3,646 research outputs found
Planar Octilinear Drawings with One Bend Per Edge
In octilinear drawings of planar graphs, every edge is drawn as an
alternating sequence of horizontal, vertical and diagonal ()
line-segments. In this paper, we study octilinear drawings of low edge
complexity, i.e., with few bends per edge. A -planar graph is a planar graph
in which each vertex has degree less or equal to . In particular, we prove
that every 4-planar graph admits a planar octilinear drawing with at most one
bend per edge on an integer grid of size . For 5-planar
graphs, we prove that one bend per edge still suffices in order to construct
planar octilinear drawings, but in super-polynomial area. However, for 6-planar
graphs we give a class of graphs whose planar octilinear drawings require at
least two bends per edge
On Smooth Orthogonal and Octilinear Drawings: Relations, Complexity and Kandinsky Drawings
We study two variants of the well-known orthogonal drawing model: (i) the
smooth orthogonal, and (ii) the octilinear. Both models form an extension of
the orthogonal, by supporting one additional type of edge segments (circular
arcs and diagonal segments, respectively).
For planar graphs of max-degree 4, we analyze relationships between the graph
classes that can be drawn bendless in the two models and we also prove
NP-hardness for a restricted version of the bendless drawing problem for both
models. For planar graphs of higher degree, we present an algorithm that
produces bi-monotone smooth orthogonal drawings with at most two segments per
edge, which also guarantees a linear number of edges with exactly one segment.Comment: Appears in the Proceedings of the 25th International Symposium on
Graph Drawing and Network Visualization (GD 2017
Convexity-Increasing Morphs of Planar Graphs
We study the problem of convexifying drawings of planar graphs. Given any
planar straight-line drawing of an internally 3-connected graph, we show how to
morph the drawing to one with strictly convex faces while maintaining planarity
at all times. Our morph is convexity-increasing, meaning that once an angle is
convex, it remains convex. We give an efficient algorithm that constructs such
a morph as a composition of a linear number of steps where each step either
moves vertices along horizontal lines or moves vertices along vertical lines.
Moreover, we show that a linear number of steps is worst-case optimal.
To obtain our result, we use a well-known technique by Hong and Nagamochi for
finding redrawings with convex faces while preserving y-coordinates. Using a
variant of Tutte's graph drawing algorithm, we obtain a new proof of Hong and
Nagamochi's result which comes with a better running time. This is of
independent interest, as Hong and Nagamochi's technique serves as a building
block in existing morphing algorithms.Comment: Preliminary version in Proc. WG 201
Transforming planar graph drawings while maintaining height
There are numerous styles of planar graph drawings, notably straight-line
drawings, poly-line drawings, orthogonal graph drawings and visibility
representations. In this note, we show that many of these drawings can be
transformed from one style to another without changing the height of the
drawing. We then give some applications of these transformations
Monotone Grid Drawings of Planar Graphs
A monotone drawing of a planar graph is a planar straight-line drawing of
where a monotone path exists between every pair of vertices of in some
direction. Recently monotone drawings of planar graphs have been proposed as a
new standard for visualizing graphs. A monotone drawing of a planar graph is a
monotone grid drawing if every vertex in the drawing is drawn on a grid point.
In this paper we study monotone grid drawings of planar graphs in a variable
embedding setting. We show that every connected planar graph of vertices
has a monotone grid drawing on a grid of size , and such a
drawing can be found in O(n) time
Optimal Morphs of Convex Drawings
We give an algorithm to compute a morph between any two convex drawings of
the same plane graph. The morph preserves the convexity of the drawing at any
time instant and moves each vertex along a piecewise linear curve with linear
complexity. The linear bound is asymptotically optimal in the worst case.Comment: To appear in SoCG 201
Steinitz Theorems for Orthogonal Polyhedra
We define a simple orthogonal polyhedron to be a three-dimensional polyhedron
with the topology of a sphere in which three mutually-perpendicular edges meet
at each vertex. By analogy to Steinitz's theorem characterizing the graphs of
convex polyhedra, we find graph-theoretic characterizations of three classes of
simple orthogonal polyhedra: corner polyhedra, which can be drawn by isometric
projection in the plane with only one hidden vertex, xyz polyhedra, in which
each axis-parallel line through a vertex contains exactly one other vertex, and
arbitrary simple orthogonal polyhedra. In particular, the graphs of xyz
polyhedra are exactly the bipartite cubic polyhedral graphs, and every
bipartite cubic polyhedral graph with a 4-connected dual graph is the graph of
a corner polyhedron. Based on our characterizations we find efficient
algorithms for constructing orthogonal polyhedra from their graphs.Comment: 48 pages, 31 figure
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