacities for evaluation, and demand is rising from national and community-based organizations for meaningful participation in the evaluation process as well as for greater voice and more accountability from both aid and development agencies and government.These factors, in addition to greater competition for limited resources in the area of international development, are pushing donors, program participants and evaluators themselves to seek more rigorous – and at the same time flexible – systems to monitor and evaluate development and humanitarian interventions.However, many current approaches to M&E are unable to address the changing structure of development assistance and the increasingly complex environment in which it operates. Operational challenges (for example, limited time, insufficient resources and poor data quality) as well as methodological challenges that impact on the quality and timeliness of evaluation exercises have yet to be fully overcome

    The Use of Self-Service Technologies in Stress Management: A Pilot Project

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    This research describes a pilot program created to help St. Catherine University’s Associate nursing students receive education regarding stress management and practice relaxation techniques. The program was developed using three key elements: 1) practicing a variety of relaxation and mindfulness techniques 2) practicing these techniques through the use of self-service technologies, and 3) participating in group sessions where psychoeducation regarding stress, depression and anxiety was provided. Six participants completed the stress management program. They practiced breathwork, mindfulness and guided imagery exercises through podcasts and apps on internet-capable, mobile devices. Results showed decreases in stress and anxiety levels among participants. Additional studies, and replications of this type of program using integrative practices, in a group setting and utilizing self-service technologies as a means to reduce stress is encouraged

    Evidence-Based Dialogue Maps as a research tool to evaluate the quality of school pupils’ scientific argumentation

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    This pilot study focuses on the potential of Evidence-based Dialogue Mapping as a participatory action research tool to investigate young teenagers’ scientific argumentation. Evidence-based Dialogue Mapping is a technique for representing graphically an argumentative dialogue through Questions, Ideas, Pros, Cons and Data. Our research objective is to better understand the usage of Compendium, a Dialogue Mapping software tool, as both (1) a learning strategy to scaffold school pupils’ argumentation and (2) as a method to investigate the quality of their argumentative essays. The participants were a science teacher-researcher, a knowledge mapping researcher and 20 pupils, 12-13 years old, in a summer science course for “gifted and talented” children in the UK. This study draws on multiple data sources: discussion forum, science teacher-researcher’s and pupils’ Dialogue Maps, pupil essays, and reflective comments about the uses of mapping for writing. Through qualitative analysis of two case studies, we examine the role of Evidence-based Dialogue Maps as a mediating tool in scientific reasoning: as conceptual bridges for linking and making knowledge intelligible; as support for the linearisation task of generating a coherent document outline; as a reflective aid to rethinking reasoning in response to teacher feedback; and as a visual language for making arguments tangible via cartographic conventions

    Low-Cost Air Quality Monitoring Tools: From Research to Practice (A Workshop Summary).

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    In May 2017, a two-day workshop was held in Los Angeles (California, U.S.A.) to gather practitioners who work with low-cost sensors used to make air quality measurements. The community of practice included individuals from academia, industry, non-profit groups, community-based organizations, and regulatory agencies. The group gathered to share knowledge developed from a variety of pilot projects in hopes of advancing the collective knowledge about how best to use low-cost air quality sensors. Panel discussion topics included: (1) best practices for deployment and calibration of low-cost sensor systems, (2) data standardization efforts and database design, (3) advances in sensor calibration, data management, and data analysis and visualization, and (4) lessons learned from research/community partnerships to encourage purposeful use of sensors and create change/action. Panel discussions summarized knowledge advances and project successes while also highlighting the questions, unresolved issues, and technological limitations that still remain within the low-cost air quality sensor arena

    Helping people see their place in community immunity : a dynamic web-based visualization

