7 research outputs found

    PS-FCN: A Flexible Learning Framework for Photometric Stereo

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    This paper addresses the problem of photometric stereo for non-Lambertian surfaces. Existing approaches often adopt simplified reflectance models to make the problem more tractable, but this greatly hinders their applications on real-world objects. In this paper, we propose a deep fully convolutional network, called PS-FCN, that takes an arbitrary number of images of a static object captured under different light directions with a fixed camera as input, and predicts a normal map of the object in a fast feed-forward pass. Unlike the recently proposed learning based method, PS-FCN does not require a pre-defined set of light directions during training and testing, and can handle multiple images and light directions in an order-agnostic manner. Although we train PS-FCN on synthetic data, it can generalize well on real datasets. We further show that PS-FCN can be easily extended to handle the problem of uncalibrated photometric stereo.Extensive experiments on public real datasets show that PS-FCN outperforms existing approaches in calibrated photometric stereo, and promising results are achieved in uncalibrated scenario, clearly demonstrating its effectiveness.Comment: ECCV 2018: https://guanyingc.github.io/PS-FC

    Surface analysis and visualization from multi-light image collections

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    Multi-Light Image Collections (MLICs) are stacks of photos of a scene acquired with a fixed viewpoint and a varying surface illumination that provides large amounts of visual and geometric information. Over the last decades, a wide variety of methods have been devised to extract information from MLICs and have shown its use in different application domains to support daily activities. In this thesis, we present methods that leverage a MLICs for surface analysis and visualization. First, we provide background information: acquisition setup, light calibration and application areas where MLICs have been successfully used for the research of daily analysis work. Following, we discuss the use of MLIC for surface visualization and analysis and available tools used to support the analysis. Here, we discuss methods that strive to support the direct exploration of the captured MLIC, methods that generate relightable models from MLIC, non-photorealistic visualization methods that rely on MLIC, methods that estimate normal map from MLIC and we point out visualization tools used to do MLIC analysis. In chapter 3 we propose novel benchmark datasets (RealRTI, SynthRTI and SynthPS) that can be used to evaluate algorithms that rely on MLIC and discusses available benchmark for validation of photometric algorithms that can be also used to validate other MLIC-based algorithms. In chapter 4, we evaluate the performance of different photometric stereo algorithms using SynthPS for cultural heritage applications. RealRTI and SynthRTI have been used to evaluate the performance of (Neural)RTI method. Then, in chapter 5, we present a neural network-based RTI method, aka NeuralRTI, a framework for pixel-based encoding and relighting of RTI data. In this method using a simple autoencoder architecture, we show that it is possible to obtain a highly compressed representation that better preserves the original information and provides increased quality of virtual images relighted from novel directions, particularly in the case of challenging glossy materials. Finally, in chapter 6, we present a method for the detection of crack on the surface of paintings from multi-light image acquisitions and that can be used as well on single images and conclude our presentation

    A Dictionary-based Approach for Estimating Shape and Spatially-Varying Reflectance

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    <p>We present a technique for estimating the shape and re- flectance of an object in terms of its surface normals and spatially-varying BRDF. We assume that multiple images of the object are obtained under fixed view-point and varying illumination, i.e, the setting of photometric stereo. Assuming that the BRDF at each pixel lies in the non-negative span of a known BRDF dictionary, we derive a per-pixel surface normal and BRDF estimation framework that requires neither iterative optimization techniques nor careful initialization, both of which are endemic to most state-ofthe-art techniques. We showcase the performance of our technique on a wide range of simulated and real scenes where we outperform competing methods</p
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