65 research outputs found

    GONE FOR BETTER OR FOR WORSE? EXPLORING THE DUAL NATURE OF EPHEMERALITY ON SOCIAL MEDIA PLATFORMS

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    The implementation of functionalities inspired by ephemerality represents a new and promising direction for social media platform providers to ensure active user participation. Social media platforms that already rely on ephemerality show increased activity rates. However, ephemerality represents a whole new principle in the social media context; and its impact on user perceptions and behaviours has hardly been explored. Building on an exploratory research approach, we seek to develop an in-depth understanding of how and why perceived ephemerality affects user behaviour. Based on 37 interviews with users of ephemerality-based platforms and drawing on a thematic analysis, we depict the promising nature of ephemerality by revealing its positive impact on user behaviour, such as an increase in users’ willingness to share information. We found that users’ control perceptions help to explain this positive relationship. However, and contrary to existing knowledge, we found that, in specific conditions, perceived ephemerality can negatively affect user behaviour. This adverse effect can be explained by users’ loss perceptions as an underlying cognitive mechanism. From a practical perspective, our findings highlight the need to keep the delicate balance of potential upsides and downsides of ephemerality when implementing functionalities

    Contributions to sustainable urban transport : decision support for alternative mobility and logistics concepts

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    Increasing transport activities in cities are a substantial driver for congestion and pollution, influencing urban populations’ health and quality of life. These effects are consequences of ongoing urbanization in combination with rising individual demand for mobility, goods, and services. With the goal of increased environmental sustainability in urban areas, city authorities and politics aim for reduced traffic and minimized transport emissions. To support more efficient and sustainable urban transport, this cumulative dissertation focuses on alternative transport concepts. For this purpose, scientific methods and models of the interdisciplinary information systems domain combined with elements of operations research, transportation, and logistics are developed and investigated in multiple research contributions. Different transport concepts are examined in terms of optimization and acceptance to provide decision support for relevant stakeholders. In more detail, the overarching topic of urban transport in this dissertation is divided into the complexes urban mobility (part A) in terms of passenger transport and urban logistics (part B) with a focus on the delivery of goods and services. Within part A, approaches to carsharing optimization are presented at various planning levels. Furthermore, the user acceptance of ridepooling is investigated. Part B outlines several optimization models for alternative urban parcel and e-grocery delivery concepts by proposing different network structures and transport vehicles. Conducted surveys on intentional use of urban logistics concepts give valuable hints to providers and decision makers. The introduced approaches with their corresponding results provide target-oriented support to facilitate decision making based on quantitative data. Due to the continuous growth of urban transport, the relevance of decision support in this regard, but also the understanding of the key drivers for people to use certain services will further increase in the future. By providing decision support for urban mobility as well as urban logistics concepts, this dissertation contributes to enhanced economic, social, and environmental sustainability in urban areas

    An Empirical Investigation of Culture’s Influence in Online Service Ratings: From the Perspective of Uncertainty Avoidance

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    In order to figure out the influence of consumers’ cultural background on their online review generation behavior, this study aims to investigate how consumers’ uncertainty avoidance values influence their online ratings. Utilizing data collected from a major travel review website, TripAdvisor, we find a negative relationship between uncertainty avoidance degree and online review rating. Consumers’ travel type and hotel star are found to have a moderating effect between consumers’ uncertainty avoidance and their online ratings. Moreover, the negative effect of uncertainty avoidance value on review rating is weaker for consumers on business travel, and this effect also decreases for upscale hotels. The results are further confirmed by a robustness check using another method. From a theoretical perspective, our study enriches existing literature dealing with online reviews. From a practical perspective, our research findings provide helpful insights to hotel practitioners

    To Drive or not to Drive - A Critical Review regarding the Acceptance of Autonomous Vehicles

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    With the advent of autonomous vehicles (AVs), research has put much effort in investigating the factors relevant for the acceptance of this new technology. In order to identify, critically assess, and combine extant findings, we performed a structured literature review regarding the acceptance of self-driving vehicles. Results of this review spanning 58 articles include (1) a comprehensive AV acceptance framework outlining significant factors across three areas: individual characteristics, vehicle characteristics and policy/society. We also (2) analyze the operationalization of relevant constructs and items in the identified studies as they strongly diverge in extant literature. This new level of detail helps researchers and practitioners to pervade and compare the AV acceptance research in-depth. Additionally, we contribute to the AV research stream as we (3) identify possible future research avenues, which we examine regarding content, method, and focus

