34 research outputs found

    Design and Experimental Validation of a Software-Defined Radio Access Network Testbed with Slicing Support

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    Network slicing is a fundamental feature of 5G systems to partition a single network into a number of segregated logical networks, each optimized for a particular type of service, or dedicated to a particular customer or application. The realization of network slicing is particularly challenging in the Radio Access Network (RAN) part, where multiple slices can be multiplexed over the same radio channel and Radio Resource Management (RRM) functions shall be used to split the cell radio resources and achieve the expected behaviour per slice. In this context, this paper describes the key design and implementation aspects of a Software-Defined RAN (SD-RAN) experimental testbed with slicing support. The testbed has been designed consistently with the slicing capabilities and related management framework established by 3GPP in Release 15. The testbed is used to demonstrate the provisioning of RAN slices (e.g. preparation, commissioning and activation phases) and the operation of the implemented RRM functionality for slice-aware admission control and scheduling

    On the Rollout of Network Slicing in Carrier Networks: A Technology Radar

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    Network slicing is a powerful paradigm for network operators to support use cases with widely diverse requirements atop a common infrastructure. As 5G standards are completed, and commercial solutions mature, operators need to start thinking about how to integrate network slicing capabilities in their assets, so that customer-facing solutions can be made available in their portfolio. This integration is, however, not an easy task, due to the heterogeneity of assets that typically exist in carrier networks. In this regard, 5G commercial networks may consist of a number of domains, each with a different technological pace, and built out of products from multiple vendors, including legacy network devices and functions. These multi-technology, multi-vendor and brownfield features constitute a challenge for the operator, which is required to deploy and operate slices across all these domains in order to satisfy the end-to-end nature of the services hosted by these slices. In this context, the only realistic option for operators is to introduce slicing capabilities progressively, following a phased approach in their roll-out. The purpose of this paper is to precisely help designing this kind of plan, by means of a technology radar. The radar identifies a set of solutions enabling network slicing on the individual domains, and classifies these solutions into four rings, each corresponding to a different timeline: (i) as-is ring, covering today’s slicing solutions; (ii) deploy ring, corresponding to solutions available in the short term; (iii) test ring, considering medium-term solutions; and (iv) explore ring, with solutions expected in the long run. This classification is done based on the technical availability of the solutions, together with the foreseen market demands. The value of this radar lies in its ability to provide a complete view of the slicing landscape with one single snapshot, by linking solutions to information that operators may use for decision making in their individual go-to-market strategies.H2020 European Projects 5G-VINNI (grant agreement No. 815279) and 5G-CLARITY (grant agreement No. 871428)Spanish national project TRUE-5G (PID2019-108713RB-C53

    5G-PPP Software Network Working Group:Network Applications: Opening up 5G and beyond networks 5G-PPP projects analysis, Version 2

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    It is expected that the communication fabric and the way network services are consumed will evolve towards 6G, building on and extending capabilities of 5G and Beyond networks. Service APIs, Operation APIs, Network APIs are different aspects of the network exposure, which provides the communication service providers a way to monetize the network capabilities. Allowing the developer community to use network capabilities via APIs is an emerging area for network monetization. Thus, it is important that network exposure caters for the needs of developers serving different markets, e.g., different vertical industry segments. The concept of “Network Applications” is introduced following this idea. It is defined as a set of services that provides certain functionalities to verticals and their associated use cases. The Network Applications is more than the introduction of new vertical applications that have interaction capabilities. It refers to the need for a separate middleware layer to simplify the implementation and deployment of vertical systems on a large scale. Specifically, third parties or network operators can contribute to Network Applications, depending on the level of interaction and trust. In practice, a Network Application uses the exposed APIs from the network and can either be integrated with (part of) a vertical application or expose its APIs (e.g., service APIs) for further consumption by vertical applications. This paper builds on the findings of the white paper released in 2022. It targets to go into details about the implementations of the two major Network Applications class: “aaS” and hybrid models. It introduces the Network Applications marketplace and put the light on technological solution like CAMARA project, as part of the standard landscape. <br/

