2,723 research outputs found

    A Local Stochastic Algorithm for Separation in Heterogeneous Self-Organizing Particle Systems

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    We present and rigorously analyze the behavior of a distributed, stochastic algorithm for separation and integration in self-organizing particle systems, an abstraction of programmable matter. Such systems are composed of individual computational particles with limited memory, strictly local communication abilities, and modest computational power. We consider heterogeneous particle systems of two different colors and prove that these systems can collectively separate into different color classes or integrate, indifferent to color. We accomplish both behaviors with the same fully distributed, local, stochastic algorithm. Achieving separation or integration depends only on a single global parameter determining whether particles prefer to be next to other particles of the same color or not; this parameter is meant to represent external, environmental influences on the particle system. The algorithm is a generalization of a previous distributed, stochastic algorithm for compression (PODC \u2716) that can be viewed as a special case of separation where all particles have the same color. It is significantly more challenging to prove that the desired behavior is achieved in the heterogeneous setting, however, even in the bichromatic case we focus on. This requires combining several new techniques, including the cluster expansion from statistical physics, a new variant of the bridging argument of Miracle, Pascoe and Randall (RANDOM \u2711), the high-temperature expansion of the Ising model, and careful probabilistic arguments

    A Stochastic Approach to Shortcut Bridging in Programmable Matter

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    In a self-organizing particle system, an abstraction of programmable matter, simple computational elements called particles with limited memory and communication self-organize to solve system-wide problems of movement, coordination, and configuration. In this paper, we consider a stochastic, distributed, local, asynchronous algorithm for "shortcut bridging", in which particles self-assemble bridges over gaps that simultaneously balance minimizing the length and cost of the bridge. Army ants of the genus Eciton have been observed exhibiting a similar behavior in their foraging trails, dynamically adjusting their bridges to satisfy an efficiency trade-off using local interactions. Using techniques from Markov chain analysis, we rigorously analyze our algorithm, show it achieves a near-optimal balance between the competing factors of path length and bridge cost, and prove that it exhibits a dependence on the angle of the gap being "shortcut" similar to that of the ant bridges. We also present simulation results that qualitatively compare our algorithm with the army ant bridging behavior. Our work gives a plausible explanation of how convergence to globally optimal configurations can be achieved via local interactions by simple organisms (e.g., ants) with some limited computational power and access to random bits. The proposed algorithm also demonstrates the robustness of the stochastic approach to algorithms for programmable matter, as it is a surprisingly simple extension of our previous stochastic algorithm for compression.Comment: Published in Proc. of DNA23: DNA Computing and Molecular Programming - 23rd International Conference, 2017. An updated journal version will appear in the DNA23 Special Issue of Natural Computin

    Local Stochastic Algorithms for Alignment in Self-Organizing Particle Systems

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    We present local distributed, stochastic algorithms for alignment in self-organizing particle systems (SOPS) on two-dimensional lattices, where particles occupy unique sites on the lattice, and particles can make spatial moves to neighboring sites if they are unoccupied. Such models are abstractions of programmable matter, composed of individual computational particles with limited memory, strictly local communication abilities, and modest computational capabilities. We consider oriented particle systems, where particles are assigned a vector pointing in one of q directions, and each particle can compute the angle between its direction and the direction of any neighboring particle, although without knowledge of global orientation with respect to a fixed underlying coordinate system. Particles move stochastically, with each particle able to either modify its direction or make a local spatial move along a lattice edge during a move. We consider two settings: (a) where particle configurations must remain simply connected at all times and (b) where spatial moves are unconstrained and configurations can disconnect. Our algorithms are inspired by the Potts model and its planar oriented variant known as the planar Potts model or clock model from statistical physics. We prove that for any q ? 2, by adjusting a single parameter, these self-organizing particle systems can be made to collectively align along a single dominant direction (analogous to a solid or ordered state) or remain non-aligned, in which case the fraction of particles oriented along any direction is nearly equal (analogous to a gaseous or disordered state). In the connected SOPS setting, we allow for two distinct parameters, one controlling the ferromagnetic attraction between neighboring particles (regardless of orientation) and the other controlling the preference of neighboring particles to align. We show that with appropriate settings of the input parameters, we can achieve compression and expansion, controlling how tightly gathered the particles are, as well as alignment or nonalignment, producing a single dominant orientation or not. While alignment is known for the Potts and clock models at sufficiently low temperatures, our proof in the SOPS setting are significantly more challenging because the particles make spatial moves, not all sites are occupied, and the total number of particles is fixed

    Collaborative Computation in Self-Organizing Particle Systems

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    Many forms of programmable matter have been proposed for various tasks. We use an abstract model of self-organizing particle systems for programmable matter which could be used for a variety of applications, including smart paint and coating materials for engineering or programmable cells for medical uses. Previous research using this model has focused on shape formation and other spatial configuration problems (e.g., coating and compression). In this work we study foundational computational tasks that exceed the capabilities of the individual constant size memory of a particle, such as implementing a counter and matrix-vector multiplication. These tasks represent new ways to use these self-organizing systems, which, in conjunction with previous shape and configuration work, make the systems useful for a wider variety of tasks. They can also leverage the distributed and dynamic nature of the self-organizing system to be more efficient and adaptable than on traditional linear computing hardware. Finally, we demonstrate applications of similar types of computations with self-organizing systems to image processing, with implementations of image color transformation and edge detection algorithms

