5 research outputs found

    Advanced Virtual Reality Technology in the Field of Education

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    The main objective of this paper is to improvise the VR framework in the field of education in which we can add additional features that help the students to learn subjects in a more interesting and interacting way, which makes learning more effective for the students and they experience the subject in a virtual world

    3D Technology Development and Dental Education:What Topics Are Best Suited for 3D Learning Resources?

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    The aim of this study is to identify topics (knowledge and skills) from the dental curricula that would benefit from having a 3D learning resource using an exploratory sequential design method. The first phase targeted stakeholders from a Scottish dental school. Seven focus groups and three interviews disclosed 97 suitable topics for 3D technology development. These results were used to construct a survey that was sent to final year dental students, newly dental graduates and academics from three Scottish universities. The survey asked participants to rank each item based on the perceived benefit that a 3D learning resource would have for dental education. Results revealed that detailed anatomy of the temporomandibular joint, dental anaesthesiology, dental clinical skills techniques, dental occlusion and mandibular functioning were top priorities. Gender differences only appeared in relation to ‘Extraction techniques: movements and force’ (p < 0.05), this topic was considered to be more beneficial by females than by males. No statistical difference was found when comparing results of graduates with undergraduates. These results serve as a starting point when developing a new 3D technology tool for dental education, considering users demands and perceived needs has the potential to benefit dental students and dental education directly

    Ambientes virtuais baseados na WEB : alguns aspectos fundamentais /

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    Orientador: André Luiz BattaiolaInclui apęndiceDissertaçăo (mestrado) - Universidade Federal do Paraná, Setor de Cięncias Exatas, Programa de Pós-Graduaçăo em Informática. Defesa: Curitiba, 2007Inclui bibliografi

    A VRML-based anatomical visualization tool for medical education /

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    The advent of the Virtual Reality Modeling Language (VRML) as a portable file format for describing three-dimensional (3-D) scenes has created the ability for researchers, educators and students to share anatomical models on the WWW. The implication for medical teaching is that students can interactively examine anatomical structures and their 3-D spatial relationships, using current personal computer (PC) technology. The work of this thesis creates, for the first time, a high-resolution middle-ear model that is accessible on the World Wide Web (WWW). The 3-D model is created by automated aligning of the source images (histological sections), interactive segmentation, and 3-D surface reconstruction. The resulting model is translated into VRML format. Images of the histological sections can be superimposed on the model, allowing students to view a section in its 3-D context. To enhance the viewing of these scenes, a VRML browser is modified to support transparent rendering of surfaces. Finally, a WWW interface is designed to allow users to selectively choose the model structures, section images and associated viewing parameters, in order to build their own 3-D scene
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