    Multi-domain solutions for the deployment of private 5G networks

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    Private 5G networks have become a popular choice of various vertical industries to build dedicated and secure wireless networks in industry environments to deploy their services with enhanced service flexibility and device connectivity to foster industry digitalization. This article proposes multiple multi-domain solutions to deploy private 5G networks for vertical industries across their local premises and interconnecting them with the public networks. Such scenarios open up a new market segment for various stakeholders, and break the current operators' business and service provisioning models. This, in turn, demands new interactions among the different stakeholders across their administrative domains. To this aim, three distinct levels of multi-domain solutions for deploying vertical's 5G private networks are proposed in this work, which can support interactions at different layers among various stakeholders, allowing for distinct levels of service exposure and control. Building on a set of industry verticals (comprising Industry 4.0, Transportation and Energy), different deployment models are analyzed and the proposed multi-domain solutions are applied. These solutions are implemented and validated through two proof-of-concept prototypes integrating a 5G private network platform (5Growth platform) with public ones. These solutions are being implemented in three vertical pilots conducted with real industry verticals. The obtained results demonstrated the feasibility of the proposed multi-domain solutions applied at the three layers of the system enabling various levels of interactions among the different stakeholders. The achieved end-to-end service instantiation time across multiple domains is in the range of minutes, where the delay impact caused by the resultant multi-domain interactions is considerably low. The proposed multi-domain approaches offer generic solutions and standard interfaces to support the different private network deployment models.This work was supported in part by the European Commission (EC) H2020 5GPPP 5Growth Project under Grant 856709, and in part by the H2020 5G European Validation platform for Extensive trials (5G EVE) Project under Grant 815074

    On the automation of RAN slicing provisioning: solution framework and applicability examples

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    Network slicing is a fundamental feature of 5G systems that allows the partitioning of a single network into a number of segregated logical networks, each optimized for a particular type of service, or dedicated to a particular customer or application. While support for network slicing (e.g. identifiers, functions, signalling) is already defined in the latest 3GPP Release 15 specifications, solutions for efficient automated management of network slicing (e.g. automatic provisioning of slices) are still at a much more incipient stage, especially for what concerns the next-generation Radio Access Network (NG-RAN). In this context, and consistently with the new service-based management architecture defined by 3GPP for 5G systems, this paper presents a functional framework for the management of network slicing in a NG-RAN infrastructure, delineating the interfaces and information models necessary to support the dynamic and automatic deployment of RAN slices. A discussion on the complexity of such automation follows together with an illustrative description of the applicability of the overall framework and information models in the context of a neutral host provider scenario that offers RAN slices to third party service providers.Peer ReviewedPostprint (published version

    Private 5G and its Suitability for Industrial Networking

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    5G was and is still surrounded by many promises and buzzwords, such as the famous 1 ms, real-time, and Ultra-Reliable and Low-Latency Communications (URLLC). This was partly intended to get the attention of vertical industries to become new customers for mobile networks, which shall be deployed in their factories. With the allowance of federal agencies, companies deployed their own private 5G networks to test new use cases enabled by 5G. But what has been missing, apart from all the marketing, is the knowledge of what 5G can really do? Private 5G networks are envisioned to enable new use cases with strict latency requirements, such as robot control. This work has examined in great detail the capabilities of the current 5G Release 15 as private network, and in particular its suitability with regard to time-critical communications. For that, a testbed was designed to measure One-Way Delays (OWDs) and Round-Trip Times (RTTs) with high accuracy. The measurements were conducted in 5G Non-Standalone (NSA) and Standalone (SA) net-works and are the first published results. The evaluation revealed results that were not obvious or identified by previous work. For example, a strong impact of the packet rate on the resulting OWD and RTT was found. It was also found that typically 95% of the SA downlink end-to-end packet delays are in the range of 4 ms to 10 ms, indicating a fairly wide spread of packet delays, with the Inter-Packet Delay Variation (IPDV) between consecutive packets distributed in the millisecond range. Surprisingly, it also seems to matter for the RTT from which direction, i.e. Downlink (DL) or Uplink (UL), a round-trip communication was initiated. Another important factor plays especially the Inter-Arrival Time (IAT) of packets on the RTT distribution. These examples from the results found demonstrate the need to critically examine 5G and any successors in terms of their real-time capabilities. In addition to the end-to-end OWD and RTT, the delays caused by 4G and 5G Core processing has been investigated as well. Current state-of-the-art 4G and 5G Core implementations exhibit long-tailed delay distributions. To overcome such limitations, modern packet processing have been evaluated in terms of their respective tail-latency. The hardware-based solution was able to process packets with deterministic delay, but the software-based solutions also achieved soft real-time results. These results allow the selection of the right technology for use cases depending on their tail-latency requirements. In summary, many insights into the suitability of 5G for time-critical communications were gained from the study of the current 5G Release 15. The measurement framework, analysis methods, and results will inform the further development and refinement of private 5G campus networks for industrial use cases

    5G-PPP Technology Board:Delivery of 5G Services Indoors - the wireless wire challenge and solutions

