8,793 research outputs found
Elastic-TCP: flexible congestion control algorithm to adapt for high-BDP networks
In the last decade, the demand for Internet applications has been increased, which increases the number of data centers across the world. These data centers are usually connected to each other using long-distance and high-speed networks. As known, the Transmission Control Protocol (TCP) is the predominant protocol used to provide such connectivity among these data centers. Unfortunately, the huge bandwidth-delay product (BDP) of these networks hinders TCP from achieving full bandwidth utilization. In order to increase TCP flexibility to adapt for high-BDP networks, we propose a new delay-based and RTT-independent congestion control algorithm (CCA), namely Elastic-TCP. It mainly contributes the novel window-correlated weighting function (WWF) to increase TCP bandwidth utilization over high-BDP networks. Extensive simulation and testbed experiments have been carried out to evaluate the proposed Elastic-TCP by comparing its performance to the commonly used TCPs developed by Microsoft, Linux, and Google. The results show that the proposed Elastic-TCP achieves higher average throughput than the other TCPs, while it maintains the sharing fairness and the loss ratio. Moreover, it is worth noting that the new Elastic-TCP presents lower sensitivity to the variation of buffer size and packet error rate than the other TCPs, which grants high efficiency and stability
Agile-SD: A Linux-based TCP Congestion Control Algorithm for Supporting High-speed and Short-distance Networks
Recently, high-speed and short-distance networks are widely deployed and
their necessity is rapidly increasing everyday. This type of networks is used
in several network applications; such as Local Area Networks (LAN) and Data
Center Networks (DCN). In LANs and DCNs, high-speed and short-distance networks
are commonly deployed to connect between computing and storage elements in
order to provide rapid services. Indeed, the overall performance of such
networks is significantly influenced by the Congestion Control Algorithm (CCA)
which suffers from the problem of bandwidth under-utilization, especially if
the applied buffer regime is very small. In this paper, a novel loss-based CCA
tailored for high-speed and Short-Distance (SD) networks, namely Agile-SD, has
been proposed. The main contribution of the proposed CCA is to implement the
mechanism of agility factor. Further, intensive simulation experiments have
been carried out to evaluate the performance of Agile-SD compared to Compound
and Cubic which are the default CCAs of the most commonly used operating
systems. The results of the simulation experiments show that the proposed CCA
outperforms the compared CCAs in terms of average throughput, loss ratio and
fairness, especially when a small buffer is applied. Moreover, Agile-SD shows
lower sensitivity to the buffer size change and packet error rate variation
which increases its efficiency.Comment: 12 Page
Transport Protocol Throughput Fairness
Interest continues to grow in alternative transport protocols to the Transmission Control Protocol (TCP). These alternatives include protocols designed to give greater efficiency in high-speed, high-delay environments (so-called high-speed TCP variants), and protocols that provide congestion control without reliability. For the former category, along with the deployed base of ‘vanilla’ TCP – TCP NewReno – the TCP variants BIC and CUBIC are widely used within Linux: for the latter category, the Datagram Congestion Control Protocol (DCCP) is currently on the IETF Standards Track. It is clear that future traffic patterns will consist of a mix of flows from these protocols (and others). So, it is important for users and network operators to be aware of the impact that these protocols may have on users. We show the measurement of fairness in throughput performance of DCCP Congestion Control ID 2 (CCID2) relative to TCP NewReno, and variants Binary Increase Congestion control (BIC), CUBIC and Compound, all in “out-of-the box” configurations. We use a testbed and endto- end measurements to assess overall throughput, and also to assess fairness – how well these protocols might respond to each other when operating over the same end-to-end network path. We find that, in our testbed, DCCP CCID2 shows good fairness with NewReno, while BIC, CUBIC and Compound show unfairness above round-trip times of 25ms
TCP in 5G mmWave Networks: Link Level Retransmissions and MP-TCP
MmWave communications, one of the cornerstones of future 5G mobile networks,
are characterized at the same time by a potential multi-gigabit capacity and by
a very dynamic channel, sensitive to blockage, wide fluctuations in the
received signal quality, and possibly also sudden link disruption. While the
