53,469 research outputs found

    SRFeat: Learning Locally Accurate and Globally Consistent Non-Rigid Shape Correspondence

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    In this work, we present a novel learning-based framework that combines the local accuracy of contrastive learning with the global consistency of geometric approaches, for robust non-rigid matching. We first observe that while contrastive learning can lead to powerful point-wise features, the learned correspondences commonly lack smoothness and consistency, owing to the purely combinatorial nature of the standard contrastive losses. To overcome this limitation we propose to boost contrastive feature learning with two types of smoothness regularization that inject geometric information into correspondence learning. With this novel combination in hand, the resulting features are both highly discriminative across individual points, and, at the same time, lead to robust and consistent correspondences, through simple proximity queries. Our framework is general and is applicable to local feature learning in both the 3D and 2D domains. We demonstrate the superiority of our approach through extensive experiments on a wide range of challenging matching benchmarks, including 3D non-rigid shape correspondence and 2D image keypoint matching.Comment: 3DV 2022. Code and data: https://github.com/craigleili/SRFea

    A novel flexible framework with automatic feature correspondence optimization for nonrigid registration in radiotherapy

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    Technical improvements in planning and dose delivery and in verification of patient positioning have substantially widened the therapeutic window for radiation treatment of cancer. However, changes in patient anatomy during the treatment limit the exploitation of these new techniques. To further improve radiation treatments, anatomical changes need to be modeled and accounted for. Non-rigid registration can be used for this purpose. This paper describes the design, the implementation and the validation of a new framework for non-rigid registration for radiotherapy applications. The core of this framework is an improved version of the Thin Plate Splines Robust Point Matching (TPS-RPM) algorithm. The TPS-RPM algorithm estimates a global correspondence and a transformation between the points that represent organs of interest belonging to two image sets. However, the algorithm does not allow for the inclusion of prior knowledge on the correspondence of subset of points and therefore, it can lead to inconsistent anatomical solutions. In this paper TPS-RPM was improved by employing a novel correspondence filter that supports simultaneous registration of multiple structures. The improved method allows for coherent organ registration and for the inclusion of user defined landmarks, lines and surfaces inside and outside of structures of interest. A procedure to generate control points form segmented organs is described. The framework parameters r and ?, which control the number of points and the non-rigidness of the transformation respectively, were optimized for three sites with different degrees of deformation: head and neck, prostate and cervix, using two cases per site. For the head and neck cases, the salivary glands were manually contoured on CT-scans, for the prostate cases the prostate and the vesicles, and for the cervix cases the cervix-uterus, the bladder and the rectum. The transformation error obtained using the best set of parameters was below 1 mm for all the studied cases. The length of the deformation vectors were on average (± 1 standard deviation) 5.8 ± 2.5 and 2.6 ± 1.1 mm for the head and neck cases, 7.2 ± 4.5 and 8.6 ± 1.9 mm for the prostate cases, and 19.0 ± 11.6 and 14.5 ± 9.3 mm for the cervix cases. Distinguishable anatomical features were identified for each case, and were used to validate the registration by calculating residual distances after transformation: 1.5 ± 0.8, 2.3 ± 1.0 and 6.3 ± 2.9 mm for the head and neck, prostate and cervix sites respectively. Finally, we demonstrated how the inclusion of these anatomical features in the registration process reduced the residual distances to 0.8 ± 0.5, 0.6 ± 0.5 and 1.3 ± 0.7 mm for the head and neck, prostate and cervix sites respectively. The inclusion of additional anatomical features produced more anatomically coherent transformations without compromising the transformation error. We concluded that the presented non-rigid registration framework is a powerful tool to simultaneously register multiple segmented organs with very different complexity

    Geometric modeling of non-rigid 3D shapes : theory and application to object recognition.

