28,414 research outputs found

    A nonmonotone GRASP

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    A greedy randomized adaptive search procedure (GRASP) is an itera- tive multistart metaheuristic for difficult combinatorial optimization problems. Each GRASP iteration consists of two phases: a construction phase, in which a feasible solution is produced, and a local search phase, in which a local optimum in the neighborhood of the constructed solution is sought. Repeated applications of the con- struction procedure yields different starting solutions for the local search and the best overall solution is kept as the result. The GRASP local search applies iterative improvement until a locally optimal solution is found. During this phase, starting from the current solution an improving neighbor solution is accepted and considered as the new current solution. In this paper, we propose a variant of the GRASP framework that uses a new “nonmonotone” strategy to explore the neighborhood of the current solu- tion. We formally state the convergence of the nonmonotone local search to a locally optimal solution and illustrate the effectiveness of the resulting Nonmonotone GRASP on three classical hard combinatorial optimization problems: the maximum cut prob- lem (MAX-CUT), the weighted maximum satisfiability problem (MAX-SAT), and the quadratic assignment problem (QAP)

    Framework for sustainable TVET-Teacher Education Program in Malaysia Public Universities

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    Studies had stated that less attention was given to the education aspect, such as teaching and learning in planning for improving the TVET system. Due to the 21st Century context, the current paradigm of teaching for the TVET educators also has been reported to be fatal and need to be shifted. All these disadvantages reported hindering the country from achieving the 5th strategy in the Strategic Plan for Vocational Education Transformation to transform TVET system as a whole. Therefore, this study aims to develop a framework for sustainable TVET Teacher Education program in Malaysia. This study had adopted an Exploratory Sequential Mix-Method design, which involves a semi-structured interview (phase one) and survey method (phase two). Nine experts had involved in phase one chosen by using Purposive Sampling Technique. As in phase two, 118 TVET-TE program lecturers were selected as the survey sample chosen through random sampling method. After data analysis in phase one (thematic analysis) and phase two (Principal Component Analysis), eight domains and 22 elements have been identified for the framework for sustainable TVET-TE program in Malaysia. This framework was identified to embed the elements of 21st Century Education, thus filling the gap in this research. The research findings also indicate that the developed framework was unidimensional and valid for the development and research regarding TVET-TE program in Malaysia. Lastly, it is in the hope that this research can be a guide for the nations in producing a quality TVET teacher in the future

    Adaptive approach heuristics for the generalized assignment problem

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    The Generalized Assignment Problem consists in assigning a set of tasks to a set of agents with minimum cost. Each agent has a limited amount of a single resource and each task must be assigned to one and only one agent, requiring a certain amount of the resource of the agent. We present new metaheuristics for the generalized assignment problem based on hybrid approaches. One metaheuristic is a MAX-MIN Ant System (MMAS), an improved version of the Ant System, which was recently proposed by Stutzle and Hoos to combinatorial optimization problems, and it can be seen has an adaptive sampling algorithm that takes in consideration the experience gathered in earlier iterations of the algorithm. Moreover, the latter heuristic is combined with local search and tabu search heuristics to improve the search. A greedy randomized adaptive search heuristic (GRASP) is also proposed. Several neighborhoods are studied, including one based on ejection chains that produces good moves without increasing the computational effort. We present computational results of the comparative performance, followed by concluding remarks and ideas on future research in generalized assignment related problems.Metaheuristics, generalized assignment, local search, GRASP, tabu search, ant systems

    Constructing minimum deflection fixture arrangements using frame invariant norms

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    This paper describes a fixture planning method that minimizes object deflection under external loads. The method takes into account the natural compliance of the contacting bodies and applies to two-dimensional and three-dimensional quasirigid bodies. The fixturing method is based on a quality measure that characterizes the deflection of a fixtured object in response to unit magnitude wrenches. The object deflection measure is defined in terms of frame-invariant rigid body velocity and wrench norms and is therefore frame invariant. The object deflection measure is applied to the planning of optimal fixture arrangements of polygonal objects. We describe minimum-deflection fixturing algorithms for these objects, and make qualitative observations on the optimal arrangements generated by the algorithms. Concrete examples illustrate the minimum deflection fixturing method. Note to Practitioners-During fixturing, a workpiece needs to not only be stable against external perturbations, but must also stay within a specified tolerance in response to machining or assembly forces. This paper describes a fixture planning approach that minimizes object deflection under applied work loads. The paper describes how to take local material deformation effects into account, using a generic quasirigid contact model. Practical algorithms that compute the optimal fixturing arrangements of polygonal workpieces are described and examples are then presented
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