132 research outputs found

    A Comparative Study of Two Combinatorial Reverse Auction Models

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    Online group-buying is one of the most innovative business models employed by many companies. From the perspective of buyers, quantity based discounts provide a huge incentive to form coalitions and take advantage of lower prices without ordering more than their actual demand. Traditional group-buying mechanisms are usually based on a single item and uniform cost sharing. One way to reduce the cost for acquiring the required items is to take into account the complementarities between items provided by the sellers. By holding a combinatorial reverse auction, the total cost to acquire the required items will be significantly reduced due to complementarities between items. However, combinatorial reverse auctions suffer from high computational complexity. If there are multiple buyers, there are two different business models for procurement based on combinatorial reverse auctions: (1) independent combinatorial reverse auctions: each buyer may hold a combinatorial reverse auction independently and (2) combinatorial reverse auctions based on group buying: multiple buyers delegate the auction to a group buyer and the group buyer holds only one combinatorial reverse auction for all the buyers. In developing an effective tool to support the decision of multiple buyers’ procurement, a comparative study on the performance and efficiency of these two different business models is needed. In this paper, we compare the performance as well as the computational efficiency for these two combinatorial reverse auction models. Our analysis indicates that group buying combinatorial reverse auction outperforms multiple separate combinatorial reverse auctions not only in performance but also in efficiency

    Exact algorithms for the matrix bid auction.

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    In a combinatorial auction, multiple items are for sale simultaneously to a set of buyers. These buyers are allowed to place bids on subsets of the available items. A special kind of combinatorial auction is the so-called matrix bid auction, which was developed by Day (2004). The matrix bid auction imposes restrictions on what a bidder can bid for a subsets of the items. This paper focusses on the winner determination problem, i.e. deciding which bidders should get what items. The winner determination problem of a general combinatorial auction is NP-hard and inapproximable. We discuss the computational complexity of the winner determination problem for a special case of the matrix bid auction. We present two mathematical programming formulations for the general matrix bid auction winner determination problem. Based on one of these formulations, we develop two branch-and-price algorithms to solve the winner determination problem. Finally, we present computational results for these algorithms and compare them with results from a branch-and-cut approach based on Day & Raghavan (2006).Algorithms; Bids; Branch-and-price; Combinatorial auction; Complexity; Computational complexity; Exact algorithm; Mathematical programming; Matrix; Matrix bids; Research; Winner determination;

    COMBINATORIAL AUCTIONS WITH TRANSPORTATION COST

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    Abstrac

    Optimization Based e-Sourcing

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    Heuristic methods for the periodic Shipper Lane Selection Problem in transportation auctions

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    none3siopenTriki, Chefi; Mirmohammadsadeghi, Seyedmehdi; Piya, SujanTriki, Chefi; Mirmohammadsadeghi, Seyedmehdi; Piya, Suja

    Winner Determination in Combinatorial Auctions using Hybrid Ant Colony Optimization and Multi-Neighborhood Local Search

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    A combinatorial auction is an auction where the bidders have the choice to bid on bundles of items. The WDP in combinatorial auctions is the problem of finding winning bids that maximize the auctioneer’s revenue under the constraint that each item can be allocated to at most one bidder. The WDP is known as an NP-hard problem with practical applications like electronic commerce, production management, games theory, and resources allocation in multi-agent systems. This has motivated the quest for efficient approximate algorithms both in terms of solution quality and computational time. This paper proposes a hybrid Ant Colony Optimization with a novel Multi-Neighborhood Local Search (ACO-MNLS) algorithm for solving Winner Determination Problem (WDP) in combinatorial auctions. Our proposed MNLS algorithm uses the fact that using various neighborhoods in local search can generate different local optima for WDP and that the global optima of WDP is a local optima for a given its neighborhood. Therefore, proposed MNLS algorithm simultaneously explores a set of three different neighborhoods to get different local optima and to escape from local optima. The comparisons between ACO-MNLS, Genetic Algorithm (GA), Memetic Algorithm (MA), Stochastic Local Search (SLS), and Tabu Search (TS) on various benchmark problems confirm the efficiency of ACO-MNLS in the terms of solution quality and computational time
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