34,503 research outputs found
An Indoor Navigation System Using a Sensor Fusion Scheme on Android Platform
With the development of wireless communication networks, smart phones have become a necessity for people’s daily lives, and they meet not only the needs of basic functions for users such as sending a message or making a phone call, but also the users’ demands for entertainment, surfing the Internet and socializing. Navigation functions have been commonly utilized, however the navigation function is often based on GPS (Global Positioning System) in outdoor environments, whereas a number of applications need to navigate indoors. This paper presents a system to achieve high accurate indoor navigation based on Android platform. To do this, we design a sensor fusion scheme for our system. We divide the system into three main modules: distance measurement module, orientation detection module and position update module. We use an efficient way to estimate the stride length and use step sensor to count steps in distance measurement module. For orientation detection module, in order to get the optimal result of orientation, we then introduce Kalman filter to de-noise the data collected from different sensors. In the last module, we combine the data from the previous modules and calculate the current location. Results of experiments show that our system works well and has high accuracy in indoor situations
RF Localization in Indoor Environment
In this paper indoor localization system based on the RF power measurements of the Received Signal Strength (RSS) in WLAN environment is presented. Today, the most viable solution for localization is the RSS fingerprinting based approach, where in order to establish a relationship between RSS values and location, different machine learning approaches are used. The advantage of this approach based on WLAN technology is that it does not need new infrastructure (it reuses already and widely deployed equipment), and the RSS measurement is part of the normal operating mode of wireless equipment. We derive the Cramer-Rao Lower Bound (CRLB) of localization accuracy for RSS measurements. In analysis of the bound we give insight in localization performance and deployment issues of a localization system, which could help designing an efficient localization system. To compare different machine learning approaches we developed a localization system based on an artificial neural network, k-nearest neighbors, probabilistic method based on the Gaussian kernel and the histogram method. We tested the developed system in real world WLAN indoor environment, where realistic RSS measurements were collected. Experimental comparison of the results has been investigated and average location estimation error of around 2 meters was obtained
Performance Evaluation of Mobile U-Navigation based on GPS/WLAN Hybridization
This paper present our mobile u-navigation system. This approach utilizes
hybridization of wireless local area network and Global Positioning System
internal sensor which to receive signal strength from access point and the same
time retrieve Global Navigation System Satellite signal. This positioning
information will be switched based on type of environment in order to ensure
the ubiquity of positioning system. Finally we present our results to
illustrate the performance of the localization system for an indoor/ outdoor
environment set-up.Comment: Journal of Convergence Information Technology(JCIT
Navigating MazeMap: indoor human mobility, spatio-logical ties and future potential
Global navigation systems and location-based services have found their way
into our daily lives. Recently, indoor positioning techniques have also been
proposed, and there are several live or trial systems already operating. In
this paper, we present insights from MazeMap, the first live indoor/outdoor
positioning and navigation system deployed at a large university campus in
Norway. Our main contribution is a measurement case study; we show the spatial
and temporal distribution of MazeMap geo-location and wayfinding requests,
construct the aggregated human mobility map of the campus and find strong
logical ties between different locations. On one hand, our findings are
specific to the venue; on the other hand, the nature of available data and
insights coupled with our discussion on potential usage scenarios for indoor
positioning and location-based services predict a successful future for these
systems and applications.Comment: 6 pages, accepted at PerMoby Workshop at IEEE PerCom 201
Position Estimation of Robotic Mobile Nodes in Wireless Testbed using GENI
We present a low complexity experimental RF-based indoor localization system
based on the collection and processing of WiFi RSSI signals and processing
using a RSS-based multi-lateration algorithm to determine a robotic mobile
node's location. We use a real indoor wireless testbed called w-iLab.t that is
deployed in Zwijnaarde, Ghent, Belgium. One of the unique attributes of this
testbed is that it provides tools and interfaces using Global Environment for
Network Innovations (GENI) project to easily create reproducible wireless
network experiments in a controlled environment. We provide a low complexity
algorithm to estimate the location of the mobile robots in the indoor
environment. In addition, we provide a comparison between some of our collected
measurements with their corresponding location estimation and the actual robot
location. The comparison shows an accuracy between 0.65 and 5 meters.Comment: (c) 2016 IEEE. Personal use of this material is permitted. Permission
from IEEE must be obtained for all other uses, in any current or future
media, including reprinting/republishing this material for advertising or
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redistribution to servers or lists, or reuse of any copyrighted component of
this work in other work
Smart Geographic object: Toward a new understanding of GIS Technology in Ubiquitous Computing
One of the fundamental aspects of ubiquitous computing is the instrumentation
of the real world by smart devices. This instrumentation constitutes an
opportunity to rethink the interactions between human beings and their
environment on the one hand, and between the components of this environment on
the other. In this paper we discuss what this understanding of ubiquitous
computing can bring to geographic science and particularly to GIS technology.
Our main idea is the instrumentation of the geographic environment through the
instrumentation of geographic objects composing it. And then investigate how
this instrumentation can meet the current limitations of GIS technology, and
offers a new stage of rapprochement between the earth and its abstraction. As
result, the current research work proposes a new concept we named Smart
Geographic Object SGO. The latter is a convergence point between the smart
objects and geographic objects, two concepts appertaining respectively to
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