performance of physical and MAC layer schemes that address these issues has
been thoroughly investigated in the literature, the complex interactions
between mmWave links and transport layer protocols such as TCP are still
relatively unexplored. This paper uses the ns-3 mmWave module, with its channel
model based on real measurements in New York City, to analyze the performance
of the Linux TCP/IP stack (i) with and without link-layer retransmissions,
showing that they are fundamental to reach a high TCP throughput on mmWave
links and (ii) with Multipath TCP (MP-TCP) over multiple LTE and mmWave links,
illustrating which are the throughput-optimal combinations of secondary paths
and congestion control algorithms in different conditions.Comment: 6 pages, 11 figures, accepted for presentation at the 2017 IEEE
Conference on Computer Communications Workshops (INFOCOM WKSHPS
FAST TCP: Motivation, Architecture, Algorithms, Performance
We describe FAST TCP, a new TCP congestion control algorithm for high-speed long-latency networks, from design to implementation. We highlight the approach taken by FAST TCP to address the four difficulties which the current TCP implementation has at large windows. We describe the architecture and summarize some of the algorithms implemented in our prototype. We characterize its equilibrium and stability properties. We evaluate it experimentally in terms of throughput, fairness, stability, and responsiveness
Analysis of Multiple Flows using Different High Speed TCP protocols on a General Network
We develop analytical tools for performance analysis of multiple TCP flows
(which could be using TCP CUBIC, TCP Compound, TCP New Reno) passing through a
multi-hop network. We first compute average window size for a single TCP
connection (using CUBIC or Compound TCP) under random losses. We then consider
two techniques to compute steady state throughput for different TCP flows in a
multi-hop network. In the first technique, we approximate the queues as M/G/1
queues. In the second technique, we use an optimization program whose solution
approximates the steady state throughput of the different flows. Our results
match well with ns2 simulations.Comment: Submitted to Performance Evaluatio
Evaluation Study for Delay and Link Utilization with the New-Additive Increase Multiplicative Decrease Congestion Avoidance and Control Algorithm
As the Internet becomes increasingly heterogeneous, the issue of congestion
avoidance and control becomes ever more important. And the queue length,
end-to-end delays and link utilization is some of the important things in term
of congestion avoidance and control mechanisms. In this work we continue to
study the performances of the New-AIMD (Additive Increase Multiplicative
Decrease) mechanism as one of the core protocols for TCP congestion avoidance
and control algorithm, we want to evaluate the effect of using the AIMD
algorithm after developing it to find a new approach, as we called it the
New-AIMD algorithm to measure the Queue length, delay and bottleneck link
utilization, and use the NCTUns simulator to get the results after make the
modification for the mechanism. And we will use the Droptail mechanism as the
active queue management mechanism (AQM) in the bottleneck router. After
implementation of our new approach with different number of flows, we expect
the delay will less when we measure the delay dependent on the throughput for
all the system, and also we expect to get end-to-end delay less. And we will
measure the second type of delay a (queuing delay), as we shown in the figure 1
bellow. Also we will measure the bottleneck link utilization, and we expect to
get high utilization for bottleneck link with using this mechanism, and avoid
the collisions in the link
Performance, Validation and Testing with the Network Simulation Cradle
Much current simulation of TCP makes use of simplified models of TCP, which is a large and complex protocol with many variations possible between implementations. We use direct execution of real world network stacks in the network simulator ns-2 to compare TCP performance between implementations and reproduce existing work. A project called The Network Simulation Cradle provides the real world network stacks and we show how it can be used for performance evaluation and validation. There are large differences in performance between simplified TCP models and TCP implementations in some situations. Such differences are apparent in some reproduced research, with results using the Network Simulation Cradle very different from the results produced with the ns-2 TCP models. In other cases, using the real implementations gives very similar results, validating the original research
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