3,646 research outputs found

    Planar Octilinear Drawings with One Bend Per Edge

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    In octilinear drawings of planar graphs, every edge is drawn as an alternating sequence of horizontal, vertical and diagonal (45∘45^\circ) line-segments. In this paper, we study octilinear drawings of low edge complexity, i.e., with few bends per edge. A kk-planar graph is a planar graph in which each vertex has degree less or equal to kk. In particular, we prove that every 4-planar graph admits a planar octilinear drawing with at most one bend per edge on an integer grid of size O(n2)×O(n)O(n^2) \times O(n). For 5-planar graphs, we prove that one bend per edge still suffices in order to construct planar octilinear drawings, but in super-polynomial area. However, for 6-planar graphs we give a class of graphs whose planar octilinear drawings require at least two bends per edge

    On Smooth Orthogonal and Octilinear Drawings: Relations, Complexity and Kandinsky Drawings

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    We study two variants of the well-known orthogonal drawing model: (i) the smooth orthogonal, and (ii) the octilinear. Both models form an extension of the orthogonal, by supporting one additional type of edge segments (circular arcs and diagonal segments, respectively). For planar graphs of max-degree 4, we analyze relationships between the graph classes that can be drawn bendless in the two models and we also prove NP-hardness for a restricted version of the bendless drawing problem for both models. For planar graphs of higher degree, we present an algorithm that produces bi-monotone smooth orthogonal drawings with at most two segments per edge, which also guarantees a linear number of edges with exactly one segment.Comment: Appears in the Proceedings of the 25th International Symposium on Graph Drawing and Network Visualization (GD 2017

    Convexity-Increasing Morphs of Planar Graphs

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    We study the problem of convexifying drawings of planar graphs. Given any planar straight-line drawing of an internally 3-connected graph, we show how to morph the drawing to one with strictly convex faces while maintaining planarity at all times. Our morph is convexity-increasing, meaning that once an angle is convex, it remains convex. We give an efficient algorithm that constructs such a morph as a composition of a linear number of steps where each step either moves vertices along horizontal lines or moves vertices along vertical lines. Moreover, we show that a linear number of steps is worst-case optimal. To obtain our result, we use a well-known technique by Hong and Nagamochi for finding redrawings with convex faces while preserving y-coordinates. Using a variant of Tutte's graph drawing algorithm, we obtain a new proof of Hong and Nagamochi's result which comes with a better running time. This is of independent interest, as Hong and Nagamochi's technique serves as a building block in existing morphing algorithms.Comment: Preliminary version in Proc. WG 201

    Transforming planar graph drawings while maintaining height

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    There are numerous styles of planar graph drawings, notably straight-line drawings, poly-line drawings, orthogonal graph drawings and visibility representations. In this note, we show that many of these drawings can be transformed from one style to another without changing the height of the drawing. We then give some applications of these transformations

    Monotone Grid Drawings of Planar Graphs

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    A monotone drawing of a planar graph GG is a planar straight-line drawing of GG where a monotone path exists between every pair of vertices of GG in some direction. Recently monotone drawings of planar graphs have been proposed as a new standard for visualizing graphs. A monotone drawing of a planar graph is a monotone grid drawing if every vertex in the drawing is drawn on a grid point. In this paper we study monotone grid drawings of planar graphs in a variable embedding setting. We show that every connected planar graph of nn vertices has a monotone grid drawing on a grid of size O(n)×O(n2)O(n)\times O(n^2), and such a drawing can be found in O(n) time

    Optimal Morphs of Convex Drawings

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    We give an algorithm to compute a morph between any two convex drawings of the same plane graph. The morph preserves the convexity of the drawing at any time instant and moves each vertex along a piecewise linear curve with linear complexity. The linear bound is asymptotically optimal in the worst case.Comment: To appear in SoCG 201

    Steinitz Theorems for Orthogonal Polyhedra

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    We define a simple orthogonal polyhedron to be a three-dimensional polyhedron with the topology of a sphere in which three mutually-perpendicular edges meet at each vertex. By analogy to Steinitz's theorem characterizing the graphs of convex polyhedra, we find graph-theoretic characterizations of three classes of simple orthogonal polyhedra: corner polyhedra, which can be drawn by isometric projection in the plane with only one hidden vertex, xyz polyhedra, in which each axis-parallel line through a vertex contains exactly one other vertex, and arbitrary simple orthogonal polyhedra. In particular, the graphs of xyz polyhedra are exactly the bipartite cubic polyhedral graphs, and every bipartite cubic polyhedral graph with a 4-connected dual graph is the graph of a corner polyhedron. Based on our characterizations we find efficient algorithms for constructing orthogonal polyhedra from their graphs.Comment: 48 pages, 31 figure
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