28,776 research outputs found
Safety-Critical Systems and Agile Development: A Mapping Study
In the last decades, agile methods had a huge impact on how software is
developed. In many cases, this has led to significant benefits, such as quality
and speed of software deliveries to customers. However, safety-critical systems
have widely been dismissed from benefiting from agile methods. Products that
include safety critical aspects are therefore faced with a situation in which
the development of safety-critical parts can significantly limit the potential
speed-up through agile methods, for the full product, but also in the
non-safety critical parts. For such products, the ability to develop
safety-critical software in an agile way will generate a competitive advantage.
In order to enable future research in this important area, we present in this
paper a mapping of the current state of practice based on {a mixed method
approach}. Starting from a workshop with experts from six large Swedish product
development companies we develop a lens for our analysis. We then present a
systematic mapping study on safety-critical systems and agile development
through this lens in order to map potential benefits, challenges, and solution
candidates for guiding future research.Comment: Accepted at Euromicro Conf. on Software Engineering and Advanced
Applications 2018, Prague, Czech Republi
Comparative Study on Agile software development methodologies
Today-s business environment is very much dynamic, and organisations are
constantly changing their software requirements to adjust with new environment.
They also demand for fast delivery of software products as well as for
accepting changing requirements. In this aspect, traditional plan-driven
developments fail to meet up these requirements. Though traditional software
development methodologies, such as life cycle-based structured and object
oriented approaches, continue to dominate the systems development few decades
and much research has done in traditional methodologies, Agile software
development brings its own set of novel challenges that must be addressed to
satisfy the customer through early and continuous delivery of the valuable
software. It is a set of software development methods based on iterative and
incremental development process, where requirements and development evolve
through collaboration between self-organizing, cross-functional teams that
allows rapid delivery of high quality software to meet customer needs and also
accommodate changes in the requirements. In this paper, we significantly
identify and describe the major factors, that Agile development approach
improves software development process to meet the rapid changing business
environments. We also provide a brief comparison of agile development
methodologies with traditional systems development methodologies, and discuss
current state of adopting agile methodologies. We speculate that from the need
to satisfy the customer through early and continuous delivery of the valuable
software, Agile software development is emerged as an alternative to
traditional plan-based software development methods. The purpose of this paper,
is to provide an in-depth understanding, the major benefits of agile
development approach to software development industry, as well as provide a
comparison study report of ASDM over TSDM.Comment: 25 pages, 25 images, 86 references used, with authors biographie
DevOps is Bigger than IT: Driving Digital Transformation in Libraries
The DevOps movement represents a paradigm shift in software development, but there are misconceptions about what it really means. Itâs much more nuanced than simply adding a DevOps engineer to your team or asking systems administrators and developers to play well together. At its core, DevOps is about culture change. In this talk, we will define the CALMS framework of DevOps and the people, technical, and organizational factors that challenge its adoption. We will share specific examples of how DevOps is changing the way we work on digital library projects at Ohio State University Libraries and how its universal principles can drive large-scale digital transformation in libraries.
