1,813 research outputs found

    Plane extraction for indoor place recognition

    Get PDF
    In this paper, we present an image based plane extraction method well suited for real-time operations. Our approach exploits the assumption that the surrounding scene is mainly composed by planes disposed in known directions. Planes are detected from a single image exploiting a voting scheme that takes into account the vanishing lines. Then, candidate planes are validated and merged using a region grow- ing based approach to detect in real-time planes inside an unknown in- door environment. Using the related plane homographies is possible to remove the perspective distortion, enabling standard place recognition algorithms to work in an invariant point of view setup. Quantitative Ex- periments performed with real world images show the effectiveness of our approach compared with a very popular method

    Sensors, SLAM and Long-term Autonomy: A Review

    Get PDF
    Simultaneous Localization and Mapping, commonly known as SLAM, has been an active research area in the field of Robotics over the past three decades. For solving the SLAM problem, every robot is equipped with either a single sensor or a combination of similar/different sensors. This paper attempts to review, discuss, evaluate and compare these sensors. Keeping an eye on future, this paper also assesses the characteristics of these sensors against factors critical to the long-term autonomy challenge

    3D modeling of indoor environments by a mobile platform with a laser scanner and panoramic camera

    Get PDF
    One major challenge of 3DTV is content acquisition. Here, we present a method to acquire a realistic, visually convincing D model of indoor environments based on a mobile platform that is equipped with a laser range scanner and a panoramic camera. The data of the 2D laser scans are used to solve the simultaneous lo- calization and mapping problem and to extract walls. Textures for walls and floor are built from the images of a calibrated panoramic camera. Multiresolution blending is used to hide seams in the gen- erated textures. The scene is further enriched by 3D-geometry cal- culated from a graph cut stereo technique. We present experimental results from a moderately large real environment.

    Three Dimensional Measurement Using Fisheye Stereo Vision

    Get PDF

    An adaptive spherical view representation for navigation in changing environments

    Get PDF
    Real-world environments such as houses and offices change over time, meaning that a mobile robot’s map will become out of date. In previous work we introduced a method to update the reference views in a topological map so that a mobile robot could continue to localize itself in a changing environment using omni-directional vision. In this work we extend this longterm updating mechanism to incorporate a spherical metric representation of the observed visual features for each node in the topological map. Using multi-view geometry we are then able to estimate the heading of the robot, in order to enable navigation between the nodes of the map, and to simultaneously adapt the spherical view representation in response to environmental changes. The results demonstrate the persistent performance of the proposed system in a long-term experiment

    Fusion of aerial images and sensor data from a ground vehicle for improved semantic mapping

    Get PDF
    This work investigates the use of semantic information to link ground level occupancy maps and aerial images. A ground level semantic map, which shows open ground and indicates the probability of cells being occupied by walls of buildings, is obtained by a mobile robot equipped with an omnidirectional camera, GPS and a laser range finder. This semantic information is used for local and global segmentation of an aerial image. The result is a map where the semantic information has been extended beyond the range of the robot sensors and predicts where the mobile robot can find buildings and potentially driveable ground
    corecore