2,692 research outputs found
A formal foundation for ontology alignment interaction models
Ontology alignment foundations are hard to find in the literature. The abstract nature of the topic and the diverse means of practice makes it difficult to capture it in a universal formal foundation. We argue that such a lack of formality hinders further development and convergence of practices, and in particular, prevents us from achieving greater levels of automation. In this article we present a formal foundation for ontology alignment that is based on interaction models between heterogeneous agents on the Semantic Web. We use the mathematical notion of information flow in a distributed system to ground our three hypotheses of enabling semantic interoperability and we use a motivating example throughout the article: how to progressively align two ontologies of research quality assessment through meaning coordination. We conclude the article with the presentation---in an executable specification language---of such an ontology-alignment interaction model
Contributions to artificial intelligence: the IIIA perspective
La intel·ligència artificial (IA) és un camp científic i tecnològic relativament nou dedicat a l'estudi de la intel·ligència mitjançant l'ús d'ordinadors com a eines per produir comportament intel·ligent. Inicialment, l'objectiu era essencialment científic: assolir una millor comprensió de la intel·ligència humana. Aquest objectiu ha estat, i encara és, el dels investigadors en ciència cognitiva. Dissortadament, aquest fascinant però ambiciós objectiu és encara molt lluny de ser assolit i ni tan sols podem dir que ens hi haguem acostat significativament. Afortunadament, però, la IA també persegueix un objectiu més aplicat: construir sistemes que ens resultin útils encara que la intel·ligència artificial de què estiguin dotats no tingui res a veure amb la intel·ligència humana i, per tant, aquests sistemes no ens proporcionarien necessàriament informació útil sobre la naturalesa de la intel·ligència humana. Aquest objectiu, que s'emmarca més aviat dins de l'àmbit de l'enginyeria, és actualment el que predomina entre els investigadors en IA i ja ha donat resultats impresionants, tan teòrics com aplicats, en moltíssims dominis d'aplicació. A més, avui dia, els productes i les aplicacions al voltant de la IA representen un mercat anual de desenes de milers de milions de dòlars. Aquest article resumeix les principals contribucions a la IA fetes pels investigadors de l'Institut d'Investigació en Intel·ligència Artificial del Consell Superior d'Investigacions Científiques durant els darrers cinc anys.Artificial intelligence is a relatively new scientific and technological field which studies the nature of intelligence by using computers to produce intelligent behaviour. Initially, the main goal was a purely scientific one, understanding human intelligence, and this remains the aim of cognitive scientists. Unfortunately, such an ambitious and fascinating goal is not only far from being achieved but has yet to be satisfactorily approached. Fortunately, however, artificial intelligence also has an engineering goal: building systems that are useful to people even if the intelligence of such systems has no relation whatsoever with human intelligence, and therefore being able to build them does not necessarily provide any insight into the nature of human intelligence. This engineering goal has become the predominant one among artificial intelligence researchers and has produced impressive results, ranging from knowledge-based systems to autonomous robots, that have been applied to many different domains. Furthermore, artificial intelligence products and services today represent an annual market of tens of billions of dollars worldwide. This article summarizes the main contributions to the field of artificial intelligence made at the IIIA-CSIC (Artificial Intelligence Research Institute of the Spanish Scientific Research Council) over the last five years
Online Automated Synthesis of Compact Normative Systems
Peer reviewedPostprin
TAIP: an anytime algorithm for allocating student teams to internship programs
In scenarios that require teamwork, we usually have at hand a variety of
specific tasks, for which we need to form a team in order to carry out each
one. Here we target the problem of matching teams with tasks within the context
of education, and specifically in the context of forming teams of students and
allocating them to internship programs. First we provide a formalization of the
Team Allocation for Internship Programs Problem, and show the computational
hardness of solving it optimally. Thereafter, we propose TAIP, a heuristic
algorithm that generates an initial team allocation which later on attempts to
improve in an iterative process. Moreover, we conduct a systematic evaluation
to show that TAIP reaches optimality, and outperforms CPLEX in terms of time.Comment: 10 pages, 7 figure
Safety-related challenges and opportunities for GPUs in the automotive domain