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    L'immunité collective - parfois appelée immunité de groupe - est un concept important et complexe de la santé publique qui n'est pas toujours bien compris par le grand public. Cette incompréhension est particulièrement prononcée chez les personnes qui hésitent à se faire vacciner. Des recherches antérieures ont suggéré que la décision d'obtenir un vaccin pour soi ou son enfant est principalement motivée par les avantages et les risques individuels, plutôt que par les avantages pour la communauté. Cependant, peu de recherches ont identifié des moyens d'aider les gens à comprendre le fonctionnement de l'immunité collective. Il y a également eu relativement peu de recherches sur le rôle des émotions sur la perception du risque et sur les connaissances et les comportements relatifs à l'immunité collective. La visualisation d'informations est un mécanisme de communication puissant pour transmettre des informations et des données sur les risques, car elle permet de présenter rapidement des concepts complexes de manière claire et attrayante. La visualisation d'informations pourrait également permettre d'influencer les émotions. La première partie de ce travail visait à examiner systématiquement les interventions conçues pour communiquer au grand public ce qu'est l'immunité collective et comment elle fonctionne. Cet examen systématique a montré qu'il existe relativement peu de preuves scientifiques des effets de stratégies de communication sur l'immunité collective. Il existe un certain nombre d'interventions disponibles en ligne pour transmettre le concept d'immunité collective, mais leurs effets ont rarement été évalués et aucune étude n'a évalué les effets des interventions sur les émotions. La deuxième partie de ce travail visait à concevoir une application Web au sujet de l'immunité collective et à optimiser cette application en fonction des réponses cognitives et émotionnelles des utilisateurs. Dans notre application, les utilisateurs sont invités à construire leur communauté en créant un personnage qui les représente (leur avatar) et huit autres personnages qui représentent des personnes de leur entourage, par exemple leur famille ou leurs collègues de travail. L'application intègre ces personnages dans une visualisation animée de deux minutes montrant comment différents paramètres (par exemple, la couverture vaccinale et les contacts au sein des communautés) influencent l'immunité collective. Cette étude a montré que notre animation avec des avatars personnalisés peut aider les gens à comprendre leur rôle dans la santé de la population. Notre application s'est révélée être une méthode de communication prometteuse pour expliquer la relation entre les comportements individuels et la santé de la communauté. Elle offre une stratégie potentielle pour concevoir du matériel de communication sur des sujets complexes tels que la santé ou l'immunité collective. La troisième et dernière partie de ce travail visait à évaluer les effets de notre application Web montrant le fonctionnement de l'immunité collective sur la perception des risques, sur les émotions, sur la confiance dans les informations, sur les connaissances et sur les intentions en matière de vaccination. Dans le cadre d'un vaste essai contrôlé randomisé en ligne et factoriel, notre application a influencé tous les résultats dans le sens souhaité, en particulier chez les personnes ayant une vision du monde plus collectiviste. Cette étude est encore plus pertinente aujourd'hui, alors que les pays du monde entier mènent des campagnes de vaccination contre la COVID-19. Notre application est d'ailleurs présentement utilisée dans un outil d'aide à la décision en ligne, permettant aux gens de prendre une décision éclairée par rapport aux vaccins contre la COVID-19 pour eux-mêmes ou leurs enfants.Community immunity--sometimes referred to as herd immunity--is an important and complex concept in public health that is not always well-understood by members of the general public. This lack of understanding is particularly pronounced among people who are vaccine hesitant. Previous research has suggested that decisions about whether or not to vaccinate oneself or one's child are primarily driven by benefits and risks to the individual, with community-level benefits being less compelling. However, little research has identified ways to help people understand how community immunity works, and there has also been relatively little research investigating the role of emotion in risk perceptions, knowledge, and behavior relevant to community immunity. Visualization is a powerful communication mechanism for communicating information and data, including information and data about risk, because it enables rapid presentation of complex concepts in understandable, compelling ways. Visualization may also influence emotions. The first part of this work was aimed to systematically review interventions designed to communicate what community immunity is and how community immunity works to members of the general public. This systematic review demonstrates that there is relatively little evidence about the effects of communicating about community immunity. There are a number of interventions available online for conveying the concept of community immunity, but very few interventions were evaluated for its effects and no studies evaluated the effects of interventions on emotions. The second part aimed to design a web application about community immunity and optimize it based on users' cognitive and emotional responses. In our application, people build their own community by creating an avatar representing themselves and 8 other avatars representing people around them, for example, their family or coworkers. The application integrates these avatars in a 2-min visualization showing how different parameters (eg, vaccine coverage, and contact within communities) influence community immunity. This study found out that applications with personalized avatars may help people understand their individual role in population health. Our application showed promise as a method of communicating the relationship between individual behaviour and community health. It offers a potential roadmap for designing health communication materials for complex topics such as community immunity. The third and last part of this work aimed to evaluate the effects of our online application showing how community immunity (herd immunity) works on risk perception, emotions, trust in information, knowledge and intentions regarding vaccination. In a large, factorial, online randomized controlled trial, our application influenced all outcomes in the desired directions, particularly among people who have more collectivist worldviews. This work is increasingly relevant as countries around the world carry out COVID-19 vaccination campaigns. Accordingly, our application is currently being used in an online decision aid to support people making evidence-informed decisions about COVID-19 vaccines for themselves or their children

    The Craft of Incentive Prize Design: Lessons from the Public Sector

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    In the last five years, incentive prizes have transformed from an exotic open innovation tool to a proven innovation strategy for the public, private and philanthropic sectors. This report offers practical lessons for public sector leaders and their counterparts in the philanthropic and private sectors to help understand what types of outcomes incentive prizes help to achieve, what design elements prize designers use to create these challenges and how to make smart design choices to achieve a particular outcome. It synthesizes insights from expert interviews and analysis of more than 400 prize
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