16,527 research outputs found
Stereo image processing system for robot vision
More and more applications (path planning, collision avoidance
methods) require 3D description of the surround world. This paper
describes a stereo vision system that uses 2D (grayscale or color) images
to extract simple 2D geometric entities (points, lines) applying a
low-level feature detector. The features are matched across views with a
graph matching algorithm. During the projective reconstruction the 3D
description of the scene is recovered. The developed system uses uncalibrated
cameras, therefore only projective 3D structure can be detected
defined up to a collineation. Using the Euclidean information about a
known set of predefined objects stored in database and the results of the
recognition algorithm, the description can be updated to a metric one
Motion analysis report
Human motion analysis is the task of converting actual human movements into computer readable data. Such movement information may be obtained though active or passive sensing methods. Active methods include physical measuring devices such as goniometers on joints of the body, force plates, and manually operated sensors such as a Cybex dynamometer. Passive sensing de-couples the position measuring device from actual human contact. Passive sensors include Selspot scanning systems (since there is no mechanical connection between the subject's attached LEDs and the infrared sensing cameras), sonic (spark-based) three-dimensional digitizers, Polhemus six-dimensional tracking systems, and image processing systems based on multiple views and photogrammetric calculations
Hierarchical structure-and-motion recovery from uncalibrated images
This paper addresses the structure-and-motion problem, that requires to find
camera motion and 3D struc- ture from point matches. A new pipeline, dubbed
Samantha, is presented, that departs from the prevailing sequential paradigm
and embraces instead a hierarchical approach. This method has several
advantages, like a provably lower computational complexity, which is necessary
to achieve true scalability, and better error containment, leading to more
stability and less drift. Moreover, a practical autocalibration procedure
allows to process images without ancillary information. Experiments with real
data assess the accuracy and the computational efficiency of the method.Comment: Accepted for publication in CVI
Cross-calibration of Time-of-flight and Colour Cameras
Time-of-flight cameras provide depth information, which is complementary to
the photometric appearance of the scene in ordinary images. It is desirable to
merge the depth and colour information, in order to obtain a coherent scene
representation. However, the individual cameras will have different viewpoints,
resolutions and fields of view, which means that they must be mutually
calibrated. This paper presents a geometric framework for this multi-view and
multi-modal calibration problem. It is shown that three-dimensional projective
transformations can be used to align depth and parallax-based representations
of the scene, with or without Euclidean reconstruction. A new evaluation
procedure is also developed; this allows the reprojection error to be
decomposed into calibration and sensor-dependent components. The complete
approach is demonstrated on a network of three time-of-flight and six colour
cameras. The applications of such a system, to a range of automatic
scene-interpretation problems, are discussed.Comment: 18 pages, 12 figures, 3 table
Second-order Shape Optimization for Geometric Inverse Problems in Vision
We develop a method for optimization in shape spaces, i.e., sets of surfaces
modulo re-parametrization. Unlike previously proposed gradient flows, we
achieve superlinear convergence rates through a subtle approximation of the
shape Hessian, which is generally hard to compute and suffers from a series of
degeneracies. Our analysis highlights the role of mean curvature motion in
comparison with first-order schemes: instead of surface area, our approach
penalizes deformation, either by its Dirichlet energy or total variation.
Latter regularizer sparks the development of an alternating direction method of
multipliers on triangular meshes. Therein, a conjugate-gradients solver enables
us to bypass formation of the Gaussian normal equations appearing in the course
of the overall optimization. We combine all of the aforementioned ideas in a
versatile geometric variation-regularized Levenberg-Marquardt-type method
applicable to a variety of shape functionals, depending on intrinsic properties
of the surface such as normal field and curvature as well as its embedding into
space. Promising experimental results are reported
- …