71,970 research outputs found

    Design of Novel Algorithm and Architecture for Gaussian Based Color Image Enhancement System for Real Time Applications

    Full text link
    This paper presents the development of a new algorithm for Gaussian based color image enhancement system. The algorithm has been designed into architecture suitable for FPGA/ASIC implementation. The color image enhancement is achieved by first convolving an original image with a Gaussian kernel since Gaussian distribution is a point spread function which smoothen the image. Further, logarithm-domain processing and gain/offset corrections are employed in order to enhance and translate pixels into the display range of 0 to 255. The proposed algorithm not only provides better dynamic range compression and color rendition effect but also achieves color constancy in an image. The design exploits high degrees of pipelining and parallel processing to achieve real time performance. The design has been realized by RTL compliant Verilog coding and fits into a single FPGA with a gate count utilization of 321,804. The proposed method is implemented using Xilinx Virtex-II Pro XC2VP40-7FF1148 FPGA device and is capable of processing high resolution color motion pictures of sizes of up to 1600x1200 pixels at the real time video rate of 116 frames per second. This shows that the proposed design would work for not only still images but also for high resolution video sequences.Comment: 15 pages, 15 figure

    Deep Pipeline Architecture for Fast Fractal Color Image Compression Utilizing Inter-Color Correlation

    Get PDF
    Fractal compression technique is a well-known technique that encodes an image by mapping the image into itself and this requires performing a massive and repetitive search. Thus, the encoding time is too long, which is the main problem of the fractal algorithm. To reduce the encoding time, several hardware implementations have been developed. However, they are generally developed for grayscale images, and using them to encode colour images leads to doubling the encoding time 3× at least. Therefore, in this paper, new high-speed hardware architecture is proposed for encoding RGB images in a short time. Unlike the conventional approach of encoding the colour components similarly and individually as a grayscale image, the proposed method encodes two of the colour components by mapping them directly to the most correlated component with a searchless encoding scheme, while the third component is encoded with a search-based scheme. This results in reducing the encoding time and also in increasing the compression rate. The parallel and deep-pipelining approaches have been utilized to improve the processing time significantly. Furthermore, to reduce the memory access to the half, the image is partitioned in such a way that half of the matching operations utilize the same data fetched for processing the other half of the matching operations. Consequently, the proposed architecture can encode a 1024×1024 RGB image within a minimal time of 12.2 ms, and a compression ratio of 46.5. Accordingly, the proposed architecture is further superior to the state-of-the-art architectures.©2022 The Authors. Published by IEEE. This work is licensed under a Creative Commons Attribution 4.0 License. For more information, see https://creativecommons.org/licenses/by/4.0/fi=vertaisarvioitu|en=peerReviewed

    A survey of parallel algorithms for fractal image compression

    Get PDF
    This paper presents a short survey of the key research work that has been undertaken in the application of parallel algorithms for Fractal image compression. The interest in fractal image compression techniques stems from their ability to achieve high compression ratios whilst maintaining a very high quality in the reconstructed image. The main drawback of this compression method is the very high computational cost that is associated with the encoding phase. Consequently, there has been significant interest in exploiting parallel computing architectures in order to speed up this phase, whilst still maintaining the advantageous features of the approach. This paper presents a brief introduction to fractal image compression, including the iterated function system theory upon which it is based, and then reviews the different techniques that have been, and can be, applied in order to parallelize the compression algorithm

    Lossless Compression Methods for Real-Time Images

    Get PDF
    This paper proposes and implements two lossless methods, to compress real-time greyscale medical images, which are Huffman coding and a new lossless method called Reduced Lossless Compression Method (RLCM), both of which were tested when applying a random sample of greyscale medical images with a size of 256Ă—256 pixels. Different factors were measured to check the compression method performances such as the compression time, the compressed image size, and the compression ratio (CR). The system is fully implemented on a field programmable gate array (FPGA) using a fully hardware based (no software driven processor) system architecture. A Terasic DE4 board was used as the main platform for implementing and testing the system using Quartus-II software and tools for design and debugging. The impact of compressing the image and carrying the compressed data through parallel lines is like the impact of compressed the same image inside a single core with a higher compression ratio, in this system between 7.5 and 126.8

    Cloud Chaser: Real Time Deep Learning Computer Vision on Low Computing Power Devices

    Full text link
    Internet of Things(IoT) devices, mobile phones, and robotic systems are often denied the power of deep learning algorithms due to their limited computing power. However, to provide time-critical services such as emergency response, home assistance, surveillance, etc, these devices often need real-time analysis of their camera data. This paper strives to offer a viable approach to integrate high-performance deep learning-based computer vision algorithms with low-resource and low-power devices by leveraging the computing power of the cloud. By offloading the computation work to the cloud, no dedicated hardware is needed to enable deep neural networks on existing low computing power devices. A Raspberry Pi based robot, Cloud Chaser, is built to demonstrate the power of using cloud computing to perform real-time vision tasks. Furthermore, to reduce latency and improve real-time performance, compression algorithms are proposed and evaluated for streaming real-time video frames to the cloud.Comment: Accepted to The 11th International Conference on Machine Vision (ICMV 2018). Project site: https://zhengyiluo.github.io/projects/cloudchaser

    A VLSI architecture of JPEG2000 encoder

    Get PDF
    Copyright @ 2004 IEEEThis paper proposes a VLSI architecture of JPEG2000 encoder, which functionally consists of two parts: discrete wavelet transform (DWT) and embedded block coding with optimized truncation (EBCOT). For DWT, a spatial combinative lifting algorithm (SCLA)-based scheme with both 5/3 reversible and 9/7 irreversible filters is adopted to reduce 50% and 42% multiplication computations, respectively, compared with the conventional lifting-based implementation (LBI). For EBCOT, a dynamic memory control (DMC) strategy of Tier-1 encoding is adopted to reduce 60% scale of the on-chip wavelet coefficient storage and a subband parallel-processing method is employed to speed up the EBCOT context formation (CF) process; an architecture of Tier-2 encoding is presented to reduce the scale of on-chip bitstream buffering from full-tile size down to three-code-block size and considerably eliminate the iterations of the rate-distortion (RD) truncation.This work was supported in part by the China National High Technologies Research Program (863) under Grant 2002AA1Z142
    • …
    corecore