    Brief Announcement: Foraging in Particle Systems via Self-Induced Phase Changes

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    The foraging problem asks how a collective of particles with limited computational, communication and movement capabilities can autonomously compress around a food source and disperse when the food is depleted or shifted, which may occur at arbitrary times. We would like the particles to iteratively self-organize, using only local interactions, to correctly gather whenever a food particle remains in a position long enough and search if no food particle has existed recently. Unlike previous approaches, these search and gather phases should be self-induced so as to be indefinitely repeatable as the food evolves, with microscopic changes to the food triggering macroscopic, system-wide phase transitions. We present a stochastic foraging algorithm based on a phase change in the fixed magnetization Ising model from statistical physics: Our algorithm is the first to leverage self-induced phase changes as an algorithmic tool. A key component of our algorithm is a careful token passing mechanism ensuring a dispersion broadcast wave will always outpace a compression wave

    Markov Decision Processes with Applications in Wireless Sensor Networks: A Survey

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    Wireless sensor networks (WSNs) consist of autonomous and resource-limited devices. The devices cooperate to monitor one or more physical phenomena within an area of interest. WSNs operate as stochastic systems because of randomness in the monitored environments. For long service time and low maintenance cost, WSNs require adaptive and robust methods to address data exchange, topology formulation, resource and power optimization, sensing coverage and object detection, and security challenges. In these problems, sensor nodes are to make optimized decisions from a set of accessible strategies to achieve design goals. This survey reviews numerous applications of the Markov decision process (MDP) framework, a powerful decision-making tool to develop adaptive algorithms and protocols for WSNs. Furthermore, various solution methods are discussed and compared to serve as a guide for using MDPs in WSNs

    Attribute Identification and Predictive Customisation Using Fuzzy Clustering and Genetic Search for Industry 4.0 Environments

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    Today´s factory involves more services and customisation. A paradigm shift is towards “Industry 4.0” (i4) aiming at realising mass customisation at a mass production cost. However, there is a lack of tools for customer informatics. This paper addresses this issue and develops a predictive analytics framework integrating big data analysis and business informatics, using Computational Intelligence (CI). In particular, a fuzzy c-means is used for pattern recognition, as well as managing relevant big data for feeding potential customer needs and wants for improved productivity at the design stage for customised mass production. The selection of patterns from big data is performed using a genetic algorithm with fuzzy c-means, which helps with clustering and selection of optimal attributes. The case study shows that fuzzy c-means are able to assign new clusters with growing knowledge of customer needs and wants. The dataset has three types of entities: specification of various characteristics, assigned insurance risk rating, and normalised losses in use compared with other cars. The fuzzy c-means tool offers a number of features suitable for smart designs for an i4 environment

    Adaptive Collective Responses to Local Stimuli in Anonymous Dynamic Networks

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    We develop a framework for self-induced phase changes in programmable matter in which a collection of agents with limited computational and communication capabilities can collectively perform appropriate global tasks in response to local stimuli that dynamically appear and disappear. Agents reside on graph vertices, where each stimulus is only recognized locally, and agents communicate via token passing along edges to alert other agents to transition to an Aware state when stimuli are present and an Unaware state when the stimuli disappear. We present an Adaptive Stimuli Algorithm that is robust to competing waves of messages as multiple stimuli change, possibly adversarially. Moreover, in addition to handling arbitrary stimulus dynamics, the algorithm can handle agents reconfiguring the connections (edges) of the graph over time in a controlled way. As an application, we show how this Adaptive Stimuli Algorithm on reconfigurable graphs can be used to solve the foraging problem, where food sources may be discovered, removed, or shifted at arbitrary times. We would like the agents to consistently self-organize, using only local interactions, such that if the food remains in a position long enough, the agents transition to a gather phase in which many collectively form a single large component with small perimeter around the food. Alternatively, if no food source has existed recently, the agents should undergo a self-induced phase change and switch to a search phase in which they distribute themselves randomly throughout the lattice region to search for food. Unlike previous approaches to foraging, this process is indefinitely repeatable, withstanding competing waves of messages that may interfere with each other. Like a physical phase change, microscopic changes such as the deletion or addition of a single food source trigger these macroscopic, system-wide transitions as agents share information about the environment and respond locally to get the desired collective response

    Optimal Kullback-Leibler Aggregation via Information Bottleneck

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    In this paper, we present a method for reducing a regular, discrete-time Markov chain (DTMC) to another DTMC with a given, typically much smaller number of states. The cost of reduction is defined as the Kullback-Leibler divergence rate between a projection of the original process through a partition function and a DTMC on the correspondingly partitioned state space. Finding the reduced model with minimal cost is computationally expensive, as it requires an exhaustive search among all state space partitions, and an exact evaluation of the reduction cost for each candidate partition. Our approach deals with the latter problem by minimizing an upper bound on the reduction cost instead of minimizing the exact cost; The proposed upper bound is easy to compute and it is tight if the original chain is lumpable with respect to the partition. Then, we express the problem in the form of information bottleneck optimization, and propose using the agglomerative information bottleneck algorithm for searching a sub-optimal partition greedily, rather than exhaustively. The theory is illustrated with examples and one application scenario in the context of modeling bio-molecular interactions.Comment: 13 pages, 4 figure
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