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    One of the major goals of computer vision is the development of flexible and efficient methods for shape representation. This is true, especially for non-rigid 3D shapes where a great variety of shapes are produced as a result of deformations of a non-rigid object. Modeling these non-rigid shapes is a very challenging problem. Being able to analyze the properties of such shapes and describe their behavior is the key issue in research. Also, considering photometric features can play an important role in many shape analysis applications, such as shape matching and correspondence because it contains rich information about the visual appearance of real objects. This new information (contained in photometric features) and its important applications add another, new dimension to the problem\u27s difficulty. Two main approaches have been adopted in the literature for shape modeling for the matching and retrieval problem, local and global approaches. Local matching is performed between sparse points or regions of the shape, while the global shape approaches similarity is measured among entire models. These methods have an underlying assumption that shapes are rigidly transformed. And Most descriptors proposed so far are confined to shape, that is, they analyze only geometric and/or topological properties of 3D models. A shape descriptor or model should be isometry invariant, scale invariant, be able to capture the fine details of the shape, computationally efficient, and have many other good properties. A shape descriptor or model is needed. This shape descriptor should be: able to deal with the non-rigid shape deformation, able to handle the scale variation problem with less sensitivity to noise, able to match shapes related to the same class even if these shapes have missing parts, and able to encode both the photometric, and geometric information in one descriptor. This dissertation will address the problem of 3D non-rigid shape representation and textured 3D non-rigid shapes based on local features. Two approaches will be proposed for non-rigid shape matching and retrieval based on Heat Kernel (HK), and Scale-Invariant Heat Kernel (SI-HK) and one approach for modeling textured 3D non-rigid shapes based on scale-invariant Weighted Heat Kernel Signature (WHKS). For the first approach, the Laplace-Beltrami eigenfunctions is used to detect a small number of critical points on the shape surface. Then a shape descriptor is formed based on the heat kernels at the detected critical points for different scales. Sparse representation is used to reduce the dimensionality of the calculated descriptor. The proposed descriptor is used for classification via the Collaborative Representation-based Classification with a Regularized Least Square (CRC-RLS) algorithm. The experimental results have shown that the proposed descriptor can achieve state-of-the-art results on two benchmark data sets. For the second approach, an improved method to introduce scale-invariance has been also proposed to avoid noise-sensitive operations in the original transformation method. Then a new 3D shape descriptor is formed based on the histograms of the scale-invariant HK for a number of critical points on the shape at different time scales. A Collaborative Classification (CC) scheme is then employed for object classification. The experimental results have shown that the proposed descriptor can achieve high performance on the two benchmark data sets. An important observation from the experiments is that the proposed approach is more able to handle data under several distortion scenarios (noise, shot-noise, scale, and under missing parts) than the well-known approaches. For modeling textured 3D non-rigid shapes, this dissertation introduces, for the first time, a mathematical framework for the diffusion geometry on textured shapes. This dissertation presents an approach for shape matching and retrieval based on a weighted heat kernel signature. It shows how to include photometric information as a weight over the shape manifold, and it also propose a novel formulation for heat diffusion over weighted manifolds. Then this dissertation presents a new discretization method for the weighted heat kernel induced by the linear FEM weights. Finally, the weighted heat kernel signature is used as a shape descriptor. The proposed descriptor encodes both the photometric, and geometric information based on the solution of one equation. Finally, this dissertation proposes an approach for 3D face recognition based on the front contours of heat propagation over the face surface. The front contours are extracted automatically as heat is propagating starting from a detected set of landmarks. The propagation contours are used to successfully discriminate the various faces. The proposed approach is evaluated on the largest publicly available database of 3D facial images and successfully compared to the state-of-the-art approaches in the literature. This work can be extended to the problem of dense correspondence between non-rigid shapes. The proposed approaches with the properties of the Laplace-Beltrami eigenfunction can be utilized for 3D mesh segmentation. Another possible application of the proposed approach is the view point selection for 3D objects by selecting the most informative views that collectively provide the most descriptive presentation of the surface

