2,984 research outputs found

    Designing a visible city for visually impaired users

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    This paper reports on an ongoing doctoral research project which aims to identify the main barriers to access within the built environment for persons with a visual impairment. The research seeks to investigate whether these barriers are common for all types of visual impairment and degree of vision loss and if so, what inclusive design solutions can accommodate the needs of the majority of visually impaired users. An access audit has been conducted within Glasgow city centre which sought to quantify the number and type of hazards present within a typical built environment. This was followed up by a questionnaire which asked participants to rate factors which may prevent them from making independent visits to their nearest city centre including psychological factors, physical features and obstructions resulting from the presence of street furniture. Participants also indicated the colours and contrasts which they find easiest to detect within the built environment. These findings will be used to inform the creation of a new set of design guidelines to assist designers, architects and urban planners as to how they can provide more accessible and inclusive environments for the visually impaired population

    Accessibility and visually impaired users

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    Internet accessibility for the visually impaired community is still an open issue. Guidelines have been issued by the W3C consortium to help web designers to improve web site accessibility. However several studies show that a significant percentage of web page creators are still ignoring the proposed guidelines. Several tools are now available, general purpose, or web specific, to help visually impaired readers. But is reading a web page enough? Regular sighted users are able to scan a web page for a particular piece of information at high speeds. Shouldn't visually impaired readers have the same chance? This paper discusses some features already implemented to improve accessibility and presents a user feedback report regarding the AudioBrowser, a talking browser. Based on the user feedback the paper also suggests some avenues for future work in order to make talking browsers and screen readers compatible.The research reported in here was supported by SNRIP (The Portuguese National Secretariat of Rehabilitation and Integration for the Disabled) under program CITE 2001, and also FCT (Portuguese Foundation for Science and Technology) and POSI/2001 (Operational Program for the Information Society) with funds partly awarded by FEDER

    Tac-tiles: multimodal pie charts for visually impaired users

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    Tac-tiles is an accessible interface that allows visually impaired users to browse graphical information using tactile and audio feedback. The system uses a graphics tablet which is augmented with a tangible overlay tile to guide user exploration. Dynamic feedback is provided by a tactile pin-array at the fingertips, and through speech/non-speech audio cues. In designing the system, we seek to preserve the affordances and metaphors of traditional, low-tech teaching media for the blind, and combine this with the benefits of a digital representation. Traditional tangible media allow rapid, non-sequential access to data, promote easy and unambiguous access to resources such as axes and gridlines, allow the use of external memory, and preserve visual conventions, thus promoting collaboration with sighted colleagues. A prototype system was evaluated with visually impaired users, and recommendations for multimodal design were derived

    Survey of Eye-Free Text Entry Techniques of Touch Screen Mobile Devices Designed for Visually Impaired Users

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    Now a days touch screen mobiles are becoming more popular amongst sighted as well visually impaired people due to its simple interface and efficient interaction techniques. Most of the touch screen devices designed for visually impaired users based on screen readers, haptic and different user interface (UI).In this paper we present a critical review of different keypad layouts designed for visually impaired users and their effect on text entry speed. And try to list out key issues to extend accessibility and text entry rate of touch screen devices.Keywords: Text entry rate, touch screen mobile devices, visually impaired users

    ENHANCED WEARABLE DEVICES FOR VISUALLY IMPAIRED USERS

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    Systems and methods are disclosed for enhanced wearable devices for visually impaired users. A system of enhanced wearable devices may comprise a first plurality of wearable devices located on a user, and a second plurality of wearable devices located on a service animal. The first plurality of wearable devices may include at least a pair of smart glasses, such as augmented reality or virtual reality glasses, and one or more sensors, such as an accelerometer, a gyroscope, an image sensor, an acoustics sensor, GPS sensors, or the like. Each wearable device of the second plurality of wearable devices may be attached to the service animal via a collar, a leash, a vest, a harness, or the like. A processor of the system may receive first information indicating an environment surrounding the user from the first plurality of wearable devices and second information indicating an environment surrounding the service animal from the second plurality of wearable devices. The first and second information may be used to determine a combined environment of the user and the service animal. A hazard may be identified in the combined environment. An alert, which may be based on the hazard and recognizable by the user, such as through vibrations, audio notification, or other sensory type notification, may be generated and sent to the user

    Web Accessibility: Factors Enabling the Visually Impaired to Using Websites

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    This paper applies and extends the Unified Theory of Acceptance and Use of Technology (UTAUT) to understand website usage among visually impaired users. We propose two new constructs, web accessibility and vision impairment level, and suggest that these constructs moderate the effects of UTAUT constructs on behavioral intention and actual usage behavior of visually impaired users. We present a plan to empirically test our proposed hypotheses using a field survey of visually impaired users regarding their usage of a website that conforms to accessibility guidelines. This paper contributes to research by drawing attention to the disabled population – an underserved area of information systems research, by identifying relevant constructs that apply in this unique context, and by elucidating how these constructs influence their technology usage

    BrlAPI: Simple, Portable, Concurrent, Application-level Control of Braille Terminals

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    Screen readers can drive braille devices for allowing visually impaired users to access computer environments, by providing them the same information as sighted users. But in some cases, this view is not easy to use on a braille device. In such cases, it would be much more useful to let applications provide their own braille feedback, specially adapted to visually impaired users. Such applications would then need the ability to output braille ; however, allowing both screen readers and applications access a wide panel of braille devices is not a trivial task. We present an abstraction layer that applications may use to communicate with braille devices. They do not need to deal with the specificities of each device, but can do so if necessary. We show how several applications can communicate with one braille device concurrently, with BrlAPI making sensible choices about which application eventually gets access to the device. The description of a widely used implementation of BrlAPI is included

    An Accessible Web CAPTCHA Design for Visually Impaired Users

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    In the realm of computing, CAPTCHAs are used to determine if a user engaging with a system is a person or a bot. The most common CAPTCHAs are visual in nature, requiring users to recognize images comprising distorted characters or objects. For people with visual impairments, audio CAPTCHAs are accessible alternatives to standard visual CAPTCHAs. Users are required to enter or say the words in an audio-clip when using Audio CAPTCHAs. However, this approach is time-consuming and vulnerable to machine learning algorithms, since automated speech recognition (ASR) systems could eventually understand the content of audio with the improvement of the technique. While adding background noise may deceive ASR systems temporarily, it may cause people to have difficulties de- ciphering the information, thus reducing usability. To address this, we designed a more secure and accessible web CAPTCHA based on the capabilities of people with visually impairments, obviating the need for sight via the use of audio and movement, while also using object detection techniques to enhance the accessibility of the CAPTCHA

    MultiVis: improving access to visualisations for visually impaired people

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    This paper illustrates work undertaken on the MultiVis project to allow visually impaired users both to construct and browse mathematical graphs effectively. We start by discussing the need for such work, before discussing some of the problems of current technology. We then discuss Graph Builder, a novel tool to allow interactive graph construction, and Sound Bar which provides quick overview access to bar graphs
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