4,251 research outputs found

    Neuro-Fuzzy Combination for Reactive Mobile Robot Navigation: A Survey

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    Autonomous navigation of mobile robots is a fruitful research area because of the diversity of methods adopted by artificial intelligence. Recently, several works have generally surveyed the methods adopted to solve the path-planning problem of mobile robots. But in this paper, we focus on methods that combine neuro-fuzzy techniques to solve the reactive navigation problem of mobile robots in a previously unknown environment. Based on information sensed locally by an onboard system, these methods aim to design controllers capable of leading a robot to a target and avoiding obstacles encountered in a workspace. Thus, this study explores the neuro-fuzzy methods that have shown their effectiveness in reactive mobile robot navigation to analyze their architectures and discuss the algorithms and metaheuristics adopted in the learning phase

    Multi-Agent Task Allocation for Robot Soccer

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    This is the published version. Copyright De GruyterThis paper models and analyzes task allocation methodologies for multiagent systems. The evaluation process was implemented as a collection of simulated soccer matches. A soccer-simulation software package was used as the test-bed as it provided the necessary features for implementing and testing the methodologies. The methodologies were tested through competitions with a number of available soccer strategies. Soccer game scores, communication, robustness, fault-tolerance, and replanning capabilities were the parameters used as the evaluation criteria for the mul1i-agent systems

    Embodied Artificial Intelligence through Distributed Adaptive Control: An Integrated Framework

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    In this paper, we argue that the future of Artificial Intelligence research resides in two keywords: integration and embodiment. We support this claim by analyzing the recent advances of the field. Regarding integration, we note that the most impactful recent contributions have been made possible through the integration of recent Machine Learning methods (based in particular on Deep Learning and Recurrent Neural Networks) with more traditional ones (e.g. Monte-Carlo tree search, goal babbling exploration or addressable memory systems). Regarding embodiment, we note that the traditional benchmark tasks (e.g. visual classification or board games) are becoming obsolete as state-of-the-art learning algorithms approach or even surpass human performance in most of them, having recently encouraged the development of first-person 3D game platforms embedding realistic physics. Building upon this analysis, we first propose an embodied cognitive architecture integrating heterogenous sub-fields of Artificial Intelligence into a unified framework. We demonstrate the utility of our approach by showing how major contributions of the field can be expressed within the proposed framework. We then claim that benchmarking environments need to reproduce ecologically-valid conditions for bootstrapping the acquisition of increasingly complex cognitive skills through the concept of a cognitive arms race between embodied agents.Comment: Updated version of the paper accepted to the ICDL-Epirob 2017 conference (Lisbon, Portugal

    Towards adaptive multi-robot systems: self-organization and self-adaptation

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    Dieser Beitrag ist mit Zustimmung des Rechteinhabers aufgrund einer (DFG geförderten) Allianz- bzw. Nationallizenz frei zugänglich.This publication is with permission of the rights owner freely accessible due to an Alliance licence and a national licence (funded by the DFG, German Research Foundation) respectively.The development of complex systems ensembles that operate in uncertain environments is a major challenge. The reason for this is that system designers are not able to fully specify the system during specification and development and before it is being deployed. Natural swarm systems enjoy similar characteristics, yet, being self-adaptive and being able to self-organize, these systems show beneficial emergent behaviour. Similar concepts can be extremely helpful for artificial systems, especially when it comes to multi-robot scenarios, which require such solution in order to be applicable to highly uncertain real world application. In this article, we present a comprehensive overview over state-of-the-art solutions in emergent systems, self-organization, self-adaptation, and robotics. We discuss these approaches in the light of a framework for multi-robot systems and identify similarities, differences missing links and open gaps that have to be addressed in order to make this framework possible

    Development of Safe and Secure Control Software for Autonomous Mobile Robots

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    Behavior-Based Power Management in Autonomous Mobile Robots

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    Current attempts to prolong the life of a robot on a single battery charge focus on lowering the operating frequency of the onboard hardware, or allowing devices to go to sleep during idle states. These techniques have much overhead and do not come built in to the underlying robotic architecture. In this thesis, battery life is greatly extended through development of a behavior-based power management system, including a Markov decision process power planner, thereby allowing future robots increased time to operate and loiter in their required domain. Behavior-based power management examines sensors needed by the currently active behavior set and powers down sensors not required. Additionally, predictive power planning is made possible through modeling the domain as a Markov decision process in the Deliberator. The planner creates a power policy that accounts for current and future power requirements in stochastic domains. This provides the identification of the ability to use lower-power consuming devices at the start of a goal sequence in order to save power for the areas where higher-power consuming sensors might be needed. Power savings are observed through four simulated robots—no power management, lenient power management, strict power management, and predictive power management—in two case studies: 1) Low sensor intensity environment where robots wander randomly while avoiding obstacles and 2) High sensor intensity environment where robots are required to execute a series of tasks. Testing reveals that in a real life scenario involving multiple goals with multiple sensors, the robot’s battery charge can be extended up to 96% longer when using behavior-based power management with predictive power planning over robots that only rely on traditional power management

    Design of an UAV swarm

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    This master thesis tries to give an overview on the general aspects involved in the design of an UAV swarm. UAV swarms are continuoulsy gaining popularity amongst researchers and UAV manufacturers, since they allow greater success rates in task accomplishing with reduced times. Appart from this, multiple UAVs cooperating between them opens a new field of missions that can only be carried in this way. All the topics explained within this master thesis will explain all the agents involved in the design of an UAV swarm, from the communication protocols between them, navigation and trajectory analysis and task allocation
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