Presented at Coalition for Networked Information (CNI) Spring 2020 Membership MeetingSlidesSpeaker notesNo embarg
CARPe Posterum: A Convolutional Approach for Real-time Pedestrian Path Prediction
Pedestrian path prediction is an essential topic in computer vision and video
understanding. Having insight into the movement of pedestrians is crucial for
ensuring safe operation in a variety of applications including autonomous
vehicles, social robots, and environmental monitoring. Current works in this
area utilize complex generative or recurrent methods to capture many possible
futures. However, despite the inherent real-time nature of predicting future
paths, little work has been done to explore accurate and computationally
efficient approaches for this task. To this end, we propose a convolutional
approach for real-time pedestrian path prediction, CARPe. It utilizes a
variation of Graph Isomorphism Networks in combination with an agile
convolutional neural network design to form a fast and accurate path prediction
approach. Notable results in both inference speed and prediction accuracy are
achieved, improving FPS considerably in comparison to current state-of-the-art
methods while delivering competitive accuracy on well-known path prediction
datasets.Comment: AAAI-21 Camera Read
SensorCloud: Towards the Interdisciplinary Development of a Trustworthy Platform for Globally Interconnected Sensors and Actuators
Although Cloud Computing promises to lower IT costs and increase users'
productivity in everyday life, the unattractive aspect of this new technology
is that the user no longer owns all the devices which process personal data. To
lower scepticism, the project SensorCloud investigates techniques to understand
and compensate these adoption barriers in a scenario consisting of cloud
applications that utilize sensors and actuators placed in private places. This
work provides an interdisciplinary overview of the social and technical core
research challenges for the trustworthy integration of sensor and actuator
devices with the Cloud Computing paradigm. Most importantly, these challenges
include i) ease of development, ii) security and privacy, and iii) social
dimensions of a cloud-based system which integrates into private life. When
these challenges are tackled in the development of future cloud systems, the
attractiveness of new use cases in a sensor-enabled world will considerably be
increased for users who currently do not trust the Cloud.Comment: 14 pages, 3 figures, published as technical report of the Department
of Computer Science of RWTH Aachen Universit
Video Game Development in a Rush: A Survey of the Global Game Jam Participants
Video game development is a complex endeavor, often involving complex
software, large organizations, and aggressive release deadlines. Several
studies have reported that periods of "crunch time" are prevalent in the video
game industry, but there are few studies on the effects of time pressure. We
conducted a survey with participants of the Global Game Jam (GGJ), a 48-hour
hackathon. Based on 198 responses, the results suggest that: (1) iterative
brainstorming is the most popular method for conceptualizing initial
requirements; (2) continuous integration, minimum viable product, scope
management, version control, and stand-up meetings are frequently applied
development practices; (3) regular communication, internal playtesting, and
dynamic and proactive planning are the most common quality assurance
activities; and (4) familiarity with agile development has a weak correlation
with perception of success in GGJ. We conclude that GGJ teams rely on ad hoc
approaches to development and face-to-face communication, and recommend some
complementary practices with limited overhead. Furthermore, as our findings are
similar to recommendations for software startups, we posit that game jams and
the startup scene share contextual similarities. Finally, we discuss the
drawbacks of systemic "crunch time" and argue that game jam organizers are in a
good position to problematize the phenomenon.Comment: Accepted for publication in IEEE Transactions on Game
Is agile project management applicable to construction?
This paper briefly summarises the evolution of Agile Project Management (APM) and differentiates it from lean and agile production and âleagileâ construction. The significant benefits being realized through employment of APM within the information systems industry are stated. The characteristics of APM are explored, including: philosophy, organizational attitudes and practices, planning, execution and control and learning. Finally, APM is subjectively assessed as to its potential contribution to the pre-design, design and construction phases.
In conclusion, it is assessed that APM offers considerable potential for application in predesign and design but that there are significant hurdles to its adoption in the actual construction phase. Should these be overcome, APM offers benefits well beyond any individual project
AM-OER: An Agile Method for the Development of Open Educational Resources
Open Educational Resources have emerged as important elements of education in the contemporary society, promoting life-long and personalized learning that transcends social, eco- nomic and geographical barriers. To achieve the potential of OERs and bring impact on education, it is necessary to increase their development and supply. However, one of the current challenges is how to produce quality and relevant OERs to be reused and adapted to different contexts and learning situations. In this paper we proposed an agile method for the development of OERs â AM-OER, grounded on agile practices from Software Engineering. Learning Design practices from the OULDI project (UK Open University) are also embedded into the AM-OER aiming at improving quality and facilitating reuse and adaptation of OERs. In order to validate AM-OER, an experiment was conducted by applying it in the development of an OER on software testing. The results showed preliminary evidences on the applicability, effectiveness and ef ciency of the method in the development of OERs
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