3,934 research outputs found

    A Smart Game for Data Transmission and Energy Consumption in the Internet of Things

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    The current trend in developing smart technology for the Internet of Things (IoT) has motivated a lot of research interest in optimizing data transmission or minimizing energy consumption, but with little evidence of proposals for achieving both objectives in a single model. Using the concept of game theory, we develop a new MAC protocol for IEEE 802.15.4 and IoT networks in which we formulate a novel expression for the players' utility function and establish a stable Nash equilibrium (NE) for the game. The proposed IEEE 802.15.4 MAC protocol is modeled as a smart game in which analytical expressions are derived for channel access probability, data transmission probability, and energy used. These analytical expressions are used in formulating an optimization problem (OP) that maximizes data transmission and minimizes energy consumption by nodes. The analysis and simulation results suggest that the proposed scheme is scalable and achieves better performance in terms of data transmission, energy-efficiency, and longevity, when compared with the default IEEE 802.15.4 access mechanism.Peer reviewe

    Cross-layer distributed power control: A repeated games formulation to improve the sum energy-efficiency

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    The main objective of this work is to improve the energy-efficiency (EE) of a multiple access channel (MAC) system, through power control, in a distributed manner. In contrast with many existing works on energy-efficient power control, which ignore the possible presence of a queue at the transmitter, we consider a new generalized cross-layer EE metric. This approach is relevant when the transmitters have a non-zero energy cost even when the radiated power is zero and takes into account the presence of a finite packet buffer and packet arrival at the transmitter. As the Nash equilibrium (NE) is an energy-inefficient solution, the present work aims at overcoming this deficit by improving the global energy-efficiency. Indeed, as the considered system has multiple agencies each with their own interest, the performance metric reflecting the individual interest of each decision maker is the global energy-efficiency defined then as the sum over individual energy-efficiencies. Repeated games (RG) are investigated through the study of two dynamic games (finite RG and discounted RG), whose equilibrium is defined when introducing a new operating point (OP), Pareto-dominating the NE and relying only on individual channel state information (CSI). Accordingly, closed-form expressions of the minimum number of stages of the game for finite RG (FRG) and the maximum discount factor of the discounted RG (DRG) were established. The cross-layer model in the RG formulation leads to achieving a shorter minimum number of stages in the FRG even for higher number of users. In addition, the social welfare (sum of utilities) in the DRG decreases slightly with the cross-layer model when the number of users increases while it is reduced considerably with the Goodman model. Finally, we show that in real systems with random packet arrivals, the cross-layer power control algorithm outperforms the Goodman algorithm.Comment: 36 pages, single column draft forma

    An efficient power control game model for wireless sensor networks

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    Efficient energy usage is a major design challenge in wireless sensor networks. In this paper, an efficient power control scheme that mitigates interference and reduces the energy usage of the sensor nodes in a wireless sensor network is presented using the game theory. A non-cooperative game was formulated among the sensor nodes in the modeled network by setting a transmission power limit at the receiving nodes which ensured that the transmitting nodes transmits at the optimal power level. The utility of the sensor nodes and the interference proportion within the network was evaluated at the optimal and discrete transmit powers. The Nash equilibrium of the proposed game was studied and it corresponds to a stability point where the network performance was optimized. Simulation results showed that the proposed scheme is effective for optimization of network resource utilization, reduction in the energy consumption of the nodes, increasing the transmission sum rate, reduction of interference within the network, and improving the network capacity. Keywords: Power control, Wireless sensor network, Non-cooperative game, Interference, Energ
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