116 research outputs found

    Improved Bounds for Matching in Random-Order Streams

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    Faster Deterministic Modular Subset Sum

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    We consider the Modular Subset Sum problem: given a multiset X of integers from ?_m and a target integer t, decide if there exists a subset of X with a sum equal to t (mod m). Recent independent works by Cardinal and Iacono (SOSA\u2721), and Axiotis et al. (SOSA\u2721) provided simple and near-linear algorithms for this problem. Cardinal and Iacono gave a randomized algorithm that runs in ?(m log m) time, while Axiotis et al. gave a deterministic algorithm that runs in ?(m polylog m) time. Both results work by reduction to a text problem, which is solved using a dynamic strings data structure. In this work, we develop a simple data structure, designed specifically to handle the text problem that arises in the algorithms for Modular Subset Sum. Our data structure, which we call the shift-tree, is a simple variant of a segment tree. We provide both a hashing-based and a deterministic variant of the shift-trees. We then apply our data structure to the Modular Subset Sum problem and obtain two algorithms. The first algorithm is Monte-Carlo randomized and matches the ?(m log m) runtime of the Las-Vegas algorithm by Cardinal and Iacono. The second algorithm is fully deterministic and runs in ?(m log m ? ?(m)) time, where ? is the inverse Ackermann function

    On the Robust Communication Complexity of Bipartite Matching

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    On Strong Diameter Padded Decompositions

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    Given a weighted graph G=(V,E,w), a partition of V is Delta-bounded if the diameter of each cluster is bounded by Delta. A distribution over Delta-bounded partitions is a beta-padded decomposition if every ball of radius gamma Delta is contained in a single cluster with probability at least e^{-beta * gamma}. The weak diameter of a cluster C is measured w.r.t. distances in G, while the strong diameter is measured w.r.t. distances in the induced graph G[C]. The decomposition is weak/strong according to the diameter guarantee. Formerly, it was proven that K_r free graphs admit weak decompositions with padding parameter O(r), while for strong decompositions only O(r^2) padding parameter was known. Furthermore, for the case of a graph G, for which the induced shortest path metric d_G has doubling dimension ddim, a weak O(ddim)-padded decomposition was constructed, which is also known to be tight. For the case of strong diameter, nothing was known. We construct strong O(r)-padded decompositions for K_r free graphs, matching the state of the art for weak decompositions. Similarly, for graphs with doubling dimension ddim we construct a strong O(ddim)-padded decomposition, which is also tight. We use this decomposition to construct (O(ddim),O~(ddim))-sparse cover scheme for such graphs. Our new decompositions and cover have implications to approximating unique games, the construction of light and sparse spanners, and for path reporting distance oracles

    Fast and Deterministic Approximations for k-Cut

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    In an undirected graph, a k-cut is a set of edges whose removal breaks the graph into at least k connected components. The minimum weight k-cut can be computed in n^O(k) time, but when k is treated as part of the input, computing the minimum weight k-cut is NP-Hard [Goldschmidt and Hochbaum, 1994]. For poly(m,n,k)-time algorithms, the best possible approximation factor is essentially 2 under the small set expansion hypothesis [Manurangsi, 2017]. Saran and Vazirani [1995] showed that a (2 - 2/k)-approximately minimum weight k-cut can be computed via O(k) minimum cuts, which implies a O~(km) randomized running time via the nearly linear time randomized min-cut algorithm of Karger [2000]. Nagamochi and Kamidoi [2007] showed that a (2 - 2/k)-approximately minimum weight k-cut can be computed deterministically in O(mn + n^2 log n) time. These results prompt two basic questions. The first concerns the role of randomization. Is there a deterministic algorithm for 2-approximate k-cuts matching the randomized running time of O~(km)? The second question qualitatively compares minimum cut to 2-approximate minimum k-cut. Can 2-approximate k-cuts be computed as fast as the minimum cut - in O~(m) randomized time? We give a deterministic approximation algorithm that computes (2 + eps)-minimum k-cuts in O(m log^3 n / eps^2) time, via a (1 + eps)-approximation for an LP relaxation of k-cut

    Global Cardinality Constraints Make Approximating Some Max-2-CSPs Harder

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    Assuming the Unique Games Conjecture, we show that existing approximation algorithms for some Boolean Max-2-CSPs with cardinality constraints are optimal. In particular, we prove that Max-Cut with cardinality constraints is UG-hard to approximate within ~~0.858, and that Max-2-Sat with cardinality constraints is UG-hard to approximate within ~~0.929. In both cases, the previous best hardness results were the same as the hardness of the corresponding unconstrained Max-2-CSP (~~0.878 for Max-Cut, and ~~0.940 for Max-2-Sat). The hardness for Max-2-Sat applies to monotone Max-2-Sat instances, meaning that we also obtain tight inapproximability for the Max-k-Vertex-Cover problem

    On Regularity Lemma and Barriers in Streaming and Dynamic Matching

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    We present a new approach for finding matchings in dense graphs by building on Szemer\'edi's celebrated Regularity Lemma. This allows us to obtain non-trivial albeit slight improvements over longstanding bounds for matchings in streaming and dynamic graphs. In particular, we establish the following results for nn-vertex graphs: * A deterministic single-pass streaming algorithm that finds a (1o(1))(1-o(1))-approximate matching in o(n2)o(n^2) bits of space. This constitutes the first single-pass algorithm for this problem in sublinear space that improves over the 12\frac{1}{2}-approximation of the greedy algorithm. * A randomized fully dynamic algorithm that with high probability maintains a (1o(1))(1-o(1))-approximate matching in o(n)o(n) worst-case update time per each edge insertion or deletion. The algorithm works even against an adaptive adversary. This is the first o(n)o(n) update-time dynamic algorithm with approximation guarantee arbitrarily close to one. Given the use of regularity lemma, the improvement obtained by our algorithms over trivial bounds is only by some (logn)Θ(1)(\log^*{n})^{\Theta(1)} factor. Nevertheless, in each case, they show that the ``right'' answer to the problem is not what is dictated by the previous bounds. Finally, in the streaming model, we also present a randomized (1o(1))(1-o(1))-approximation algorithm whose space can be upper bounded by the density of certain Ruzsa-Szemer\'edi (RS) graphs. While RS graphs by now have been used extensively to prove streaming lower bounds, ours is the first to use them as an upper bound tool for designing improved streaming algorithms
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