148 research outputs found

    Xcast Based Routing Protocol For Push To Talk Application In Mobile Ad Hoc Networks

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    Mobile ad-hoc networks comprise a type of wireless network that can be easily created without the need for network infrastructure or administration. These networks are organized and administered into temporary and dynamic network topologies. Unfortunately, mobile ad-hoc networks suffer from some limitations related to insufficient bandwidth. The proliferation of new IP Multimedia subsystem services (IMs), such as Push-to-talk (PTT) applications consume large amounts of bandwidth, resulting in degraded QoS performance of mobile ad-hoc networks. In this thesis, a Priority XCAST based routing protocol (P-XCAST) is proposed for mobile ad-hoc networks to minimize bandwidth consumption. P-XCAST is based on demand route requests and route reply mechanisms for every destination in the PXCAST layer. To build the network topology and fill up the route table for nodes, the information in the route table is used to classify the XCAST list of destinations according to similarities on their next hop. Furthermore, P-XCAST is merged with a proposed Group Management algorithm to handle node mobility by classifying nodes into two types: group head and member. The proposed protocol was tested using the GloMoSim network simulator under different network scenarios to investigate Quality of Service (QoS) performance network metrics. P-XCAST performance was better by about 20% than those of other tested routing protocols by supporting of group size up to twenty receivers with an acceptable QoS. Therefore, it can be applied under different network scenarios (static or dynamic). In addition Link throughput and average delay was calculated using queuing network model; as this model is suitable for evaluating the IEEE 802.11 MAC that is used for push to talk applications. The analytical results for link throughput and average delay were used to validate the simulated results

    Optimizing IETF multimedia signaling protocols and architectures in 3GPP networks : an evolutionary approach

