111,234 research outputs found
A semantic and language-based representation of an environmental scene
The modeling of a landscape environment is a cognitive activity that requires appropriate spatial representations. The research presented in this paper introduces a structural and semantic categorization of a landscape view based on panoramic photographs that act as a substitute of a given natural environment. Verbal descriptions of a landscape scene provide themodeling input of our approach. This structure-based model identifies the spatial, relational, and semantic constructs that emerge from these descriptions. Concepts in the environment are qualified according to a semantic classification, their proximity and direction to the observer, and the spatial relations that qualify them. The resulting model is represented in a way that constitutes a modeling support for the study of environmental scenes, and a contribution for further research oriented to the mapping of a verbal description onto a geographical information system-based representation
A Visibility and Spatial Constraint-Based Approach for Geopositioning
Over the past decade, automated systems dedicated to geopositioning have been the object of considerable development. Despite the success of these systems for many applications, they cannot be directly applied to qualitative descriptions of space. The research presented in this paper introduces a visibility and constraintbased approach whose objective is to locate an observer from the verbal description of his/her surroundings. The geopositioning process is formally supported by a constraint-satisfaction algorithm. Preliminary experiments are applied to the description of environmental scenes
Self-directedness, integration and higher cognition
In this paper I discuss connections between self-directedness, integration and higher cognition. I present a model of self-directedness as a basis for approaching higher cognition from a situated cognition perspective. According to this model increases in sensorimotor complexity create pressure for integrative higher order control and learning processes for acquiring information about the context in which action occurs. This generates complex articulated abstractive information processing, which forms the major basis for higher cognition. I present evidence that indicates that the same integrative characteristics found in lower cognitive process such as motor adaptation are present in a range of higher cognitive process, including conceptual learning. This account helps explain situated cognition phenomena in humans because the integrative processes by which the brain adapts to control interaction are relatively agnostic concerning the source of the structure participating in the process. Thus, from the perspective of the motor control system using a tool is not fundamentally different to simply controlling an arm
A Visibility and Spatial Constraint-Based Approach for Geopositioning
Over the past decade, automated systems dedicated to geopositioning have been the object of considerable development. Despite the success of these systems for many applications, they cannot be directly applied to qualitative descriptions of space. The research presented in this paper introduces a visibility and constraintbased approach whose objective is to locate an observer from the verbal description of his/her surroundings. The geopositioning process is formally supported by a constraint-satisfaction algorithm. Preliminary experiments are applied to the description of environmental scenes
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Recognition by directed attention to recursively partitioned images
A learning/recognition model (and instantiating program) is described which recursively combines the learning paradigms of conceptual clustering (Michalski, 1980) and learning-from-examples to resolve the ambiguities of real-world recognition. The model is based on neuropsychological and psychological evidence that the visual system is analytic, hierarchical, and composed of a parallel/serial dichotomy (many, see conclusions by Crick, 1984). Emulating the experimental evidence, parallel processes in the model decompose the image into components and cluster the constituents in much the same way as the image processing technique known as moment analysis (Alt, 1962). Serial, attentive mechanisms then reassemble the decompositions by investigating spatial relationships between components. The use of attentive mechanisms extends the moment analysis technique to handle alterations in structure and solves the contention problem created by combining the two learning paradigms. The contention results from a disagreement between the teacher and the model on what constitutes the salient features at the highest level of the symbol. There are four cases ZBT must handle, two of which result from the disagreement with the teacher. The parallel/serial dichotomy represents a vertical/horizontal tradeoff between the invariant and variant features of a domain. The resultant learned hierarchy allows ZBT to recognize structural differences while avoiding problems of exponential growth
Stone tools and the linguistic capabilities of earlier hominids
The evolution of human manipulative abilities may be clearly linked to the evolution of speech motor control Both creativity and complexity in vocal and manipulative gestures may be closely linked to a single dimension of brain evolution — the evolution of absolute brain size. Inferring the linguistic capabilities of earlier hominids from their lithic artefacts, however, required us to take account of domain-specific constraints on manipulative skill In this article we report on a pilot flint-knapping experiment designed to identify such constraints ‘in action’
Geospatial Narratives and their Spatio-Temporal Dynamics: Commonsense Reasoning for High-level Analyses in Geographic Information Systems
The modelling, analysis, and visualisation of dynamic geospatial phenomena
has been identified as a key developmental challenge for next-generation
Geographic Information Systems (GIS). In this context, the envisaged
paradigmatic extensions to contemporary foundational GIS technology raises
fundamental questions concerning the ontological, formal representational, and
(analytical) computational methods that would underlie their spatial
information theoretic underpinnings.
We present the conceptual overview and architecture for the development of
high-level semantic and qualitative analytical capabilities for dynamic
geospatial domains. Building on formal methods in the areas of commonsense
reasoning, qualitative reasoning, spatial and temporal representation and
reasoning, reasoning about actions and change, and computational models of
narrative, we identify concrete theoretical and practical challenges that
accrue in the context of formal reasoning about `space, events, actions, and
change'. With this as a basis, and within the backdrop of an illustrated
scenario involving the spatio-temporal dynamics of urban narratives, we address
specific problems and solutions techniques chiefly involving `qualitative
abstraction', `data integration and spatial consistency', and `practical
geospatial abduction'. From a broad topical viewpoint, we propose that
next-generation dynamic GIS technology demands a transdisciplinary scientific
perspective that brings together Geography, Artificial Intelligence, and
Cognitive Science.
Keywords: artificial intelligence; cognitive systems; human-computer
interaction; geographic information systems; spatio-temporal dynamics;
computational models of narrative; geospatial analysis; geospatial modelling;
ontology; qualitative spatial modelling and reasoning; spatial assistance
systemsComment: ISPRS International Journal of Geo-Information (ISSN 2220-9964);
Special Issue on: Geospatial Monitoring and Modelling of Environmental
Change}. IJGI. Editor: Duccio Rocchini. (pre-print of article in press
From surround to true 3-D
To progress from surround sound to true 3-D requires an updating of the psychoacoustical theories which underlie current technologies. This paper shows how J.J.Gibson’s ecological approach to perception can be applied to audio perception and used to derive 3-D audio technologies based on intelligent pattern recognition and active hypothesis testing. These technologies are suggested as methods which can be used to generate audio environments that are believable and can be explored
Perspectives on the Neuroscience of Cognition and Consciousness
The origin and current use of the concepts of computation, representation and information in Neuroscience are examined and conceptual flaws are identified which vitiate their usefulness for addressing problems of the neural basis of Cognition and Consciousness. In contrast, a convergence of views is presented to support the characterization of the Nervous System as a complex dynamical system operating in the metastable regime, and capable of evolving to configurations and transitions in phase space with potential relevance for Cognition and Consciousness
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