305 research outputs found

    Educating a New Cadre of Experts Specializing in Digital Collections and Digital Curation: Experiential Learning in Digital Library Curriculum

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    Integration of experiential learning into the library and information science (LIS) courses has been a theme in LIS education, but the topic deserves renewed attention with an increasing demand for professionals in the digital library field and in light of the new initiative announced by the Library of Congress (LC) and the Institution of Museum and Library Services (IMLS) for national residency program in digital curation. The balance between theory and practice in digital library curricula, the challenges of incorporating practical projects into LIS coursework, and the current practice of teaching with hands on activities represent the primary areas of this panel discussion

    Interface, Fall 2013

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    Assessment, Usability, and Sociocultural Impacts of DataONE

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    DataONE, funded from 2009-2019 by the U.S. National Science Foundation, is an early example of a large-scale project that built both a cyberinfrastructure and culture of data discovery, sharing, and reuse. DataONE used a Working Group model, where a diverse group of participants collaborated on targeted research and development activities to achieve broader project goals. This article summarizes the work carried out by two of DataONE’s working groups: Usability & Assessment (2009-2019) and Sociocultural Issues (2009-2014). The activities of these working groups provide a unique longitudinal look at how scientists, librarians, and other key stakeholders engaged in convergence research to identify and analyze practices around research data management through the development of boundary objects, an iterative assessment program, and reflection. Members of the working groups disseminated their findings widely in papers, presentations, and datasets, reaching international audiences through publications in 25 different journals and presentations to over 5,000 people at interdisciplinary venues. The working groups helped inform the DataONE cyberinfrastructure and influenced the evolving data management landscape. By studying working groups over time, the paper also presents lessons learned about the working group model for global large-scale projects that bring together participants from multiple disciplines and communities in convergence research

    Virtual Environments for Children and Teens

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    APPLIED SUICIDE INTERVENTION TRAINING FOR INCLUSIVE POST-SECONDARY EDUCATION STAFF: INTERVENTION SKILL MEASUREMENT, SKILL RENTION AND STAFF ATTITUDES

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    Suicide is the tenth leading cause of death in the United States and the second leading cause of death for college age students through young adulthood (Centers for Disease Control [CDC], 2016; Turner, Leno, & Keller, 2013). This age group experiences higher levels of depression and anxiety compared to the general population. Within this age group is a relatively under-studied sub-population – individuals with intellectual disabilities (ID) who are increasingly attending college programs and are nearly twice as likely to develop mental health disorders than their peers. There is widespread recognition of the importance of suicide prevention programs for college students, yet there has been no systematic assessment of suicide or suicidal ideation among student with ID attending inclusive post-secondary education (IPSE) programs. According to the Interpersonal Theory of Suicide (Joiner, 2005), individuals at risk are more likely to disclose suicidal thoughts to someone with whom they have a relationship (Barnes, 2001). The current study examined the potential of a standardized suicide prevention curriculum with IPSE staff who work closely with students with mild ID at increasing mental health and suicide awareness. Applied Suicide Intervention Skills training (ASIST) is a 14-hour, 2-day standardized, and manualized training designed to train people in the helping professions to identify and effectively intervene with people considering suicide (LivingWorks, 2013). In this study, ASIST was evaluated in the context of IPSE staff and their preparedness to deal effectively with individuals with disability who experience suicidal ideation. This study evaluated the use of ASIST by IPSE staff with both suicidal and non-suicidal clients and examined how ASIST led measurable improvements in IPSE staff sensitivity, awareness, and intervention skills in responding to persons-at-risk, for both suicide and other significant mental health issues. This study assesses the retention of ASIST skills over a ten-week period. This is the first study to evaluate the utilization and generalizability of ASIST by IPSE staff in practice and over time

    Information, interaction and innovation in consumer health: New directions at the intersection of information science and informatics: Interaction track sponsored by SIGHEALTH

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    ABSTRACT Longstanding approaches to health and health care are failing us: costs have skyrocketed while care quality remains highly uneven; the majority of health care in North America takes place in homes and communities rather than hospitals and doctor's offices; and institutionalized health care often does little to support people psychosocially or prevent people from becoming ill in the first place. Enthusiasm for the potential of consumer participation in health and health care has found advocates among health systems and insurers keen to reduce costs and patient organizations agitating for improved recognition and care. Alongside these trends, we find an increased focus on consumer health in the disciplines of information science and informatics. Health information science studies examine information behavior, information policy, terminology and information retrieval systems. Health informaticians focus on the design and evaluation of consumer-facing technologies such as personal health records and health behavior tracking systems. Scholars in both fields pursue research concerning social media, including online patient communities. However, despite the growing momentum of scholarly activity in both fields, as well as their topical overlap, the fields remain largely separate, with differing research traditions and scholarly communities. In this panel, we find synergy and common ground between the two fields through an exploration of the conference themes of information, interaction and innovation. In a lightning talk format, eight panelists representing diverse research areas will share their perspectives upon key insights that each field can bring to the other. Building on the arguments presented, panelists and the audience will reflect on the state of consumer health research, and brainstorm regarding future scholarly directions that will leverage the strengths of both fields

    February 25, 2015 Cal Poly Report

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    Databib: IMLS LG-46-11-0091-11 Final Report (White Paper)

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    The final report and white paper to the Institute of Museum and Library Services (IMLS) for Databib, which was funded by a Sparks! Ignition National Leadership Grant (LG-46-11-0091-11). It gives an overview of the project, its rationale, development process, results, assessment, outreach, challenges and opportunities, and resources. Databib is a open, online catalog of research data repositories that can be found at http://databib.org

    Whose Talk is Walked? IT Decentralizability, Vendor versus Adopter Discourse, and the Diffusion of Social Media versus Big Data

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    Discourse plays a central role in organizing vision and computerization movement perspectives on IT innovation diffusion. While we know that different actors within a community contribute to the discourse, we know relatively little about the roles different actors play in diffusing different types of IT innovations. Our study investigates vendor versus adopter roles in social media and big data diffusion. We conceptualize the difference between the two IT innovations in terms of their decentralizability, i.e., extent to which decision rights pertinent to adoption of an organizational innovation can be decentralized. Based on this concept, we hypothesized: (1) adopters would contribute more to discourse about the more decentralizable social media and influence its diffusion more than would vendors; (2) vendors would contribute more to discourse about the less decentralizable big data and influence its diffusion more than would adopters. Empirical evidence largely supported these hypotheses
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