2,219 research outputs found

    Modelling the GSM handover protocol in CommUnity

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    CommUnity is a formal approach to software architecture. It has a precise, yet intuitive mathematical semantics based on category theory. It supports, at the methodological level, a clear separation between computation, coordination, and distribution (including mobility). It provides a simple state-based language for describing component behaviour that is inspired by Unity and Interacting Processes. It also addresses composition as a first class concern and accounts for the emergence of global system properties from interconnections. This paper describes the approach and available tool support by modelling essential aspects of the GSM handover protocol. We also sketch a framework that we are implementing for the distributed execution of such specifications using Klava, a Java library for mobile agent systems based on tuple spaces

    A formal support to business and architectural design for service-oriented systems

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    Architectural Design Rewriting (ADR) is an approach for the design of software architectures developed within Sensoria by reconciling graph transformation and process calculi techniques. The key feature that makes ADR a suitable and expressive framework is the algebraic handling of structured graphs, which improves the support for specification, analysis and verification of service-oriented architectures and applications. We show how ADR is used as a formal ground for high-level modelling languages and approaches developed within Sensoria

    Architecture Diagrams: A Graphical Language for Architecture Style Specification

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    Architecture styles characterise families of architectures sharing common characteristics. We have recently proposed configuration logics for architecture style specification. In this paper, we study a graphical notation to enhance readability and easiness of expression. We study simple architecture diagrams and a more expressive extension, interval architecture diagrams. For each type of diagrams, we present its semantics, a set of necessary and sufficient consistency conditions and a method that allows to characterise compositionally the specified architectures. We provide several examples illustrating the application of the results. We also present a polynomial-time algorithm for checking that a given architecture conforms to the architecture style specified by a diagram.Comment: In Proceedings ICE 2016, arXiv:1608.0313

    Resolving Architectural Mismatches of COTS Through Architectural Reconciliation

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    The integration of COTS components into a system under development entails architectural mismatches. These have been tackled, so far, at the component level, through component adaptation techniques, but they also must be tackled at an architectural level of abstraction. In this paper we propose an approach for resolving architectural mismatches, with the aid of architectural reconciliation. The approach consists of designing and subsequently reconciling two architectural models, one that is forward-engineered from the requirements and another that is reverse-engineered from the COTS-based implementation. The final reconciled model is optimally adapted both to the requirements and to the actual COTS-based implementation. The contribution of this paper lies in the application of architectural reconciliation in the context of COTS-based software development. Architectural modeling is based upon the UML 2.0 standard, while the reconciliation is performed by transforming the two models, with the help of architectural design decisions.

    Higher-order architectural connectors

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    We develop a notion of higher-order connector towards supporting the systematic construction of architectural connectors for software design. A higher-order connector takes connectors as parameters and allows for services such as security protocols and fault-tolerance mechanisms to be superposed over the interactions that are handled by the connectors passed as actual arguments. The notion is first illustrated over CommUnity, a parallel program design language that we have been using for formalizing aspects of architectural design. A formal, algebraic semantics is then presented which is independent of any Architectural Description Language. Finally, we discuss how our results can impact software design methods and tools

    Session Communication and Integration

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    The scenario-based specification of a large distributed system is usually naturally decomposed into various modules. The integration of specification modules contrasts to the parallel composition of program components, and includes various ways such as scenario concatenation, choice, and nesting. The recent development of multiparty session types for process calculi provides useful techniques to accommodate the protocol modularisation, by encoding fragments of communication protocols in the usage of private channels for a class of agents. In this paper, we extend forgoing session type theories by enhancing the session integration mechanism. More specifically, we propose a novel synchronous multiparty session type theory, in which sessions are separated into the communicating and integrating levels. Communicating sessions record the message-based communications between multiple agents, whilst integrating sessions describe the integration of communicating ones. A two-level session type system is developed for pi-calculus with syntactic primitives for session establishment, and several key properties of the type system are studied. Applying the theory to system description, we show that a channel safety property and a session conformance property can be analysed. Also, to improve the utility of the theory, a process slicing method is used to help identify the violated sessions in the type checking.Comment: A short version of this paper is submitted for revie

    A graph based architectural (Re)configuration language

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    Software architecture: styles and representational schemes

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    Software architecture is being widely used today to describe a very high-level design methodology of large software systems. Software architecture represents the overall structure of a system in an abstract, structured manner. A good architectural representation scheme holds the key to the effectiveness of a software architecture description and usage. In this work we look at architectural styles and architectural representation schemes. We propound the idea that the layered architectural model is a suitable candidate for a generalized architectural style and that it can cater to many different problem domains, other than the message-passing systems it has traditionally been used to model. We propose some rules by which the layered architectural style can be improved and modified in order to be able to model a wider problem domain. Then we evaluate different methods of architectural representations that have been used to model software architecture and analyze their strengths and shortcomings. We propose the use of a modified data flow diagram architecture representation scheme. This scheme is called AND-OR DFD method and is introduced and developed in this thesis. The main concept introduced here is a combination of components to form action groups to support multiple workflows and the relationships among them, without significant increase in the architectural complexity. Finally, we look at UML as a prospect for a generalized architecture description language and discuss its merits and demerits with examples
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