1,910 research outputs found
Game Theoretic Approaches to Massive Data Processing in Wireless Networks
Wireless communication networks are becoming highly virtualized with
two-layer hierarchies, in which controllers at the upper layer with tasks to
achieve can ask a large number of agents at the lower layer to help realize
computation, storage, and transmission functions. Through offloading data
processing to the agents, the controllers can accomplish otherwise prohibitive
big data processing. Incentive mechanisms are needed for the agents to perform
the controllers' tasks in order to satisfy the corresponding objectives of
controllers and agents. In this article, a hierarchical game framework with
fast convergence and scalability is proposed to meet the demand for real-time
processing for such situations. Possible future research directions in this
emerging area are also discussed
Innovations through 5G-Crosshaul applications
Proceeding of: 2016 European Conference on Networks and Communications (EuCNC) 27-30 junio 2016 Athens, GreeceA transport network for 5G envisions integrating the fronthaul and backhaul segments (namely 5G-Crosshaul) into a single transport network. This requires a fully integrated and unified management of fronthaul and backhaul resources in a sharable, scalable and flexible way. The integrated and unified management of the transport network resources follows the Software Defined Networking (SDN) principles of centralization, decoupling between control and data plane and application ecosystem. Innovation to enable context-aware resource management and to provide system-wide optimization of QoS, as well as energy related objectives, lies on defining key applications as logical decision entities to program the underlying network and packet forwarding behaviour. This paper presents a set of 5G-Crosshaul SDN applications with the scope of (i) managing the 5G-Crosshaul resources, including not only network but also computing and storage resources, and (ii) offering efficient media distribution and traffic offloading solutions. In order to develop these applications in a real system, we identify the interactions between the applications and the control plane. Based on these interactions, we propose a two-layer application plane and specify the requirements of the applications on the Northbound Interface (NBI) of the control plane.This work has been supported by the H2020 project “5G-Crosshaul: The 5G Integrated fronthaul/backhaul” (671598)
A Taxonomy for Management and Optimization of Multiple Resources in Edge Computing
Edge computing is promoted to meet increasing performance needs of
data-driven services using computational and storage resources close to the end
devices, at the edge of the current network. To achieve higher performance in
this new paradigm one has to consider how to combine the efficiency of resource
usage at all three layers of architecture: end devices, edge devices, and the
cloud. While cloud capacity is elastically extendable, end devices and edge
devices are to various degrees resource-constrained. Hence, an efficient
resource management is essential to make edge computing a reality. In this
work, we first present terminology and architectures to characterize current
works within the field of edge computing. Then, we review a wide range of
recent articles and categorize relevant aspects in terms of 4 perspectives:
resource type, resource management objective, resource location, and resource
use. This taxonomy and the ensuing analysis is used to identify some gaps in
the existing research. Among several research gaps, we found that research is
less prevalent on data, storage, and energy as a resource, and less extensive
towards the estimation, discovery and sharing objectives. As for resource
types, the most well-studied resources are computation and communication
resources. Our analysis shows that resource management at the edge requires a
deeper understanding of how methods applied at different levels and geared
towards different resource types interact. Specifically, the impact of mobility
and collaboration schemes requiring incentives are expected to be different in
edge architectures compared to the classic cloud solutions. Finally, we find
that fewer works are dedicated to the study of non-functional properties or to
quantifying the footprint of resource management techniques, including
edge-specific means of migrating data and services.Comment: Accepted in the Special Issue Mobile Edge Computing of the Wireless
Communications and Mobile Computing journa
Crowdsourced Live Streaming over the Cloud
Empowered by today's rich tools for media generation and distribution, and
the convenient Internet access, crowdsourced streaming generalizes the
single-source streaming paradigm by including massive contributors for a video
channel. It calls a joint optimization along the path from crowdsourcers,
through streaming servers, to the end-users to minimize the overall latency.
The dynamics of the video sources, together with the globalized request demands
and the high computation demand from each sourcer, make crowdsourced live
streaming challenging even with powerful support from modern cloud computing.
In this paper, we present a generic framework that facilitates a cost-effective
cloud service for crowdsourced live streaming. Through adaptively leasing, the
cloud servers can be provisioned in a fine granularity to accommodate
geo-distributed video crowdsourcers. We present an optimal solution to deal
with service migration among cloud instances of diverse lease prices. It also
addresses the location impact to the streaming quality. To understand the
performance of the proposed strategies in the realworld, we have built a
prototype system running over the planetlab and the Amazon/Microsoft Cloud. Our
extensive experiments demonstrate that the effectiveness of our solution in
terms of deployment cost and streaming quality
Resource slicing in virtual wireless networks: a survey
New architectural and design approaches for radio access networks have appeared with the introduction of network virtualization in the wireless domain. One of these approaches splits the wireless network infrastructure into isolated virtual slices under their own management, requirements, and characteristics. Despite the advances in wireless virtualization, there are still many open issues regarding the resource allocation and isolation of wireless slices. Because of the dynamics and
shared nature of the wireless medium, guaranteeing that the traffic on one slice will not affect the traffic on the others has proven to be difficult. In this paper, we focus on the detailed definition of the problem, discussing its challenges. We also provide a review of existing works that deal with the problem, analyzing how new trends such as software defined networking and network function virtualization can assist in the slicing. We will finally describe some research challenges on this topic.Peer ReviewedPostprint (author's final draft
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