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    Signaling in Next Generation IP-based networks heavily relies in the family of multimedia signaling protocols defined by IETF. Two of these signaling protocols are RTSP and SIP, which are text-based, client-server, request-response signaling protocols aimed at enabling multimedia sessions over IP networks. RTSP was conceived to set up streaming sessions from a Content / Streaming Server to a Streaming Client, while SIP was conceived to set up media (e.g.: voice, video, chat, file sharing, …) sessions among users. However, their scope has evolved and expanded over time to cover virtually any type of content and media session. As mobile networks progressively evolved towards an IP-only (All-IP) concept, particularly in 4G and 5G networks, 3GPP had to select IP-based signaling protocols for core mobile services, as opposed to traditional SS7-based protocols used in the circuit-switched domain in use in 2G and 3G networks. In that context, rather than reinventing the wheel, 3GPP decided to leverage Internet protocols and the work carried on by the IETF. Hence, it was not surprise that when 3GPP defined the so-called Packet-switched Streaming Service (PSS) for real-time continuous media delivery, it selected RTSP as its signaling protocol and, more importantly, SIP was eventually selected as the core signaling protocol for all multimedia core services in the mobile (All-)IP domain. This 3GPP decision to use off-the-shelf IETF-standardized signaling protocols has been a key cornerstone for the future of All-IP fixed / mobile networks convergence and Next Generation Networks (NGN) in general. In this context, the main goal of our work has been analyzing how such general purpose IP multimedia signaling protocols are deployed and behave over 3GPP mobile networks. Effectively, usage of IP protocols is key to enable cross-vendor interoperability. On the other hand, due to the specific nature of the mobile domain, there are scenarios where it might be possible to leverage some additional “context” to enhance the performance of such protocols in the particular case of mobile networks. With this idea in mind, the bulk of this thesis work has consisted on analyzing and optimizing the performance of SIP and RTSP multimedia signaling protocols and defining optimized deployment architectures, with particular focus on the 3GPP PSS and the 3GPP Mission Critical Push-to-Talk (MCPTT) service. This work was preceded by a detailed analysis work of the performance of underlying IP, UDP and TCP protocol performance over 3GPP networks, which provided the best baseline for the future work around IP multimedia signaling protocols. Our contributions include the proposal of new optimizations to enhance multimedia streaming session setup procedures, detailed analysis and optimizations of a SIP-based Presence service and, finally, the definition of new use cases and optimized deployment architectures for the 3GPP MCPTT service. All this work has been published in the form of one book, three papers published in JCR cited International Journals, 5 articles published in International Conferences, one paper published in a National Conference and one awarded patent. This thesis work provides a detailed description of all contributions plus a comprehensive overview of their context, the guiding principles beneath all contributions, their applicability to different network deployment technologies (from 2.5G to 5G), a detailed overview of the related OMA and 3GPP architectures, services and design principles. Last but not least, the potential evolution of this research work into the 5G domain is also outlined as well.Els mecanismes de Senyalització en xarxes de nova generació es fonamenten en protocols de senyalització definits per IETF. En particular, SIP i RTSP són dos protocols extensibles basats en missatges de text i paradigma petició-resposta. RTSP va ser concebut per a establir sessions de streaming de continguts, mentre SIP va ser creat inicialment per a facilitar l’establiment de sessions multimèdia (veu, vídeo, xat, compartició) entre usuaris. Tot i així, el seu àmbit d’aplicació s’ha anat expandint i evolucionant fins a cobrir virtualment qualsevol tipus de contingut i sessió multimèdia. A mesura que les xarxes mòbils han anat evolucionant cap a un paradigma “All-IP”, particularment en xarxes 4G i 5G, 3GPP va seleccionar els protocols i arquitectures destinats a gestionar la senyalització dels serveis mòbils presents i futurs. En un moment determinat 3GPP decideix que, a diferència dels sistemes 2G i 3G que fan servir protocols basats en SS7, els sistemes de nova generació farien servir protocols estandarditzats per IETF. Quan 3GPP va començar a estandarditzar el servei de Streaming sobre xarxes mòbils PSS (Packet-switched Streaming Service) va escollir el protocol RTSP com a mecanisme de senyalització. Encara més significatiu, el protocol SIP va ser escollit com a mecanisme de senyalització per a IMS (IP Multimedia Subsystem), l’arquitectura de nova generació que substituirà la xarxa telefònica tradicional i permetrà el desplegament de nous serveis multimèdia. La decisió per part de 3GPP de seleccionar protocols estàndards definits per IETF ha representat una fita cabdal per a la convergència del sistemes All-IP fixes i mòbils, i per al desenvolupament de xarxes NGN (Next Generation Networks) en general. En aquest context, el nostre objectiu inicial ha estat analitzar com aquests protocols de senyalització multimèdia, dissenyats per a xarxes IP genèriques, es comporten sobre xarxes mòbils 3GPP. Efectivament, l’ús de protocols IP és fonamental de cara a facilitar la interoperabilitat de solucions diferents. Per altra banda, hi ha escenaris a on és possible aprofitar informació de “context” addicional per a millorar el comportament d’aquests protocols en al cas particular de xarxes mòbils. El cos principal del treball de la tesi ha consistit en l’anàlisi i optimització del rendiment dels protocols de senyalització multimèdia SIP i RTSP, i la definició d’arquitectures de desplegament, amb èmfasi en els serveis 3GPP PSS i 3GPP Mission Critical Push-to-Talk (MCPTT). Aquest treball ha estat precedit per una feina d’anàlisi detallada del comportament dels protocols IP, TCP i UDP sobre xarxes 3GPP, que va proporcionar els fonaments adequats per a la posterior tasca d’anàlisi de protocols de senyalització sobre xarxes mòbils. Les contribucions inclouen la proposta de noves optimitzacions per a millorar els procediments d’establiment de sessions de streaming multimèdia, l’anàlisi detallat i optimització del servei de Presència basat en SIP i la definició de nous casos d’ús i exemples de desplegament d’arquitectures optimitzades per al servei 3GPP MCPTT. Aquestes contribucions ha quedat reflectides en un llibre, tres articles publicats en Revistes Internacionals amb índex JCR, 5 articles publicats en Conferències Internacionals, un article publicat en Congrés Nacional i l’adjudicació d’una patent. La tesi proporciona una descripció detallada de totes les contribucions, així com un exhaustiu repàs del seu context, dels principis fonamentals subjacents a totes les contribucions, la seva aplicabilitat a diferents tipus de desplegaments de xarxa (des de 2.5G a 5G), així una presentació detallada de les arquitectures associades definides per organismes com OMA o 3GPP. Finalment també es presenta l’evolució potencial de la tasca de recerca cap a sistemes 5G.Postprint (published version