GPUs have been shown to cover the computing performance needs of autonomous driving (AD) systems. However, since the GPUs used for AD build on designs for the mainstream market, they may lack fundamental properties for correct operation under automotive's safety regulations. In this paper, we analyze some of the main challenges in hardware and software design to embrace GPUs as the reference computing solution for AD, with the emphasis in ISO 26262 functional safety requirements.Authors would like to thank Guillem Bernat from Rapita Systems for his technical feedback on this work. The research leading to this work has received funding from the European Re-search Council (ERC) under the European Union's Horizon 2020 research and innovation programme (grant agreement No. 772773). This work has also been partially supported by the Spanish Ministry of Science and Innovation under grant TIN2015-65316-P and the HiPEAC Network of Excellence. Jaume Abella has been partially supported by the Ministry of Economy and Competitiveness under Ramon y Cajal postdoctoral fellowship number RYC-2013-14717. Carles Hernández is jointly funded by the Spanish Ministry of Economy and Competitiveness and FEDER funds through grant TIN2014-60404-JIN.Peer ReviewedPostprint (author's final draft
Creating agent platforms to host agent-mediated services that share resources
After a period where the Internet was exclusively filled with content,
the present
efforts are moving towards services, which handle the raw information to
create
value from it. Therefore labors to create a wide collection of
agent-based services
are being perfomed in several projects, such as Agentcities does.
In this work we present an architecture for agent platforms named
a-Buildings. The
aim of the proposed architecture is to ease the creation, installation,
search and
management of agent-mediated services and the share of resources among
services.
To do so the a-Buildings architecture creates a new level of abstraction
on top of
the standard FIPA agent platform specification.
Basically, an a-Building is a service-oriented platform which offers a
set of
low level services to the agents it hosts. We define low level services
as those
required services that are neccesary to create more complex high level
composed
services.Postprint (published version
Algorithms for Graph-Constrained Coalition Formation in the Real World
Coalition formation typically involves the coming together of multiple,
heterogeneous, agents to achieve both their individual and collective goals. In
this paper, we focus on a special case of coalition formation known as
Graph-Constrained Coalition Formation (GCCF) whereby a network connecting the
agents constrains the formation of coalitions. We focus on this type of problem
given that in many real-world applications, agents may be connected by a
communication network or only trust certain peers in their social network. We
propose a novel representation of this problem based on the concept of edge
contraction, which allows us to model the search space induced by the GCCF
problem as a rooted tree. Then, we propose an anytime solution algorithm
(CFSS), which is particularly efficient when applied to a general class of
characteristic functions called functions. Moreover, we show how CFSS can
be efficiently parallelised to solve GCCF using a non-redundant partition of
the search space. We benchmark CFSS on both synthetic and realistic scenarios,
using a real-world dataset consisting of the energy consumption of a large
number of households in the UK. Our results show that, in the best case, the
serial version of CFSS is 4 orders of magnitude faster than the state of the
art, while the parallel version is 9.44 times faster than the serial version on
a 12-core machine. Moreover, CFSS is the first approach to provide anytime
approximate solutions with quality guarantees for very large systems of agents
(i.e., with more than 2700 agents).Comment: Accepted for publication, cite as "in press
Data-Mining a Large Digital Sky Survey: From the Challenges to the Scientific Results
The analysis and an efficient scientific exploration of the Digital Palomar
Observatory Sky Survey (DPOSS) represents a major technical challenge. The
input data set consists of 3 Terabytes of pixel information, and contains a few
billion sources. We describe some of the specific scientific problems posed by
the data, including searches for distant quasars and clusters of galaxies, and
the data-mining techniques we are exploring in addressing them.
Machine-assisted discovery methods may become essential for the analysis of
such multi-Terabyte data sets. New and future approaches involve unsupervised
classification and clustering analysis in the Giga-object data space, including
various Bayesian techniques. In addition to the searches for known types of
objects in this data base, these techniques may also offer the possibility of
discovering previously unknown, rare types of astronomical objects.Comment: Invited paper, to appear in Applications of Digital Image Processing
XX, ed. A. Tescher, Proc. S.P.I.E. vol. 3164, in press; 10 pages, a
self-contained TeX file, and 3 separate postscript figure
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