2,711 research outputs found

    Offline and online variants of the Traveling Salesman Problem

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    In this thesis, we study several well-motivated variants of the Traveling Salesman Problem (TSP). First, we consider makespan minimization for vehicle scheduling problems on trees with release and handling times. 2-approximation algorithms were known for several variants of the single vehicle problem on a path. A 3/2-approximation algorithm was known for the single vehicle problem on a path where there is a fixed starting point and the vehicle must return to the starting point upon completion. Karuno, Nagamochi and Ibaraki give a 2-approximation algorithm for the single vehicle problem on trees. We develop a Polynomial Time Approximation Scheme (PTAS) for the single vehicle scheduling problem on trees which have a constant number of leaves. This PTAS can be easily adapted to accommodate various starting/ending constraints. We then extended this to a PTAS for the multiple vehicle problem where vehicles operate in disjoint subtrees. We also present competitive online algorithms for some single vehicle scheduling problems. Secondly, we study a class of problems called the Online Packet TSP Class (OP-TSP-CLASS). It is based on the online TSP with a packet of requests known and available for scheduling at any given time. We provide a 5/3 lower bound on any online algorithm for problems in OP-TSP-CLASS. We extend this result to the related k-reordering problem for which a 3/2 lower bound was known. We develop a κ+1-competitive algorithm for problems in OP-TSP-CLASS, where a κ-approximation algorithm is known for the offline version of that problem. We use this result to develop an offline m(κ+1)-approximation algorithm for the Precedence-Constrained TSP (PCTSP) by segmenting the n requests into m packets. Its running time is mf(n/m) given a κ-approximation algorithm for the offline version whose running time is f(n)

    A Review Of Design And Control Of Automated Guided Vehicle Systems

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    This paper presents a review on design and control of automated guided vehicle systems. We address most key related issues including guide-path design, estimating the number of vehicles, vehicle scheduling, idle-vehicle positioning, battery management, vehicle routing, and conflict resolution. We discuss and classify important models and results from key publications in literature on automated guided vehicle systems, including often-neglected areas, such as idle-vehicle positioning and battery management. In addition, we propose a decision framework for design and implementation of automated guided vehicle systems, and suggest some fruitful research directions

    The bi-objective travelling salesman problem with profits and its connection to computer networks.

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    This is an interdisciplinary work in Computer Science and Operational Research. As it is well known, these two very important research fields are strictly connected. Among other aspects, one of the main areas where this interplay is strongly evident is Networking. As far as most recent decades have seen a constant growing of every kind of network computer connections, the need for advanced algorithms that help in optimizing the network performances became extremely relevant. Classical Optimization-based approaches have been deeply studied and applied since long time. However, the technology evolution asks for more flexible and advanced algorithmic approaches to model increasingly complex network configurations. In this thesis we study an extension of the well known Traveling Salesman Problem (TSP): the Traveling Salesman Problem with Profits (TSPP). In this generalization, a profit is associated with each vertex and it is not necessary to visit all vertices. The goal is to determine a route through a subset of nodes that simultaneously minimizes the travel cost and maximizes the collected profit. The TSPP models the problem of sending a piece of information through a network where, in addition to the sending costs, it is also important to consider what “profit” this information can get during its routing. Because of its formulation, the right way to tackled the TSPP is by Multiobjective Optimization algorithms. Within this context, the aim of this work is to study new ways to solve the problem in both the exact and the approximated settings, giving all feasible instruments that can help to solve it, and to provide experimental insights into feasible networking instances

    Towards the solution of variants of Vehicle Routing Problem

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    Some of the problems that are used extensively in -real life are NP complete problems. There is no any algorithm which can give the optimal solution to NP complete problems in the polynomial time in the worst case. So researchers are applying their best efforts to design the approximation algorithms for these NP complete problems. Approximation algorithm gives the solution of a particular problem, which is close to the optimal solution of that problem. In this paper, a study on variants of vehicle routing problem is being done along with the difference in the approximation ratios of different approximation algorithms as being given by researchers and it is found that Researchers are continuously applying their best efforts to design new approximation algorithms which have better approximation ratio as compared to the previously existing algorithms

    Using Heuristic Search for Solving Single Machine Batch Processing Problems

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    This paper deals with scheduling for single machine batch processing, specifically the transporting problem with one vehicle. Capacity restrictions of the machine are considered and the main objective is to find an assignment of jobs to achieve the minimal processing time of all batches, given these capacities. A polynomial algorithm is proposed for solving the case in which the jobs are non-preemptive, non-identical, and are known before the realization of the schedule. The proposed algorithm is implemented and shown to yield better results than alternatives from the literature

    Indexing and retrieval in digital libraries : developing taxonomies for a repository of decision technologies

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    DecisionNet is an online Internet-based repository of decision technologies. It links remote users with these technologies and provides a directory service to enable search and selection of suitable technologies. The ability to retrieve relevant objects through search mechanisms is basic to any repository's success and usability and depends on effective classification of the decision technologies. This thesis develops classification methods to enable indexing of the DecisionNet repository. Existing taxonomies for software and other online repositories are examined. Criteria and principles for a good taxonomy are established and systematically applied to develop DecisionNet taxonomies. A database design is developed to store the taxonomies and to classify the technologies in the repository. User interface issues for navigation of a hierarchical classification system are discussed. A user interface for remote World Wide Web users is developed. This user interface is designed for browsing the taxonomy structure and creating search parameters online. Recommendations for the implementation of a repository search mechanism are given.http://archive.org/details/indexingndretrie1094532199NAU.S. Navy (U.S.N.) authorApproved for public release; distribution is unlimited

    Approximate Methods For Solving Flowshop Problems

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    The flow shop scheduling problem is a classical combinatorial problem being studied for years. The focus of this research is to study two variants of the flow shop scheduling problem in order to minimize makespan by scheduling n jobs on m machines. A solution approach is developed for the modified flow shop problem with due dates and release times. This algorithm is an attempt to contribute to the limited literature for the problem. Another tabu search-based solution approach is developed to solve the classical flow shop scheduling problem. This meta-heuristic (called 3XTS) allows an efficient search of the neighboring solutions leading to a fast solution procedure. Several control parameters affecting the quality of the algorithm are experimentally tested, and certain rules are established for different problem instances. The 3XTS is compared to another tabu search method (that seems to be a champion) in terms of solution quality and computation time
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