206 research outputs found

    A Model-based Approach for Fast Vehicle Detection in Continuously Streamed Urban LIDAR Point Clouds

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    Detection of vehicles in crowded 3-D urban scenes is a challenging problem in many computer vision related research fields, such as robot perception, autonomous driving, self-localization, and mapping. In this paper we present a model-based approach to solve the recognition problem from 3-D range data. In particular, we aim to detect and recognize vehicles from continuously streamed LIDAR point cloud sequences of a rotating multi-beam laser scanner. The end-to-end pipeline of our framework working on the raw streams of 3-D urban laser data consists of three steps 1) producing distinct groups of points which represent different urban objects 2) extracting reliable 3-D shape descriptors specifically designed for vehicles, considering the need for fast processing speed 3) executing binary classification on the extracted descriptors in order to perform vehicle detection. The extraction of our efficient shape descriptors provides a significant speedup with and increased detection accuracy compared to a PCA based 3-D bounding box fitting method used as baseline

    Instant Object Detection in Lidar Point Clouds

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    In this paper we present a new approach for object classification in continuously streamed Lidar point clouds collected from urban areas. The input of our framework is raw 3-D point cloud sequences captured by a Velodyne HDL-64 Lidar, and we aim to extract all vehicles and pedestrians in the neighborhood of the moving sensor. We propose a complete pipeline developed especially for distinguishing outdoor 3-D urban objects. Firstly, we segment the point cloud into regions of ground, short objects (i.e. low foreground) and tall objects (high foreground). Then using our novel two-layer grid structure, we perform efficient connected component analysis on the foreground regions, for producing distinct groups of points which represent different urban objects. Next, we create depth-images from the object candidates, and apply an appearance based preliminary classification by a Convolutional Neural Network (CNN). Finally we refine the classification with contextual features considering the possible expected scene topologies. We tested our algorithm in real Lidar measurements, containing 1159 objects captured from different urban scenarios

    Fast 3-D Urban Object Detection on Streaming Point Clouds

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    Efficient and fast object detection from continuously streamed 3-D point clouds has a major impact in many related research tasks, such as autonomous driving, self localization and mapping and understanding large scale environment. This paper presents a LIDAR-based framework, which provides fast detection of 3-D urban objects from point cloud sequences of a Velodyne HDL-64E terrestrial LIDAR scanner installed on a moving platform. The pipeline of our framework receives raw streams of 3-D data, and produces distinct groups of points which belong to different urban objects. In the proposed framework we present a simple, yet efficient hierarchical grid data structure and corresponding algorithms that significantly improve the processing speed of the object detection task. Furthermore, we show that this approach confidently handles streaming data, and provides a speedup of two orders of magnitude, with increased detection accuracy compared to a baseline connected component analysis algorithm

    Real-time 3D object detection and SLAM fusion in a low-cost LiDAR test vehicle setup

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    Recently released research about deep learning applications related to perception for autonomous driving focuses heavily on the usage of LiDAR point cloud data as input for the neural networks, highlighting the importance of LiDAR technology in the field of Autonomous Driving (AD). In this sense, a great percentage of the vehicle platforms used to create the datasets released for the development of these neural networks, as well as some AD commercial solutions available on the market, heavily invest in an array of sensors, including a large number of sensors as well as several sensor modalities. However, these costs create a barrier to entry for low-cost solutions for the performance of critical perception tasks such as Object Detection and SLAM. This paper explores current vehicle platforms and proposes a low-cost, LiDAR-based test vehicle platform capable of running critical perception tasks (Object Detection and SLAM) in real time. Additionally, we propose the creation of a deep learning-based inference model for Object Detection deployed in a resource-constrained device, as well as a graph-based SLAM implementation, providing important considerations, explored while taking into account the real-time processing requirement and presenting relevant results demonstrating the usability of the developed work in the context of the proposed low-cost platform

    Obstacle Prediction for Automated Guided Vehicles Based on Point Clouds Measured by a Tilted LIDAR Sensor

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    TiEV: The Tongji Intelligent Electric Vehicle in the Intelligent Vehicle Future Challenge of China

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    TiEV is an autonomous driving platform implemented by Tongji University of China. The vehicle is drive-by-wire and is fully powered by electricity. We devised the software system of TiEV from scratch, which is capable of driving the vehicle autonomously in urban paths as well as on fast express roads. We describe our whole system, especially novel modules of probabilistic perception fusion, incremental mapping, the 1st and the 2nd planning and the overall safety concern. TiEV finished 2016 and 2017 Intelligent Vehicle Future Challenge of China held at Changshu. We show our experiences on the development of autonomous vehicles and future trends

    Large-Scale Textured 3D Scene Reconstruction

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    Die Erstellung dreidimensionaler Umgebungsmodelle ist eine fundamentale Aufgabe im Bereich des maschinellen Sehens. Rekonstruktionen sind für eine Reihe von Anwendungen von Nutzen, wie bei der Vermessung, dem Erhalt von Kulturgütern oder der Erstellung virtueller Welten in der Unterhaltungsindustrie. Im Bereich des automatischen Fahrens helfen sie bei der Bewältigung einer Vielzahl an Herausforderungen. Dazu gehören Lokalisierung, das Annotieren großer Datensätze oder die vollautomatische Erstellung von Simulationsszenarien. Die Herausforderung bei der 3D Rekonstruktion ist die gemeinsame Schätzung von Sensorposen und einem Umgebunsmodell. Redundante und potenziell fehlerbehaftete Messungen verschiedener Sensoren müssen in eine gemeinsame Repräsentation der Welt integriert werden, um ein metrisch und photometrisch korrektes Modell zu erhalten. Gleichzeitig muss die Methode effizient Ressourcen nutzen, um Laufzeiten zu erreichen, welche die praktische Nutzung ermöglichen. In dieser Arbeit stellen wir ein Verfahren zur Rekonstruktion vor, das fähig ist, photorealistische 3D Rekonstruktionen großer Areale zu erstellen, die sich über mehrere Kilometer erstrecken. Entfernungsmessungen aus Laserscannern und Stereokamerasystemen werden zusammen mit Hilfe eines volumetrischen Rekonstruktionsverfahrens fusioniert. Ringschlüsse werden erkannt und als zusätzliche Bedingungen eingebracht, um eine global konsistente Karte zu erhalten. Das resultierende Gitternetz wird aus Kamerabildern texturiert, wobei die einzelnen Beobachtungen mit ihrer Güte gewichtet werden. Für eine nahtlose Erscheinung werden die unbekannten Belichtungszeiten und Parameter des optischen Systems mitgeschätzt und die Bilder entsprechend korrigiert. Wir evaluieren unsere Methode auf synthetischen Daten, realen Sensordaten unseres Versuchsfahrzeugs und öffentlich verfügbaren Datensätzen. Wir zeigen qualitative Ergebnisse großer innerstädtischer Bereiche, sowie quantitative Auswertungen der Fahrzeugtrajektorie und der Rekonstruktionsqualität. Zuletzt präsentieren wir mehrere Anwendungen und zeigen somit den Nutzen unserer Methode für Anwendungen im Bereich des automatischen Fahrens
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