    Deployment of NFV and SFC scenarios

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    Aquest ítem conté el treball original, defensat públicament amb data de 24 de febrer de 2017, així com una versió millorada del mateix amb data de 28 de febrer de 2017. Els canvis introduïts a la segona versió són 1) correcció d'errades 2) procediment del darrer annex.Telecommunications services have been traditionally designed linking hardware devices and providing mechanisms so that they can interoperate. Those devices are usually specific to a single service and are based on proprietary technology. On the other hand, the current model works by defining standards and strict protocols to achieve high levels of quality and reliability which have defined the carrier-class provider environment. Provisioning new services represent challenges at different levels because inserting the required devices involve changes in the network topology. This leads to slow deployment times and increased operational costs. To overcome the current burdens network function installation and insertion processes into the current service topology needs to be streamlined to allow greater flexibility. The current service provider model has been disrupted by the over-the-top Internet content providers (Facebook, Netflix, etc.), with short product cycles and fast development pace of new services. The content provider irruption has meant a competition and stress over service providers' infrastructure and has forced telco companies to research new technologies to recover market share with flexible and revenue-generating services. Network Function Virtualization (NFV) and Service Function Chaining (SFC) are some of the initiatives led by the Communication Service Providers to regain the lost leadership. This project focuses on experimenting with some of these already available new technologies, which are expected to be the foundation of the new network paradigms (5G, IOT) and support new value-added services over cost-efficient telecommunication infrastructures. Specifically, SFC scenarios have been deployed with Open Platform for NFV (OPNFV), a Linux Foundation project. Some use cases of the NFV technology are demonstrated applied to teaching laboratories. Although the current implementation does not achieve a production degree of reliability, it provides a suitable environment for the development of new functional improvements and evaluation of the performance of virtualized network infrastructures

    Validation platform specification – D5.1

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    Deliverable D5.1 del projecte Europeu OneFIT (ICT-2009-257385)The present deliverable introduces the OneFIT Proof-of-Concept (PoC) Architecture which will be used as a basis for the validation platform development throughout the project. This PoC Architecture proposal is validated by identifying the roles of the various components in the framework of the OneFIT Scenarios as derived and detailed in WP2. The applied methodology ensures that all required features are appropriately considered. Furthermore, the hardware components available to the project are detailed which are the basis for the development of an integrated validation platform. Their role is highlighted by an instantiation step which maps the PoC Architecture components to the identified hardware components. Finally, a scenario instantiation is derived which illustrates the role of the various hardware components for the validation of selected OneFIT scenarios.Postprint (published version

    Integração do paradigma de cloud computing com a infraestrutura de rede do operador