    How game features give rise to altruism and collective action? Implications for cultivating cooperation by gamification

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    Due to the general gamification of our culture and society as well as the proliferation of games in our everyday activities, people are increasingly looking at games and gamification as a source for cooperation and other prosocial behaviors. However, not all game features lead to increased cohesion, cooperation or collaboration between people. While some games indeed are geared for cooperation, majority of games also aim toward competition or just non-social activity. Therefore, a prominent research problem exists in understanding how different game and gamification design may lead to altruistic sentiment and collective action. In this study, we investigated how the engagement with cooperative game features relates to the emergence of altruism and whether altruism leads to the formation of we-intentions in a gaming context. We employed data gathered among players of the augmented reality game Ingress (N=206) and analyzed the data using PLS-SEM. The results show that game features can give rise to altruism and that altruism can invoke we-intentions via cooperative goal structures (we-goals) of individuals. In addition to providing important insights regarding how cooperation emerges within games, this study provides implications for cultivating cooperation by gamification

    Platform Openness: A Systematic Literature Review and Avenues for Future Research

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    Open platforms such as Facebook or Android have stimulated innovation and competition across industries. Information systems literature has analyzed platforms from a variety of perspectives. The aim of this paper is to synthesize and integrate extant interdisciplinary research on the concept of platform openness. Towards this end, we conducted a literature review and analyzed the results with deductive and inductive coding approaches. We identified five distinct themes: measurement frameworks, implementation mechanisms, drivers for opening and closing platforms, trade-offs in designing openness, and the impact of changing openness on ecosystems. We propose three avenues for future research: finding the optimal degree of platform openness, integrating perspectives on accessibility and transparency, and analyzing the influence of openness and other factors with configurational theories. This paper contributes to research on platforms by laying out the main themes and perspectives in the research stream of platform openness and by identifying areas for future research

    Giving Users Control Over How Peers Handle Their Data: A Design Science Study

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    In today’s interconnected world, Internet users are increasingly concerned about losing control over the data they share with peers, which indicates a need for higher levels of control and notification mechanisms. We address this need by building on design science methodology and developing a socio-technical artifact, i.e., a peer-privacy-friendly online messaging service. We draw on Malhotra et al.’s (2004) Internet Users’ Information Privacy Concerns framework and refine and evaluate our artifact via focus groups, interviews, and a survey among users of online messaging services. Our artifact provides senders with the ability to control how their personal information is processed by peers and allows receivers to be made aware of the sender’s privacy expectations. We contribute to the growing literature on peer privacy concerns by developing and evaluating design requirements, principles, and an instantiation that can mitigate peer privacy concerns that go beyond concerns about organizational data practices

    Factors Affecting the Scientific Impact of Literature Reviews: A Scientometric Study

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    Standalone literature reviews are fundamental in every scientific discipline. Their value is reflected by a profound scientific impact in terms of citations. Although previous empirical research has shown that this impact has a large variance, it is largely unknown which specific factors influence the impact of literature reviews. Against this background, the purpose of our study is to shed light on the driving factors that make a difference in the scientific impact of literature reviews. Our analysis of an exhaustive set of 214 IS literature reviews reveals that factors on the author level (e.g., expertise, collaboration, and conceptual feedback) and on the article level (e.g., methodological rigor) are significant and robust predictors of scientific impact over and above journal level factors. These insights enhance our understanding of what distinguishes highly cited literature reviews. In so doing, our study informs future guidelines on literature reviews and provides insights for prospective authors

    Good gamers, good managers? A proof-of-concept study with Sid Meier’s Civilization

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    Human resource professionals increasingly enhance their assessment tools with game elements—a process typically referred to as “gamification”—to make them more interesting and engaging for candidates, and they design and use “serious games” that can support skill assessment and development. However, commercial, off-the-shelf video games are not or are only rarely used to screen or test candidates, even though there is increasing evidence that they are indicative of various skills that are professionally valuable. Using the strategy game Civilization, this proof-of-concept study explores if strategy video games are indicative of managerial skills and, if so, of what managerial skills. Under controlled laboratory conditions, we asked forty business students to play the Civilization game and to participate in a series of assessment exercises. We find that students who had high scores in the game had better skills related to problem-solving and organizing and planning than the students who had low scores. In addition, a preliminary analysis of in-game data, including players’ interactions and chat messages, suggests that strategy games such as Civilization may be used for more precise and holistic “stealth assessments,” including personality assessments
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