27,463 research outputs found
Neural markers of performance states in an Olympic athlete: An EEG case study in air-pistol shooting
This study focused on identifying the neural markers underlying optimal and suboptimal performance experiences of an elite air-pistol shooter, based on the tenets of the multi-action plan (MAP) model. According to the MAP model’s assumptions, skilled athletes’ cortical patterns are expected to differ among optimal/automatic (Type 1), optimal/controlled (Type 2), suboptimal/controlled (Type 3), and suboptimal/automatic (Type 4) performance experiences. We collected performance (target pistol shots), cognitive-affective (perceived control, accuracy, and hedonic tone), and cortical activity data (32-channel EEG) of an elite shooter. Idiosyncratic descriptive analyses revealed differences in perceived accuracy in regard to optimal and suboptimal performance states. Event-Related Desynchronization/Synchronization analysis supported the notion that optimal-automatic performance experiences (Type 1) were characterized by a global synchronization of cortical arousal associated with the shooting task, whereas suboptimal controlled states (Type 3) were underpinned by high cortical activity levels in the attentional brain network. Results are addressed in the light of the neural efficiency hypothesis and reinvestment theory. Perceptual training recommendations aimed at restoring optimal performance levels are discussed
Indirect Match Highlights Detection with Deep Convolutional Neural Networks
Highlights in a sport video are usually referred as actions that stimulate
excitement or attract attention of the audience. A big effort is spent in
designing techniques which find automatically highlights, in order to
automatize the otherwise manual editing process. Most of the state-of-the-art
approaches try to solve the problem by training a classifier using the
information extracted on the tv-like framing of players playing on the game
pitch, learning to detect game actions which are labeled by human observers
according to their perception of highlight. Obviously, this is a long and
expensive work. In this paper, we reverse the paradigm: instead of looking at
the gameplay, inferring what could be exciting for the audience, we directly
analyze the audience behavior, which we assume is triggered by events happening
during the game. We apply deep 3D Convolutional Neural Network (3D-CNN) to
extract visual features from cropped video recordings of the supporters that
are attending the event. Outputs of the crops belonging to the same frame are
then accumulated to produce a value indicating the Highlight Likelihood (HL)
which is then used to discriminate between positive (i.e. when a highlight
occurs) and negative samples (i.e. standard play or time-outs). Experimental
results on a public dataset of ice-hockey matches demonstrate the effectiveness
of our method and promote further research in this new exciting direction.Comment: "Social Signal Processing and Beyond" workshop, in conjunction with
ICIAP 201
Large-Scale Mapping of Human Activity using Geo-Tagged Videos
This paper is the first work to perform spatio-temporal mapping of human
activity using the visual content of geo-tagged videos. We utilize a recent
deep-learning based video analysis framework, termed hidden two-stream
networks, to recognize a range of activities in YouTube videos. This framework
is efficient and can run in real time or faster which is important for
recognizing events as they occur in streaming video or for reducing latency in
analyzing already captured video. This is, in turn, important for using video
in smart-city applications. We perform a series of experiments to show our
approach is able to accurately map activities both spatially and temporally. We
also demonstrate the advantages of using the visual content over the
tags/titles.Comment: Accepted at ACM SIGSPATIAL 201
Attributes2Classname: A discriminative model for attribute-based unsupervised zero-shot learning
We propose a novel approach for unsupervised zero-shot learning (ZSL) of
classes based on their names. Most existing unsupervised ZSL methods aim to
learn a model for directly comparing image features and class names. However,
this proves to be a difficult task due to dominance of non-visual semantics in
underlying vector-space embeddings of class names. To address this issue, we
discriminatively learn a word representation such that the similarities between
class and combination of attribute names fall in line with the visual
similarity. Contrary to the traditional zero-shot learning approaches that are
built upon attribute presence, our approach bypasses the laborious
attribute-class relation annotations for unseen classes. In addition, our
proposed approach renders text-only training possible, hence, the training can
be augmented without the need to collect additional image data. The
experimental results show that our method yields state-of-the-art results for
unsupervised ZSL in three benchmark datasets.Comment: To appear at IEEE Int. Conference on Computer Vision (ICCV) 201
A case study of technical change and rehabilitation: Intervention design and interdisciplinary team interaction
The design of effective interventions in sport psychology often requires a subtle blend of techniques, tailored to meet the client’s specific needs. Input from a variety of disciplinary support specialists, working as a team, is also frequently needed. Accordingly, this study investigated an interdisciplinary team approach to the technical change and rehabilitation of an elite weight lifter following injury; necessitating the avoidance of regression when performing under competitive pressure. Multiple coaching approaches were used and complimented by targeting specific mental skills. Kinematic analyses indicated progressive technical, and subsequently permanent, change even after 2 years. Self-report measures of self-efficacy and imagery use were deemed essential in facilitating the change. Finally, a discussion focuses on the intervention’s multifactorial nature, its application within high performance coaching, and how this may advise future research into the refinement of already existing and well-established skills
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