944 research outputs found

    Intelligent search strategies based on adaptive Constraint Handling Rules

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    The most advanced implementation of adaptive constraint processing with Constraint Handling Rules (CHR) allows the application of intelligent search strategies to solve Constraint Satisfaction Problems (CSP). This presentation compares an improved version of conflict-directed backjumping and two variants of dynamic backtracking with respect to chronological backtracking on some of the AIM instances which are a benchmark set of random 3-SAT problems. A CHR implementation of a Boolean constraint solver combined with these different search strategies in Java is thus being compared with a CHR implementation of the same Boolean constraint solver combined with chronological backtracking in SICStus Prolog. This comparison shows that the addition of ``intelligence'' to the search process may reduce the number of search steps dramatically. Furthermore, the runtime of their Java implementations is in most cases faster than the implementations of chronological backtracking. More specifically, conflict-directed backjumping is even faster than the SICStus Prolog implementation of chronological backtracking, although our Java implementation of CHR lacks the optimisations made in the SICStus Prolog system. To appear in Theory and Practice of Logic Programming (TPLP).Comment: Number of pages: 27 Number of figures: 14 Number of Tables:

    Portability of Prolog programs: theory and case-studies

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    (Non-)portability of Prolog programs is widely considered as an important factor in the lack of acceptance of the language. Since 1995, the core of the language is covered by the ISO standard 13211-1. Since 2007, YAP and SWI-Prolog have established a basic compatibility framework. This article describes and evaluates this framework. The aim of the framework is running the same code on both systems rather than migrating an application. We show that today, the portability within the family of Edinburgh/Quintus derived Prolog implementations is good enough to allow for maintaining portable real-world applications.Comment: Online proceedings of the Joint Workshop on Implementation of Constraint Logic Programming Systems and Logic-based Methods in Programming Environments (CICLOPS-WLPE 2010), Edinburgh, Scotland, U.K., July 15, 201

    On the Implementation of GNU Prolog

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    GNU Prolog is a general-purpose implementation of the Prolog language, which distinguishes itself from most other systems by being, above all else, a native-code compiler which produces standalone executables which don't rely on any byte-code emulator or meta-interpreter. Other aspects which stand out include the explicit organization of the Prolog system as a multipass compiler, where intermediate representations are materialized, in Unix compiler tradition. GNU Prolog also includes an extensible and high-performance finite domain constraint solver, integrated with the Prolog language but implemented using independent lower-level mechanisms. This article discusses the main issues involved in designing and implementing GNU Prolog: requirements, system organization, performance and portability issues as well as its position with respect to other Prolog system implementations and the ISO standardization initiative.Comment: 30 pages, 3 figures, To appear in Theory and Practice of Logic Programming (TPLP); Keywords: Prolog, logic programming system, GNU, ISO, WAM, native code compilation, Finite Domain constraint

    Description and Optimization of Abstract Machines in a Dialect of Prolog

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    In order to achieve competitive performance, abstract machines for Prolog and related languages end up being large and intricate, and incorporate sophisticated optimizations, both at the design and at the implementation levels. At the same time, efficiency considerations make it necessary to use low-level languages in their implementation. This makes them laborious to code, optimize, and, especially, maintain and extend. Writing the abstract machine (and ancillary code) in a higher-level language can help tame this inherent complexity. We show how the semantics of most basic components of an efficient virtual machine for Prolog can be described using (a variant of) Prolog. These descriptions are then compiled to C and assembled to build a complete bytecode emulator. Thanks to the high level of the language used and its closeness to Prolog, the abstract machine description can be manipulated using standard Prolog compilation and optimization techniques with relative ease. We also show how, by applying program transformations selectively, we obtain abstract machine implementations whose performance can match and even exceed that of state-of-the-art, highly-tuned, hand-crafted emulators.Comment: 56 pages, 46 figures, 5 tables, To appear in Theory and Practice of Logic Programming (TPLP

    Visualization of CHR through Source-to-Source Transformation

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    In this paper, we propose an extension of Constraint Handling Rules (CHR) with different visualization features. One feature is to visualize the execution of rules applied on a list of constraints. The second feature is to represent some of the CHR constraints as objects and visualize the effect of CHR rules on them. To avoid changing the compiler, our implementation is based on source-to-source transformation
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