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    Doutoramento em Engenharia InformáticaThe proliferation of Internet access allows that users have the possibility to use services available directly through the Internet, which translates in a change of the paradigm of using applications and in the way of communicating, popularizing in this way the so-called cloud computing paradigm. Cloud computing brings with it requirements at two different levels: at the cloud level, usually relying in centralized data centers, where information technology and network resources must be able to guarantee the demand of such services; and at the access level, i.e., depending on the service being consumed, different quality of service is required in the access network, which is a Network Operator (NO) domain. In summary, there is an obvious network dependency. However, the network has been playing a relatively minor role, mostly as a provider of (best-effort) connectivity within the cloud and in the access network. The work developed in this Thesis enables for the effective integration of cloud and NO domains, allowing the required network support for cloud. We propose a framework and a set of associated mechanisms for the integrated management and control of cloud computing and NO domains to provide endto- end services. Moreover, we elaborate a thorough study on the embedding of virtual resources in this integrated environment. The study focuses on maximizing the host of virtual resources on the physical infrastructure through optimal embedding strategies (considering the initial allocation of resources as well as adaptations through time), while at the same time minimizing the costs associated to energy consumption, in single and multiple domains. Furthermore, we explore how the NO can take advantage of the integrated environment to host traditional network functions. In this sense, we study how virtual network Service Functions (SFs) should be modelled and managed in a cloud environment and enhance the framework accordingly. A thorough evaluation of the proposed solutions was performed in the scope of this Thesis, assessing their benefits. We implemented proof of concepts to prove the added value, feasibility and easy deployment characteristics of the proposed framework. Furthermore, the embedding strategies evaluation has been performed through simulation and Integer Linear Programming (ILP) solving tools, and it showed that it is possible to reduce the physical infrastructure energy consumption without jeopardizing the virtual resources acceptance. This fact can be further increased by allowing virtual resource adaptation through time. However, one should have in mind the costs associated to adaptation processes. The costs can be minimized, but the virtual resource acceptance can be also reduced. This tradeoff has also been subject of the work in this Thesis.A proliferação do acesso à Internet permite aos utilizadores usar serviços disponibilizados diretamente através da Internet, o que se traduz numa mudança de paradigma na forma de usar aplicações e na forma de comunicar, popularizando desta forma o conceito denominado de cloud computing. Cloud computing traz consigo requisitos a dois níveis: ao nível da própria cloud, geralmente dependente de centros de dados centralizados, onde as tecnologias de informação e recursos de rede têm que ser capazes de garantir as exigências destes serviços; e ao nível do acesso, ou seja, dependendo do serviço que esteja a ser consumido, são necessários diferentes níveis de qualidade de serviço na rede de acesso, um domínio do operador de rede. Em síntese, existe uma clara dependência da cloud na rede. No entanto, o papel que a rede tem vindo a desempenhar neste âmbito é reduzido, sendo principalmente um fornecedor de conectividade (best-effort) tanto no dominio da cloud como no da rede de acesso. O trabalho desenvolvido nesta Tese permite uma integração efetiva dos domínios de cloud e operador de rede, dando assim à cloud o efetivo suporte da rede. Para tal, apresentamos uma plataforma e um conjunto de mecanismos associados para gestão e controlo integrado de domínios cloud computing e operador de rede por forma a fornecer serviços fim-a-fim. Além disso, elaboramos um estudo aprofundado sobre o mapeamento de recursos virtuais neste ambiente integrado. O estudo centra-se na maximização da incorporação de recursos virtuais na infraestrutura física por meio de estratégias de mapeamento ótimas (considerando a alocação inicial de recursos, bem como adaptações ao longo do tempo), enquanto que se minimizam os custos associados ao consumo de energia. Este estudo é feito para cenários de apenas um domínio e para cenários com múltiplos domínios. Além disso, exploramos como o operador de rede pode aproveitar o referido ambiente integrado para suportar funções de rede tradicionais. Neste sentido, estudamos como as funções de rede virtualizadas devem ser modeladas e geridas num ambiente cloud e estendemos a plataforma de acordo com este conceito. No âmbito desta Tese foi feita uma avaliação extensa das soluções propostas, avaliando os seus benefícios. Implementámos provas de conceito por forma a demonstrar as mais-valias, viabilidade e fácil implantação das soluções propostas. Além disso, a avaliação das estratégias de mapeamento foi realizada através de ferramentas de simulação e de programação linear inteira, mostrando que é possível reduzir o consumo de energia da infraestrutura física, sem comprometer a aceitação de recursos virtuais. Este aspeto pode ser melhorado através da adaptação de recursos virtuais ao longo do tempo. No entanto, deve-se ter em mente os custos associados aos processos de adaptação. Os custos podem ser minimizados, mas isso implica uma redução na aceitação de recursos virtuais. Esta compensação foi também um tema abordado nesta Tese

    Topology Management for Wireless Mesh Self-Organizing Mobile Backhauls

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    The mobile data consumption is increasing exponentially, creating demand for more capacity from the network. Cell densification with small cells, also known as Heterogeneous networks, is seen as a solution for the capacity problem. On the downside, this creates a problem for providing a cost-effective backhaul connection to these small cells. The Self-optimizing Wireless Mesh Network (SWMN) backhaul has been proposed as a backhaul solution for small cells. In SWMN, the nodes form a partial mesh topology, where routing and data transmission is based on pre-computed prioritized set of routes and link-schedules. Hence, an entity that handles topology management functionalities is required, which enables automatic network configuration, network monitoring, optimization and management. The main aim of this thesis is to verify the topology management functionalities. The work involved development of a simulator for creating test topology scenarios. Additionally, the task involved verifying the feasibility of functionalities in the proof-of-concept system
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