29,640 research outputs found
Gray Image extraction using Fuzzy Logic
Fuzzy systems concern fundamental methodology to represent and process
uncertainty and imprecision in the linguistic information. The fuzzy systems
that use fuzzy rules to represent the domain knowledge of the problem are known
as Fuzzy Rule Base Systems (FRBS). On the other hand image segmentation and
subsequent extraction from a noise-affected background, with the help of
various soft computing methods, are relatively new and quite popular due to
various reasons. These methods include various Artificial Neural Network (ANN)
models (primarily supervised in nature), Genetic Algorithm (GA) based
techniques, intensity histogram based methods etc. providing an extraction
solution working in unsupervised mode happens to be even more interesting
problem. Literature suggests that effort in this respect appears to be quite
rudimentary. In the present article, we propose a fuzzy rule guided novel
technique that is functional devoid of any external intervention during
execution. Experimental results suggest that this approach is an efficient one
in comparison to different other techniques extensively addressed in
literature. In order to justify the supremacy of performance of our proposed
technique in respect of its competitors, we take recourse to effective metrics
like Mean Squared Error (MSE), Mean Absolute Error (MAE), Peak Signal to Noise
Ratio (PSNR).Comment: 8 pages, 5 figures, Fuzzy Rule Base, Image Extraction, Fuzzy
Inference System (FIS), Membership Functions, Membership values,Image coding
and Processing, Soft Computing, Computer Vision Accepted and published in
IEEE. arXiv admin note: text overlap with arXiv:1206.363
Accurate video object tracking using a region-based particle filter
Usually, in particle filters applied to video tracking, a simple geometrical shape, typically an ellipse, is used in order to bound the object being tracked. Although it is a good tracker, it tends to a bad object representation, as most of the world objects are not simple geometrical shapes. A better way to represent the object is by using a region-based approach, such as the Region Based Particle Filter (RBPF). This method exploits a hierarchical region based representation associated with images to tackle both problems at the same time: tracking and video object segmentation. By means of RBPF the object segmentation is resolved with high accuracy, but new problems arise. The object representation is now based on image partitions instead of pixels. This means that the amount of possible combinations has now decreased, which is computationally good, but an error on the regions taken for the object representation leads to a higher estimation error than methods working at pixel level. On the other hand, if the level of regions detail in the partition is high, the estimation of the object turns to be very noisy, making it hard to accurately propagate the object segmentation. In this thesis we present new tools to the existing RBPF. These tools are focused on increasing the RBPF performance by means of guiding the particles towards a good solution while maintaining a particle filter approach. The concept of hierarchical flow is presented and exploited, a Bayesian estimation is used in order to assign probabilities of being object or background to each region, and the reduction, in an intelligent way, of the solution space , to increase the RBPF robustness while reducing computational effort. Also changes on the already proposed co-clustering in the RBPF approach are proposed. Finally, we present results on the recently presented DAVIS database. This database comprises 50 High Definition video sequences representing several challenging situations. By using this dataset, we compare the RBPF with other state-ofthe- art methods
Joint segmentation of color and depth data based on splitting and merging driven by surface fitting
This paper proposes a segmentation scheme based on the joint usage of color and depth data together with a 3D surface estimation scheme. Firstly a set of multi-dimensional vectors is built from color, geometry and surface orientation information. Normalized cuts spectral clustering is then applied in order to recursively segment the scene in two parts thus obtaining an over-segmentation. This procedure is followed by a recursive merging stage where close segments belonging to the same object are joined together. At each step of both procedures a NURBS model is fitted on the computed segments and the accuracy of the fitting is used as a measure of the plausibility that a segment represents a single surface or object. By comparing the accuracy to the one at the previous step, it is possible to determine if each splitting or merging operation leads to a better scene representation and consequently whether to perform it or not. Experimental results show how the proposed method provides an accurate and reliable segmentation
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