1,910 research outputs found

    Game Theoretic Approaches to Massive Data Processing in Wireless Networks

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    Wireless communication networks are becoming highly virtualized with two-layer hierarchies, in which controllers at the upper layer with tasks to achieve can ask a large number of agents at the lower layer to help realize computation, storage, and transmission functions. Through offloading data processing to the agents, the controllers can accomplish otherwise prohibitive big data processing. Incentive mechanisms are needed for the agents to perform the controllers' tasks in order to satisfy the corresponding objectives of controllers and agents. In this article, a hierarchical game framework with fast convergence and scalability is proposed to meet the demand for real-time processing for such situations. Possible future research directions in this emerging area are also discussed

    Innovations through 5G-Crosshaul applications

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    Proceeding of: 2016 European Conference on Networks and Communications (EuCNC) 27-30 junio 2016 Athens, GreeceA transport network for 5G envisions integrating the fronthaul and backhaul segments (namely 5G-Crosshaul) into a single transport network. This requires a fully integrated and unified management of fronthaul and backhaul resources in a sharable, scalable and flexible way. The integrated and unified management of the transport network resources follows the Software Defined Networking (SDN) principles of centralization, decoupling between control and data plane and application ecosystem. Innovation to enable context-aware resource management and to provide system-wide optimization of QoS, as well as energy related objectives, lies on defining key applications as logical decision entities to program the underlying network and packet forwarding behaviour. This paper presents a set of 5G-Crosshaul SDN applications with the scope of (i) managing the 5G-Crosshaul resources, including not only network but also computing and storage resources, and (ii) offering efficient media distribution and traffic offloading solutions. In order to develop these applications in a real system, we identify the interactions between the applications and the control plane. Based on these interactions, we propose a two-layer application plane and specify the requirements of the applications on the Northbound Interface (NBI) of the control plane.This work has been supported by the H2020 project “5G-Crosshaul: The 5G Integrated fronthaul/backhaul” (671598)

    A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing

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    Edge computing is promoted to meet increasing performance needs of data-driven services using computational and storage resources close to the end devices, at the edge of the current network. To achieve higher performance in this new paradigm one has to consider how to combine the efficiency of resource usage at all three layers of architecture: end devices, edge devices, and the cloud. While cloud capacity is elastically extendable, end devices and edge devices are to various degrees resource-constrained. Hence, an efficient resource management is essential to make edge computing a reality. In this work, we first present terminology and architectures to characterize current works within the field of edge computing. Then, we review a wide range of recent articles and categorize relevant aspects in terms of 4 perspectives: resource type, resource management objective, resource location, and resource use. This taxonomy and the ensuing analysis is used to identify some gaps in the existing research. Among several research gaps, we found that research is less prevalent on data, storage, and energy as a resource, and less extensive towards the estimation, discovery and sharing objectives. As for resource types, the most well-studied resources are computation and communication resources. Our analysis shows that resource management at the edge requires a deeper understanding of how methods applied at different levels and geared towards different resource types interact. Specifically, the impact of mobility and collaboration schemes requiring incentives are expected to be different in edge architectures compared to the classic cloud solutions. Finally, we find that fewer works are dedicated to the study of non-functional properties or to quantifying the footprint of resource management techniques, including edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless Communications and Mobile Computing journa

    Crowdsourced Live Streaming over the Cloud

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    Empowered by today's rich tools for media generation and distribution, and the convenient Internet access, crowdsourced streaming generalizes the single-source streaming paradigm by including massive contributors for a video channel. It calls a joint optimization along the path from crowdsourcers, through streaming servers, to the end-users to minimize the overall latency. The dynamics of the video sources, together with the globalized request demands and the high computation demand from each sourcer, make crowdsourced live streaming challenging even with powerful support from modern cloud computing. In this paper, we present a generic framework that facilitates a cost-effective cloud service for crowdsourced live streaming. Through adaptively leasing, the cloud servers can be provisioned in a fine granularity to accommodate geo-distributed video crowdsourcers. We present an optimal solution to deal with service migration among cloud instances of diverse lease prices. It also addresses the location impact to the streaming quality. To understand the performance of the proposed strategies in the realworld, we have built a prototype system running over the planetlab and the Amazon/Microsoft Cloud. Our extensive experiments demonstrate that the effectiveness of our solution in terms of deployment cost and streaming quality

    Resource slicing in virtual wireless networks: a survey

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    New architectural and design approaches for radio access networks have appeared with the introduction of network virtualization in the wireless domain. One of these approaches splits the wireless network infrastructure into isolated virtual slices under their own management, requirements, and characteristics. Despite the advances in wireless virtualization, there are still many open issues regarding the resource allocation and isolation of wireless slices. Because of the dynamics and shared nature of the wireless medium, guaranteeing that the traffic on one slice will not affect the traffic on the others has proven to be difficult. In this paper, we focus on the detailed definition of the problem, discussing its challenges. We also provide a review of existing works that deal with the problem, analyzing how new trends such as software defined networking and network function virtualization can assist in the slicing. We will finally describe some research challenges on this topic.Peer ReviewedPostprint (author's final draft
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