4,194 research outputs found

    Cloud Services Enable Efficient AI-Guided Simulation Workflows across Heterogeneous Resources

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    Applications that fuse machine learning and simulation can benefit from the use of multiple computing resources, with, for example, simulation codes running on highly parallel supercomputers and AI training and inference tasks on specialized accelerators. Here, we present our experiences deploying two AI-guided simulation workflows across such heterogeneous systems. A unique aspect of our approach is our use of cloud-hosted management services to manage challenging aspects of cross-resource authentication and authorization, function-as-a-service (FaaS) function invocation, and data transfer. We show that these methods can achieve performance parity with systems that rely on direct connection between resources. We achieve parity by integrating the FaaS system and data transfer capabilities with a system that passes data by reference among managers and workers, and a user-configurable steering algorithm to hide data transfer latencies. We anticipate that this ease of use can enable routine use of heterogeneous resources in computational science

    Research and Education in Computational Science and Engineering

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    Over the past two decades the field of computational science and engineering (CSE) has penetrated both basic and applied research in academia, industry, and laboratories to advance discovery, optimize systems, support decision-makers, and educate the scientific and engineering workforce. Informed by centuries of theory and experiment, CSE performs computational experiments to answer questions that neither theory nor experiment alone is equipped to answer. CSE provides scientists and engineers of all persuasions with algorithmic inventions and software systems that transcend disciplines and scales. Carried on a wave of digital technology, CSE brings the power of parallelism to bear on troves of data. Mathematics-based advanced computing has become a prevalent means of discovery and innovation in essentially all areas of science, engineering, technology, and society; and the CSE community is at the core of this transformation. However, a combination of disruptive developments---including the architectural complexity of extreme-scale computing, the data revolution that engulfs the planet, and the specialization required to follow the applications to new frontiers---is redefining the scope and reach of the CSE endeavor. This report describes the rapid expansion of CSE and the challenges to sustaining its bold advances. The report also presents strategies and directions for CSE research and education for the next decade.Comment: Major revision, to appear in SIAM Revie

    Asynchronous spiking neurons, the natural key to exploit temporal sparsity

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    Inference of Deep Neural Networks for stream signal (Video/Audio) processing in edge devices is still challenging. Unlike the most state of the art inference engines which are efficient for static signals, our brain is optimized for real-time dynamic signal processing. We believe one important feature of the brain (asynchronous state-full processing) is the key to its excellence in this domain. In this work, we show how asynchronous processing with state-full neurons allows exploitation of the existing sparsity in natural signals. This paper explains three different types of sparsity and proposes an inference algorithm which exploits all types of sparsities in the execution of already trained networks. Our experiments in three different applications (Handwritten digit recognition, Autonomous Steering and Hand-Gesture recognition) show that this model of inference reduces the number of required operations for sparse input data by a factor of one to two orders of magnitudes. Additionally, due to fully asynchronous processing this type of inference can be run on fully distributed and scalable neuromorphic hardware platforms

    Towards Optimally Decentralized Multi-Robot Collision Avoidance via Deep Reinforcement Learning

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    Developing a safe and efficient collision avoidance policy for multiple robots is challenging in the decentralized scenarios where each robot generate its paths without observing other robots' states and intents. While other distributed multi-robot collision avoidance systems exist, they often require extracting agent-level features to plan a local collision-free action, which can be computationally prohibitive and not robust. More importantly, in practice the performance of these methods are much lower than their centralized counterparts. We present a decentralized sensor-level collision avoidance policy for multi-robot systems, which directly maps raw sensor measurements to an agent's steering commands in terms of movement velocity. As a first step toward reducing the performance gap between decentralized and centralized methods, we present a multi-scenario multi-stage training framework to find an optimal policy which is trained over a large number of robots on rich, complex environments simultaneously using a policy gradient based reinforcement learning algorithm. We validate the learned sensor-level collision avoidance policy in a variety of simulated scenarios with thorough performance evaluations and show that the final learned policy is able to find time efficient, collision-free paths for a large-scale robot system. We also demonstrate that the learned policy can be well generalized to new scenarios that do not appear in the entire training period, including navigating a heterogeneous group of robots and a large-scale scenario with 100 robots. Videos are available at https://sites.google.com/view/drlmac

    Computational Steering in the Problem Solving Environment WBCSim

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    Computational steering allows scientists to interactively control a numerical experiment and adjust parameters of the computation on-the-fly and explore “what if ” analysis. Computational steering effectively reduces computational time, makes research more efficient, and opens up new product design opportunities. There are several problem solving environments (PSEs) featuring computational steering. However, there is hardly any work explaining how to enable computational steering for PSEs embedded with legacy simulation codes. This paper describes a practical approach to implement computational steering for such PSEs by using WBCSim as an example. WBCSim is a Web based simulation system designed to increase the productivity of wood scientists conducting research on wood-based composites manufacturing processes. WBCSim serves as a prototypical example for the design, construction, and evaluation of small-scale PSEs. Various changes have been made to support computational steering across the three layers—client, server, developer—comprising the WBCSim system. A detailed description of the WBCSim system architecture is presented, along with a typical scenario of computational steering usage
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