16,724 research outputs found

    Coordination of Mobile Mules via Facility Location Strategies

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    In this paper, we study the problem of wireless sensor network (WSN) maintenance using mobile entities called mules. The mules are deployed in the area of the WSN in such a way that would minimize the time it takes them to reach a failed sensor and fix it. The mules must constantly optimize their collective deployment to account for occupied mules. The objective is to define the optimal deployment and task allocation strategy for the mules, so that the sensors' downtime and the mules' traveling distance are minimized. Our solutions are inspired by research in the field of computational geometry and the design of our algorithms is based on state of the art approximation algorithms for the classical problem of facility location. Our empirical results demonstrate how cooperation enhances the team's performance, and indicate that a combination of k-Median based deployment with closest-available task allocation provides the best results in terms of minimizing the sensors' downtime but is inefficient in terms of the mules' travel distance. A k-Centroid based deployment produces good results in both criteria.Comment: 12 pages, 6 figures, conferenc

    Machine Learning at the Edge: A Data-Driven Architecture with Applications to 5G Cellular Networks

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    The fifth generation of cellular networks (5G) will rely on edge cloud deployments to satisfy the ultra-low latency demand of future applications. In this paper, we argue that such deployments can also be used to enable advanced data-driven and Machine Learning (ML) applications in mobile networks. We propose an edge-controller-based architecture for cellular networks and evaluate its performance with real data from hundreds of base stations of a major U.S. operator. In this regard, we will provide insights on how to dynamically cluster and associate base stations and controllers, according to the global mobility patterns of the users. Then, we will describe how the controllers can be used to run ML algorithms to predict the number of users in each base station, and a use case in which these predictions are exploited by a higher-layer application to route vehicular traffic according to network Key Performance Indicators (KPIs). We show that the prediction accuracy improves when based on machine learning algorithms that rely on the controllers' view and, consequently, on the spatial correlation introduced by the user mobility, with respect to when the prediction is based only on the local data of each single base station.Comment: 15 pages, 10 figures, 5 tables. IEEE Transactions on Mobile Computin

    CHORUS Deliverable 2.1: State of the Art on Multimedia Search Engines

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    Based on the information provided by European projects and national initiatives related to multimedia search as well as domains experts that participated in the CHORUS Think-thanks and workshops, this document reports on the state of the art related to multimedia content search from, a technical, and socio-economic perspective. The technical perspective includes an up to date view on content based indexing and retrieval technologies, multimedia search in the context of mobile devices and peer-to-peer networks, and an overview of current evaluation and benchmark inititiatives to measure the performance of multimedia search engines. From a socio-economic perspective we inventorize the impact and legal consequences of these technical advances and point out future directions of research

    Analysis domain model for shared virtual environments

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    The field of shared virtual environments, which also encompasses online games and social 3D environments, has a system landscape consisting of multiple solutions that share great functional overlap. However, there is little system interoperability between the different solutions. A shared virtual environment has an associated problem domain that is highly complex raising difficult challenges to the development process, starting with the architectural design of the underlying system. This paper has two main contributions. The first contribution is a broad domain analysis of shared virtual environments, which enables developers to have a better understanding of the whole rather than the part(s). The second contribution is a reference domain model for discussing and describing solutions - the Analysis Domain Model
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