    Statistical/Geometric Techniques for Object Representation and Recognition

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    Object modeling and recognition are key areas of research in computer vision and graphics with wide range of applications. Though research in these areas is not new, traditionally most of it has focused on analyzing problems under controlled environments. The challenges posed by real life applications demand for more general and robust solutions. The wide variety of objects with large intra-class variability makes the task very challenging. The difficulty in modeling and matching objects also vary depending on the input modality. In addition, the easy availability of sensors and storage have resulted in tremendous increase in the amount of data that needs to be processed which requires efficient algorithms suitable for large-size databases. In this dissertation, we address some of the challenges involved in modeling and matching of objects in realistic scenarios. Object matching in images require accounting for large variability in the appearance due to changes in illumination and view point. Any real world object is characterized by its underlying shape and albedo, which unlike the image intensity are insensitive to changes in illumination conditions. We propose a stochastic filtering framework for estimating object albedo from a single intensity image by formulating the albedo estimation as an image estimation problem. We also show how this albedo estimate can be used for illumination insensitive object matching and for more accurate shape recovery from a single image using standard shape from shading formulation. We start with the simpler problem where the pose of the object is known and only the illumination varies. We then extend the proposed approach to handle unknown pose in addition to illumination variations. We also use the estimated albedo maps for another important application, which is recognizing faces across age progression. Many approaches which address the problem of modeling and recognizing objects from images assume that the underlying objects are of diffused texture. But most real world objects exhibit a combination of diffused and specular properties. We propose an approach for separating the diffused and specular reflectance from a given color image so that the algorithms proposed for objects of diffused texture become applicable to a much wider range of real world objects. Representing and matching the 2D and 3D geometry of objects is also an integral part of object matching with applications in gesture recognition, activity classification, trademark and logo recognition, etc. The challenge in matching 2D/3D shapes lies in accounting for the different rigid and non-rigid deformations, large intra-class variability, noise and outliers. In addition, since shapes are usually represented as a collection of landmark points, the shape matching algorithm also has to deal with the challenges of missing or unknown correspondence across these data points. We propose an efficient shape indexing approach where the different feature vectors representing the shape are mapped to a hash table. For a query shape, we show how the similar shapes in the database can be efficiently retrieved without the need for establishing correspondence making the algorithm extremely fast and scalable. We also propose an approach for matching and registration of 3D point cloud data across unknown or missing correspondence using an implicit surface representation. Finally, we discuss possible future directions of this research

    Non-Rigid Puzzles

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    Shape correspondence is a fundamental problem in computer graphics and vision, with applications in various problems including animation, texture mapping, robotic vision, medical imaging, archaeology and many more. In settings where the shapes are allowed to undergo non-rigid deformations and only partial views are available, the problem becomes very challenging. To this end, we present a non-rigid multi-part shape matching algorithm. We assume to be given a reference shape and its multiple parts undergoing a non-rigid deformation. Each of these query parts can be additionally contaminated by clutter, may overlap with other parts, and there might be missing parts or redundant ones. Our method simultaneously solves for the segmentation of the reference model, and for a dense correspondence to (subsets of) the parts. Experimental results on synthetic as well as real scans demonstrate the effectiveness of our method in dealing with this challenging matching scenario

    SHREC'16: partial matching of deformable shapes

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    Matching deformable 3D shapes under partiality transformations is a challenging problem that has received limited focus in the computer vision and graphics communities. With this benchmark, we explore and thoroughly investigate the robustness of existing matching methods in this challenging task. Participants are asked to provide a point-to-point correspondence (either sparse or dense) between deformable shapes undergoing different kinds of partiality transformations, resulting in a total of 400 matching problems to be solved for each method - making this benchmark the biggest and most challenging of its kind. Five matching algorithms were evaluated in the contest; this paper presents the details of the dataset, the adopted evaluation measures, and shows thorough comparisons among all competing methods

    Spectral Generalized Multi-Dimensional Scaling

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    Multidimensional scaling (MDS) is a family of methods that embed a given set of points into a simple, usually flat, domain. The points are assumed to be sampled from some metric space, and the mapping attempts to preserve the distances between each pair of points in the set. Distances in the target space can be computed analytically in this setting. Generalized MDS is an extension that allows mapping one metric space into another, that is, multidimensional scaling into target spaces in which distances are evaluated numerically rather than analytically. Here, we propose an efficient approach for computing such mappings between surfaces based on their natural spectral decomposition, where the surfaces are treated as sampled metric-spaces. The resulting spectral-GMDS procedure enables efficient embedding by implicitly incorporating smoothness of the mapping into the problem, thereby substantially reducing the complexity involved in its solution while practically overcoming its non-convex nature. The method is compared to existing techniques that compute dense correspondence between shapes. Numerical experiments of the proposed method demonstrate its efficiency and accuracy compared to state-of-the-art approaches
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