10,395 research outputs found
Mobile IP: state of the art report
Due to roaming, a mobile device may change its network attachment each time it moves to a new link. This might cause a disruption for the Internet data packets that have to reach the mobile node. Mobile IP is a protocol, developed by the Mobile IP Internet Engineering Task Force (IETF) working group, that is able to inform the network about this change in network attachment such that the Internet data packets will be delivered in a seamless way to the new point of attachment. This document presents current developments and research activities in the Mobile IP area
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Ubiquitous Internet in an integrated satellite-terrestrial environment: The SUITED solution
yesThe current Internet architecture appears to
not be particularly suited to addressing the
emerging needs of new classes of users who wish
to gain access to multimedia services made available
by ISPs, regardless of their location, while
in motion and with a guaranteed level of quality.
One of the main objectives of so-called nextgeneration
systems is to overcome the limitations
of today¿s available Internet by adopting an
approach based on the integration of different
mobile and fixed networks. The SUITED project
moves in this direction since it aims at contributing
to the design and deployment of the global
mobile broadband system (GMBS), a unique
satellite/terrestrial infrastructure ensuring
nomadic users access to Internet services with a
negotiated QoS. A description of the main features
of the GMBS architecture, characterized
by the integration of a multisegment access network
with a federated ISP network is given in
this article. The GMBS multimode terminal is
schematically described, and an overview of the
so-called QoS-aware mobility management
scheme, devised for such a heterogeneous scenario,is provided
A novel middleware for the mobility management over the Internet
The features of mobility, which enormously impact on how communication is evolving into the future, represent a particular challenge in today’s wireless networking research. After an identification and evaluation of the gap between the discontinuities of the communication service inherent to the physical layer of mobile networks and the continuity requirements issue from the stream centric multimedia applications, we propose a novel middleware 3MOI (Middleware for the Mobility Management Over the Internet) which can perform efficient and context-aware mobility management and satisfy new mobility requirements such as dynamical location management, fast handover, and continuous connection support
EVEREST IST - 2002 - 00185 : D23 : final report
Deliverable públic del projecte europeu EVERESTThis deliverable constitutes the final report of the project IST-2002-001858 EVEREST. After its successful completion, the project presents this document that firstly summarizes the context, goal and the approach objective of the project. Then it presents a concise summary of the major goals and results, as well as highlights the most valuable lessons derived form the project work. A list of deliverables and publications is included in the annex.Postprint (published version
Integrated Support for Handoff Management and Context-Awareness in Heterogeneous Wireless Networks
The overwhelming success of mobile devices and wireless
communications is stressing the need for the development of
mobility-aware services. Device mobility requires services
adapting their behavior to sudden context changes and being
aware of handoffs, which introduce unpredictable delays and
intermittent discontinuities. Heterogeneity of wireless
technologies (Wi-Fi, Bluetooth, 3G) complicates the situation,
since a different treatment of context-awareness and handoffs is
required for each solution. This paper presents a middleware
architecture designed to ease mobility-aware service
development. The architecture hides technology-specific
mechanisms and offers a set of facilities for context awareness
and handoff management. The architecture prototype works with
Bluetooth and Wi-Fi, which today represent two of the most
widespread wireless technologies. In addition, the paper discusses
motivations and design details in the challenging context of
mobile multimedia streaming applications
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