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    The 5G Public Private Partnership (5G PPP) has focused its research and innovation activities mainly on outdoor use cases and supporting the user and its applications while on the move. However, many use cases inherently apply in indoor environments whereas their requirements are not always properly reflected by the requirements eminent for outdoor applications. The best example for indoor applications can be found is the Industry 4.0 vertical, in which most described use cases are occurring in a manufacturing hall. Other environments exhibit similar characteristics such as commercial spaces in offices, shopping malls and commercial buildings. We can find further similar environments in the media &amp; entertainment sector, culture sector with museums and the transportation sector with metro tunnels. Finally in the residential space we can observe a strong trend for wireless connectivity of appliances and devices in the home. Some of these spaces are exhibiting very high requirements among others in terms of device density, high-accuracy localisation, reliability, latency, time sensitivity, coverage and service continuity. The delivery of 5G services to these spaces has to consider the specificities of the indoor environments, in which the radio propagation characteristics are different and in the case of deep indoor scenarios, external radio signals cannot penetrate building construction materials. Furthermore, these spaces are usually “polluted” by existing wireless technologies, causing a multitude of interreference issues with 5G radio technologies. Nevertheless, there exist cases in which the co-existence of 5G new radio and other radio technologies may be sensible, such as for offloading local traffic. In any case the deployment of networks indoors is advised to consider and be planned along existing infrastructure, like powerlines and available shafts for other utilities. Finally indoor environments expose administrative cross-domain issues, and in some cases so called non-public networks, foreseen by 3GPP, could be an attractive deployment model for the owner/tenant of a private space and for the mobile network operators serving the area. Technology-wise there exist a number of solutions for indoor RAN deployment, ranging from small cell architectures, optical wireless/visual light communication, and THz communication utilising reconfigurable intelligent surfaces. For service delivery the concept of multi-access edge computing is well tailored to host virtual network functions needed in the indoor environment, including but not limited to functions supporting localisation, security, load balancing, video optimisation and multi-source streaming. Measurements of key performance indicators in indoor environments indicate that with proper planning and consideration of the environment characteristics, available solutions can deliver on the expectations. Measurements have been conducted regarding throughput and reliability in the mmWave and optical wireless communication cases, electric and magnetic field measurements, round trip latency measurements, as well as high-accuracy positioning in laboratory environment. Overall, the results so far are encouraging and indicate that 5G and beyond networks must advance further in order to meet the demands of future emerging intelligent automation systems in the next 10 years. Highly advanced industrial environments present challenges for 5G specifications, spanning congestion, interference, security and safety concerns, high power consumption, restricted propagation and poor location accuracy within the radio and core backbone communication networks for the massive IoT use cases, especially inside buildings. 6G and beyond 5G deployments for industrial networks will be increasingly denser, heterogeneous and dynamic, posing stricter performance requirements on the network. The large volume of data generated by future connected devices will put a strain on networks. It is therefore fundamental to discriminate the value of information to maximize the utility for the end users with limited network resources

    Optimal Resource Allocation with Delay Guarantees for Network Slicing in Disaggregated RAN

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    In this article, we propose a novel formulation for the resource allocation problem of a sliced and disaggregated Radio Access Network (RAN) and its transport network. Our proposal assures an end-to-end delay bound for the Ultra-Reliable and Low-Latency Communication (URLLC) use case while jointly considering the number of admitted users, the transmission rate allocation per slice, the functional split of RAN nodes and the routing paths in the transport network. We use deterministic network calculus theory to calculate delay along the transport network connecting disaggregated RANs deploying network functions at the Radio Unit (RU), Distributed Unit (DU), and Central Unit (CU) nodes. The maximum end-to-end delay is a constraint in the optimization-based formulation that aims to maximize Mobile Network Operator (MNO) profit, considering a cash flow analysis to model revenue and operational costs using data from one of the world's leading MNOs. The optimization model leverages a Flexible Functional Split (FFS) approach to provide a new degree of freedom to the resource allocation strategy. Simulation results reveal that, due to its non-linear nature, there is no trivial solution to the proposed optimization problem formulation. Our proposal guarantees a maximum delay for URLLC services while satisfying minimal bandwidth requirements for enhanced Mobile BroadBand (eMBB) services and maximizing the MNO's profit.Comment: 21 pages, 10 figures. For the associated GitHub repository, see https://github.com/LABORA-INF-UFG/paper-FGKCJ-202

