7 research outputs found

    A vision-based approach for human hand tracking and gesture recognition.

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    Hand gesture interface has been becoming an active topic of human-computer interaction (HCI). The utilization of hand gestures in human-computer interface enables human operators to interact with computer environments in a natural and intuitive manner. In particular, bare hand interpretation technique frees users from cumbersome, but typically required devices in communication with computers, thus offering the ease and naturalness in HCI. Meanwhile, virtual assembly (VA) applies virtual reality (VR) techniques in mechanical assembly. It constructs computer tools to help product engineers planning, evaluating, optimizing, and verifying the assembly of mechanical systems without the need of physical objects. However, traditional devices such as keyboards and mice are no longer adequate due to their inefficiency in handling three-dimensional (3D) tasks. Special VR devices, such as data gloves, have been mandatory in VA. This thesis proposes a novel gesture-based interface for the application of VA. It develops a hybrid approach to incorporate an appearance-based hand localization technique with a skin tone filter in support of gesture recognition and hand tracking in the 3D space. With this interface, bare hands become a convenient substitution of special VR devices. Experiment results demonstrate the flexibility and robustness introduced by the proposed method to HCI.Dept. of Computer Science. Paper copy at Leddy Library: Theses & Major Papers - Basement, West Bldg. / Call Number: Thesis2004 .L8. Source: Masters Abstracts International, Volume: 43-03, page: 0883. Adviser: Xiaobu Yuan. Thesis (M.Sc.)--University of Windsor (Canada), 2004

    Integrated input modeling and memory management for image processing applications

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    Image processing applications often demand powerful calculations and real-time performance with low power and energy consumption. Programmable hardware provides inherent parallelism and flexibility making it a good implementation choice for this application domain. In this work we introduce a new modeling technique combining Cyclo-Static Dataflow (CSDF) base model semantics and Homogeneous Parameterized Dataflow (HPDF) meta-modeling framework, which exposes more levels of parallelism than previous models and can be used to reduce buffer sizes. We model two different applications and show how we can achieve efficient scheduling and memory organization, which is crucial for this application domain, since large amounts of data are processed, and storing intermediate results usually requires the use of off-chip resources, causing slower data access and higher power consumption. We also designed a reusable wishbone compliant memory controller module that can be used to access the Xilinx Multimedia Board’s memory chips using single accesses or burst mode

    INTEGRATED INPUT MODELING AND MEMORY MANAGEMENT FOR IMAGE PROCESSING APPLICATIONS

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    Image processing applications often demand powerful calculations and real-time performance with low power and energy consumption. Programmable hardware provides inherent parallelism and flexibility making it a good implementation choice for this application domain. In this work we introduce a new modeling technique combining Cyclo-Static Dataflow (CSDF) base model semantics and Homogeneous Parameterized Dataflow (HPDF) meta-modeling framework, which exposes more levels of parallelism than previous models and can be used to reduce buffer sizes. We model two different applications and show how we can achieve efficient scheduling and memory organization, which is crucial for this application domain, since large amounts of data are processed, and storing intermediate results usually requires the use of off-chip resources, causing slower data access and higher power consumption. We also designed a reusable wishbone compliant memory controller module that can be used to access the Xilinx Multimedia Board's memory chips using single accesses or burst mode

    Algoritmos de Identificación de piel humana y su relación con los sistemas de color : Su aplicación a la segmentación de piel basada en píxeles

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    El objetivo principal de este trabajo se centra en determinar cuál es el modelo de representación de color más conveniente para realizar segmentación por píxeles en imágenes de piel humana. Para encontrar una respuesta al objetivo planteado se realiza un estudio comparativo de mas de 30 publicaciones en este área de aplicación. En este documento se hace particular hincapié en la realización de un relevamiento lo más amplio posible de manera de incluir publicaciones diversas con la mayor cantidad de modelos de representación de color y algoritmos de segmentación. Se describen y estudian en profundidad los sistemas de representación de color, se realiza un análisis de la distribución de la piel en cada uno de éstos sistemas, se incluye una revisión y análisis de más de treinta artículos publicados y se documentan los juegos de datos utilizados en los experimentos de los artículos. Esta información es de fundamental importancia para replicar y complementar los resultados obtenidos por los autores de los trabajos estudiados para realizar futuros experimentos.Facultad de Informátic
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