31,888 research outputs found

    Real-time model-based video stabilization for microaerial vehicles

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    The emerging branch of micro aerial vehicles (MAVs) has attracted a great interest for their indoor navigation capabilities, but they require a high quality video for tele-operated or autonomous tasks. A common problem of on-board video quality is the effect of undesired movements, so different approaches solve it with both mechanical stabilizers or video stabilizer software. Very few video stabilizer algorithms in the literature can be applied in real-time but they do not discriminate at all between intentional movements of the tele-operator and undesired ones. In this paper, a novel technique is introduced for real-time video stabilization with low computational cost, without generating false movements or decreasing the performance of the stabilized video sequence. Our proposal uses a combination of geometric transformations and outliers rejection to obtain a robust inter-frame motion estimation, and a Kalman filter based on an ANN learned model of the MAV that includes the control action for motion intention estimation.Peer ReviewedPostprint (author's final draft

    Automatic Feature-Based Stabilization of Video with Intentional Motion through a Particle Filter

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    Video sequences acquired by a camera mounted on a hand held device or a mobile platform are affected by unwanted shakes and jitters. In this situation, the performance of video applications, such us motion segmentation and tracking, might dramatically be decreased. Several digital video stabilization approaches have been proposed to overcome this problem. However, they are mainly based on motion estimation techniques that are prone to errors, and thus affecting the stabilization performance. On the other hand, these techniques can only obtain a successfully stabilization if the intentional camera motion is smooth, since they incorrectly filter abrupt changes in the intentional motion. In this paper a novel video stabilization technique that overcomes the aforementioned problems is presented. The motion is estimated by means of a sophisticated feature-based technique that is robust to errors, which could bias the estimation. The unwanted camera motion is filtered, while the intentional motion is successfully preserved thanks to a Particle Filter framework that is able to deal with abrupt changes in the intentional motion. The obtained results confirm the effectiveness of the proposed algorith

    Implementation and Validation of Video Stabilization using Simulink

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    A fast video stabilization technique based on Gray-coded bit-plane (GCBP) matching for translational motion is implemented and tested using various image sequences. This technique performs motion estimation using GCBP of image sequences which greatly reduces the computational load. In order to further improve computational efficiency, the three-step search (TSS) is used along with GCBP matching to perform a competent search during correlation measure calculation. The entire technique has been implemented in Simulink to perform in real-time

    High-speed Video from Asynchronous Camera Array

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    This paper presents a method for capturing high-speed video using an asynchronous camera array. Our method sequentially fires each sensor in a camera array with a small time offset and assembles captured frames into a high-speed video according to the time stamps. The resulting video, however, suffers from parallax jittering caused by the viewpoint difference among sensors in the camera array. To address this problem, we develop a dedicated novel view synthesis algorithm that transforms the video frames as if they were captured by a single reference sensor. Specifically, for any frame from a non-reference sensor, we find the two temporally neighboring frames captured by the reference sensor. Using these three frames, we render a new frame with the same time stamp as the non-reference frame but from the viewpoint of the reference sensor. Specifically, we segment these frames into super-pixels and then apply local content-preserving warping to warp them to form the new frame. We employ a multi-label Markov Random Field method to blend these warped frames. Our experiments show that our method can produce high-quality and high-speed video of a wide variety of scenes with large parallax, scene dynamics, and camera motion and outperforms several baseline and state-of-the-art approaches.Comment: 10 pages, 82 figures, Published at IEEE WACV 201
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