4,309 research outputs found
A Quasi-Random Approach to Matrix Spectral Analysis
Inspired by the quantum computing algorithms for Linear Algebra problems
[HHL,TaShma] we study how the simulation on a classical computer of this type
of "Phase Estimation algorithms" performs when we apply it to solve the
Eigen-Problem of Hermitian matrices. The result is a completely new, efficient
and stable, parallel algorithm to compute an approximate spectral decomposition
of any Hermitian matrix. The algorithm can be implemented by Boolean circuits
in parallel time with a total cost of Boolean
operations. This Boolean complexity matches the best known rigorous parallel time algorithms, but unlike those algorithms our algorithm is
(logarithmically) stable, so further improvements may lead to practical
implementations.
All previous efficient and rigorous approaches to solve the Eigen-Problem use
randomization to avoid bad condition as we do too. Our algorithm makes further
use of randomization in a completely new way, taking random powers of a unitary
matrix to randomize the phases of its eigenvalues. Proving that a tiny Gaussian
perturbation and a random polynomial power are sufficient to ensure almost
pairwise independence of the phases is the main technical
contribution of this work. This randomization enables us, given a Hermitian
matrix with well separated eigenvalues, to sample a random eigenvalue and
produce an approximate eigenvector in parallel time and
Boolean complexity. We conjecture that further improvements of
our method can provide a stable solution to the full approximate spectral
decomposition problem with complexity similar to the complexity (up to a
logarithmic factor) of sampling a single eigenvector.Comment: Replacing previous version: parallel algorithm runs in total
complexity and not . However, the depth of the
implementing circuit is : hence comparable to fastest
eigen-decomposition algorithms know
New Acceleration of Nearly Optimal Univariate Polynomial Root-findERS
Univariate polynomial root-finding has been studied for four millennia and is
still the subject of intensive research. Hundreds of efficient algorithms for
this task have been proposed. Two of them are nearly optimal. The first one,
proposed in 1995, relies on recursive factorization of a polynomial, is quite
involved, and has never been implemented. The second one, proposed in 2016,
relies on subdivision iterations, was implemented in 2018, and promises to be
practically competitive, although user's current choice for univariate
polynomial root-finding is the package MPSolve, proposed in 2000, revised in
2014, and based on Ehrlich's functional iterations. By proposing and
incorporating some novel techniques we significantly accelerate both
subdivision and Ehrlich's iterations. Moreover our acceleration of the known
subdivision root-finders is dramatic in the case of sparse input polynomials.
Our techniques can be of some independent interest for the design and analysis
of polynomial root-finders.Comment: 89 pages, 5 figures, 2 table
Path Checking for MTL and TPTL over Data Words
Metric temporal logic (MTL) and timed propositional temporal logic (TPTL) are
quantitative extensions of linear temporal logic, which are prominent and
widely used in the verification of real-timed systems. It was recently shown
that the path checking problem for MTL, when evaluated over finite timed words,
is in the parallel complexity class NC. In this paper, we derive precise
complexity results for the path-checking problem for MTL and TPTL when
evaluated over infinite data words over the non-negative integers. Such words
may be seen as the behaviours of one-counter machines. For this setting, we
give a complete analysis of the complexity of the path-checking problem
depending on the number of register variables and the encoding of constraint
numbers (unary or binary). As the two main results, we prove that the
path-checking problem for MTL is P-complete, whereas the path-checking problem
for TPTL is PSPACE-complete. The results yield the precise complexity of model
checking deterministic one-counter machines against formulae of MTL and TPTL
The Complexity of Bisimulation and Simulation on Finite Systems
In this paper the computational complexity of the (bi)simulation problem over
restricted graph classes is studied. For trees given as pointer structures or
terms the (bi)simulation problem is complete for logarithmic space or NC,
respectively. This solves an open problem from Balc\'azar, Gabarr\'o, and
S\'antha. Furthermore, if only one of the input graphs is required to be a
tree, the bisimulation (simulation) problem is contained in AC (LogCFL). In
contrast, it is also shown that the simulation problem is P-complete already
for graphs of bounded path-width
Minimisation of Multiplicity Tree Automata
We consider the problem of minimising the number of states in a multiplicity
tree automaton over the field of rational numbers. We give a minimisation
algorithm that runs in polynomial time assuming unit-cost arithmetic. We also
show that a polynomial bound in the standard Turing model would require a
breakthrough in the complexity of polynomial identity testing by proving that
the latter problem is logspace equivalent to the decision version of
minimisation. The developed techniques also improve the state of the art in
multiplicity word automata: we give an NC algorithm for minimising multiplicity
word automata. Finally, we consider the minimal consistency problem: does there
exist an automaton with states that is consistent with a given finite
sample of weight-labelled words or trees? We show that this decision problem is
complete for the existential theory of the rationals, both for words and for
trees of a fixed alphabet rank.Comment: Paper to be published in Logical Methods in Computer Science. Minor
editing changes from previous versio
Quasi-Linear Cellular Automata
Simulating a cellular automaton (CA) for t time-steps into the future
requires t^2 serial computation steps or t parallel ones. However, certain CAs
based on an Abelian group, such as addition mod 2, are termed ``linear''
because they obey a principle of superposition. This allows them to be
predicted efficiently, in serial time O(t) or O(log t) in parallel.
In this paper, we generalize this by looking at CAs with a variety of
algebraic structures, including quasigroups, non-Abelian groups, Steiner
systems, and others. We show that in many cases, an efficient algorithm exists
even though these CAs are not linear in the previous sense; we term them
``quasilinear.'' We find examples which can be predicted in serial time
proportional to t, t log t, t log^2 t, and t^a for a < 2, and parallel time log
t, log t log log t and log^2 t.
We also discuss what algebraic properties are required or implied by the
existence of scaling relations and principles of superposition, and exhibit
several novel ``vector-valued'' CAs.Comment: 41 pages with figures, To appear in Physica
An investigation of messy genetic algorithms
Genetic algorithms (GAs) are search procedures based on the mechanics of natural selection and natural genetics. They combine the use of string codings or artificial chromosomes and populations with the selective and juxtapositional power of reproduction and recombination to motivate a surprisingly powerful search heuristic in many problems. Despite their empirical success, there has been a long standing objection to the use of GAs in arbitrarily difficult problems. A new approach was launched. Results to a 30-bit, order-three-deception problem were obtained using a new type of genetic algorithm called a messy genetic algorithm (mGAs). Messy genetic algorithms combine the use of variable-length strings, a two-phase selection scheme, and messy genetic operators to effect a solution to the fixed-coding problem of standard simple GAs. The results of the study of mGAs in problems with nonuniform subfunction scale and size are presented. The mGA approach is summarized, both its operation and the theory of its use. Experiments on problems of varying scale, varying building-block size, and combined varying scale and size are presented
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