    Network-driven handover in 5G

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    Currently, users’ expectations regarding technological performance are constantly increasing. An example of this is the growing consumption of multimedia content via the Internet. Multimedia applications with a variable number of users/requests have variable demand over time that may expose the limitation of the network channels. This may cause a problem of demand mobility generated by the service/application. Each generation of mobile networks has specific handover processes, which in the case of 4G can be controlled according to the applications requirements, with the possibility of multiconnectivity. This process was massified in 5G. The main contribution of this dissertation is the development and analysis of decision models for controlling the video streaming and user association to a BS in the network architecture. The scenario considered refers to a football stadium with multiple points of view – video streams – that each spectator can request to view on their cell phone or tablet. The developed simulator models the stadium scenario using a combination of services, which occur on the 5G network. Vertical handover generated by the network is used,aidedbynetworkslicing. Thenetworkslicingactsinthepartofthebandwidthdivision between the different antennas and allows the throughput of the different broadcast (FeMBMS)channelsto becontrolledbytheservice -theradionetworkcapacitylimitsthe throughput. The results obtained in a case of 80000 spectators who select different beams over time, considering8basestations(BS),showthatthequalityofexperienceishighonlywhenthe handover and the control of beam diffusion by BS are managed according to the application requirements. The network recovers from huge peaks by handling as many requests at once as possible. Instead of the user only getting the steam in a good quality or not getting it at all, the network performs a best-effort solution of downgrading the quality of multicasting in order to expend less resources with the same quantity of requests. The network state is taken into consideration. Although there are load peaks on the network, it is never congested.Atualmente, as expectativas dos utilizadores em relação à capacidade tecnológica não param de aumentar. Exemplo disso é o crescente consumo de conteúdo multimédia através da Internet. Aplicações multimédia com número variável de utilizadores e pedidos têm um fluxo de serviço variável ao longo do tempo. Esta variância pode expor a limitação de canais de rede, que consequentemente pode causar um problema de mobilidade gerado pelo serviço/aplicação. Cada geração de redes móveis possui processos de handover de utilizadores específicos, que no caso da geração 4G passou a ser controlado em função das aplicações, com a possibilidade de multiconectividade. Este processo foi massificado no 5G. A principal contribuição desta dissertação é o desenvolvimento e análise de modelos de decisão para controlar a difusão de vídeo e a associação de utilizadores à rede rádio na arquitetura da rede. O cenário considerado reflete um estádio de futebol com vários pontos de vista - diferentes feixes de vídeo - que cada espectador pode solicitar e visualizar no seu telemóvel ou tablet. O simulador desenvolvido modela o cenário do estádio usando uma combinação de serviços, que ocorrem na rede 5G. É usado handover vertical gerado pela rede auxiliado por network slicing que atua na parte da divisão da largura de banda entre as diferentes antenas e permite que a taxa de débito dos diferentes canais de difusão (FeMBMS) seja controlada pelo serviço - a capacidade da rede rádio limita a taxa de transferência. Os resultados obtidos no caso de 80000 espectadores que selecionam diferentes feixes ao longo do tempo, considerando 8 estações base (BS), mostram que a qualidade de experiência somente é elevada quando o handover e o controlo da difusão de feixes pelas BS são geridos de acordo com os requisitos da aplicação. A rede recupera a estabilidade após enormes picos de transferência gerindo os seus recursos. Em vez do utilizador ser prejudicado na totalidade quando a rede não tem recursos e ser privado de obter serviço, é utilizado um processo alternativo em que a rede diminui a qualidade de multicasting, gastando menos recursos com a mesma quantidade de pedidos. O estado da rede é sempre tido em consideração - embora hajam picos de carga na rede, esta nunca fica congestionada

    5G Network Slicing using SDN and NFV: A Survey of Taxonomy, Architectures and Future Challenges

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    In this paper, we provide a comprehensive review and updated solutions related to 5G network slicing using SDN and NFV. Firstly, we present 5G service quality and business requirements followed by a description of 5G network softwarization and slicing paradigms including essential concepts, history and different use cases. Secondly, we provide a tutorial of 5G network slicing technology enablers including SDN, NFV, MEC, cloud/Fog computing, network hypervisors, virtual machines & containers. Thidly, we comprehensively survey different industrial initiatives and projects that are pushing forward the adoption of SDN and NFV in accelerating 5G network slicing. A comparison of various 5G architectural approaches in terms of practical implementations, technology adoptions and deployment strategies is presented. Moreover, we provide a discussion on various open source orchestrators and proof of concepts representing industrial contribution. The work also investigates the standardization efforts in 5G networks regarding network slicing and softwarization. Additionally, the article presents the management and orchestration of network slices in a single domain followed by a comprehensive survey of management and orchestration approaches in 5G network slicing across multiple domains while supporting multiple tenants. Furthermore, we highlight the future challenges and research directions regarding network softwarization and slicing using SDN and NFV in 5G networks.Comment: 40 Pages, 22 figures, published in computer networks (Open Access
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