3,131 research outputs found

    Symbol Emergence in Robotics: A Survey

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    Humans can learn the use of language through physical interaction with their environment and semiotic communication with other people. It is very important to obtain a computational understanding of how humans can form a symbol system and obtain semiotic skills through their autonomous mental development. Recently, many studies have been conducted on the construction of robotic systems and machine-learning methods that can learn the use of language through embodied multimodal interaction with their environment and other systems. Understanding human social interactions and developing a robot that can smoothly communicate with human users in the long term, requires an understanding of the dynamics of symbol systems and is crucially important. The embodied cognition and social interaction of participants gradually change a symbol system in a constructive manner. In this paper, we introduce a field of research called symbol emergence in robotics (SER). SER is a constructive approach towards an emergent symbol system. The emergent symbol system is socially self-organized through both semiotic communications and physical interactions with autonomous cognitive developmental agents, i.e., humans and developmental robots. Specifically, we describe some state-of-art research topics concerning SER, e.g., multimodal categorization, word discovery, and a double articulation analysis, that enable a robot to obtain words and their embodied meanings from raw sensory--motor information, including visual information, haptic information, auditory information, and acoustic speech signals, in a totally unsupervised manner. Finally, we suggest future directions of research in SER.Comment: submitted to Advanced Robotic

    Active Mapping and Robot Exploration: A Survey

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    Simultaneous localization and mapping responds to the problem of building a map of the environment without any prior information and based on the data obtained from one or more sensors. In most situations, the robot is driven by a human operator, but some systems are capable of navigating autonomously while mapping, which is called native simultaneous localization and mapping. This strategy focuses on actively calculating the trajectories to explore the environment while building a map with a minimum error. In this paper, a comprehensive review of the research work developed in this field is provided, targeting the most relevant contributions in indoor mobile robotics.This research was funded by the ELKARTEK project ELKARBOT KK-2020/00092 of the Basque Government

    Planning to Perceive: Exploiting Mobility for Robust Object Detection

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    Consider the task of a mobile robot autonomously navigating through an environment while detecting and mapping objects of interest using a noisy object detector. The robot must reach its destination in a timely manner, but is rewarded for correctly detecting recognizable objects to be added to the map, and penalized for false alarms. However, detector performance typically varies with vantage point, so the robot benefits from planning trajectories which maximize the efficacy of the recognition system. This work describes an online, any-time planning framework enabling the active exploration of possible detections provided by an off-the-shelf object detector. We present a probabilistic approach where vantage points are identified which provide a more informative view of a potential object. The agent then weighs the benefit of increasing its confidence against the cost of taking a detour to reach each identified vantage point. The system is demonstrated to significantly improve detection and trajectory length in both simulated and real robot experiments

    A sliding window approach to exploration for 3D map building using a biologically inspired bridge inspection robot

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    © 2015 IEEE. This paper presents a Sliding Window approach to viewpoint selection when exploring an environment using a RGB-D sensor mounted to the end-effector of an inchworm climbing robot for inspecting areas inside steel bridge archways which cannot be easily accessed by workers. The proposed exploration approach uses a kinematic chain robot model and information theory-based next best view calculations to predict poses which are safe and are able to reduce the information remaining in an environment. At each exploration step, a viewpoint is selected by analysing the Pareto efficiency of the predicted information gain and the required movement for a set of candidate poses. In contrast to previous approaches, a sliding window is used to determine candidate poses so as to avoid the costly operation of assessing the set of candidates in its entirety. Experimental results in simulation and on a prototype climbing robot platform show the approach requires fewer gain calculations and less robot movement, and therefore is more efficient than other approaches when exploring a complex 3D steel bridge structure

    Quickest change detection approach to optimal control in Markov decision processes with model changes

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    Optimal control in non-stationary Markov decision processes (MDP) is a challenging problem. The aim in such a control problem is to maximize the long-term discounted reward when the transition dynamics or the reward function can change over time. When a prior knowledge of change statistics is available, the standard Bayesian approach to this problem is to reformulate it as a partially observable MDP (POMDP) and solve it using approximate POMDP solvers, which are typically computationally demanding. In this paper, the problem is analyzed through the viewpoint of quickest change detection (QCD), a set of tools for detecting a change in the distribution of a sequence of random variables. Current methods applying QCD to such problems only passively detect changes by following prescribed policies, without optimizing the choice of actions for long term performance. We demonstrate that ignoring the reward-detection trade-off can cause a significant loss in long term rewards, and propose a two threshold switching strategy to solve the issue. A non-Bayesian problem formulation is also proposed for scenarios where a Bayesian formulation cannot be defined. The performance of the proposed two threshold strategy is examined through numerical analysis on a non-stationary MDP task, and the strategy outperforms the state-of-the-art QCD methods in both Bayesian and non-Bayesian settings.Lincoln LaboratoryNorthrop Grumman Corporatio

    Recognition self-awareness for active object recognition on depth images

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    We propose an active object recognition framework that introduces the recognition self-awareness, which is an intermediate level of reasoning to decide which views to cover during the object exploration. This is built first by learning a multi-view deep 3D object classifier; subsequently, a 3D dense saliency volume is generated by fusing together single-view visualization maps, these latter obtained by computing the gradient map of the class label on different image planes. The saliency volume indicates which object parts the classifier considers more important for deciding a class. Finally, the volume is injected in the observation model of a Partially Observable Markov Decision Process (POMDP). In practice, the robot decides which views to cover, depending on the expected ability of the classifier to discriminate an object class by observing a specific part. For example, the robot will look for the engine to discriminate between a bicycle and a motorbike, since the classifier has found that part as highly discriminative. Experiments are carried out on depth images with both simulated and real data, showing that our framework predicts the object class with higher accuracy and lower energy consumption than a set of alternatives
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