1,414 research outputs found
Mobile Networking
We point out the different performance problems that need to be addressed when considering mobility in IP networks. We also define the reference architecture and present a framework to classify the different solutions for mobility management in IP networks. The performance of the major candidate micro-mobility solutions is evaluated for both real-time (UDP) and data (TCP) traffic through simulation and by means of an analytical model. Using these models we compare the performance of different mobility management schemes for different data and real-time services and the network resources that are needed for it. We point out the problems of TCP in wireless environments and review some proposed enhancements to TCP that aim at improving TCP performance. We make a detailed study of how some of micro-mobility protocols namely Cellular IP, Hawaii and Hierarchical Mobile IP affect the behavior of TCP and their interaction with the MAC layer. We investigate the impact of handoffs on TCP by means of simulation traces that show the evolution of segments and acknowledgments during handoffs.Publicad
Isolating SDN Control Traffic with Layer-2 Slicing in 6TiSCH Industrial IoT Networks
Recent standardization efforts in IEEE 802.15.4-2015 Time Scheduled Channel
Hopping (TSCH) and the IETF 6TiSCH Working Group (WG), aim to provide
deterministic communications and efficient allocation of resources across
constrained Internet of Things (IoT) networks, particularly in Industrial IoT
(IIoT) scenarios. Within 6TiSCH, Software Defined Networking (SDN) has been
identified as means of providing centralized control in a number of key
situations. However, implementing a centralized SDN architecture in a Low Power
and Lossy Network (LLN) faces considerable challenges: not only is controller
traffic subject to jitter due to unreliable links and network contention, but
the overhead generated by SDN can severely affect the performance of other
traffic. This paper proposes using 6TiSCH tracks, a Layer-2 slicing mechanism
for creating dedicated forwarding paths across TSCH networks, in order to
isolate the SDN control overhead. Not only does this prevent control traffic
from affecting the performance of other data flows, but the properties of
6TiSCH tracks allows deterministic, low-latency SDN controller communication.
Using our own lightweight SDN implementation for Contiki OS, we firstly
demonstrate the effect of SDN control traffic on application data flows across
a 6TiSCH network. We then show that by slicing the network through the
allocation of dedicated resources along a SDN control path, tracks provide an
effective means of mitigating the cost of SDN control overhead in IEEE
802.15.4-2015 TSCH networks
IETF standardization in the field of the Internet of Things (IoT): a survey
Smart embedded objects will become an important part of what is called the Internet of Things. However, the integration of embedded devices into the Internet introduces several challenges, since many of the existing Internet technologies and protocols were not designed for this class of devices. In the past few years, there have been many efforts to enable the extension of Internet technologies to constrained devices. Initially, this resulted in proprietary protocols and architectures. Later, the integration of constrained devices into the Internet was embraced by IETF, moving towards standardized IP-based protocols. In this paper, we will briefly review the history of integrating constrained devices into the Internet, followed by an extensive overview of IETF standardization work in the 6LoWPAN, ROLL and CoRE working groups. This is complemented with a broad overview of related research results that illustrate how this work can be extended or used to tackle other problems and with a discussion on open issues and challenges. As such the aim of this paper is twofold: apart from giving readers solid insights in IETF standardization work on the Internet of Things, it also aims to encourage readers to further explore the world of Internet-connected objects, pointing to future research opportunities
Connecting the World of Embedded Mobiles: The RIOT Approach to Ubiquitous Networking for the Internet of Things
The Internet of Things (IoT) is rapidly evolving based on low-power compliant
protocol standards that extend the Internet into the embedded world. Pioneering
implementations have proven it is feasible to inter-network very constrained
devices, but had to rely on peculiar cross-layered designs and offer a
minimalistic set of features. In the long run, however, professional use and
massive deployment of IoT devices require full-featured, cleanly composed, and
flexible network stacks.
This paper introduces the networking architecture that turns RIOT into a
powerful IoT system, to enable low-power wireless scenarios. RIOT networking
offers (i) a modular architecture with generic interfaces for plugging in
drivers, protocols, or entire stacks, (ii) support for multiple heterogeneous
interfaces and stacks that can concurrently operate, and (iii) GNRC, its
cleanly layered, recursively composed default network stack. We contribute an
in-depth analysis of the communication performance and resource efficiency of
RIOT, both on a micro-benchmarking level as well as by comparing IoT
communication across different platforms. Our findings show that, though it is
based on significantly different design trade-offs, the networking subsystem of
RIOT achieves a performance equivalent to that of Contiki and TinyOS, the two
operating systems which pioneered IoT software platforms
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