15,017 research outputs found
Investigating IoT Middleware Platforms for Smart Application Development
With the growing number of Internet of Things (IoT) devices, the data
generated through these devices is also increasing. By 2030, it is been
predicted that the number of IoT devices will exceed the number of human beings
on earth. This gives rise to the requirement of middleware platform that can
manage IoT devices, intelligently store and process gigantic data generated for
building smart applications such as Smart Cities, Smart Healthcare, Smart
Industry, and others. At present, market is overwhelming with the number of IoT
middleware platforms with specific features. This raises one of the most
serious and least discussed challenge for application developer to choose
suitable platform for their application development. Across the literature,
very little attempt is done in classifying or comparing IoT middleware
platforms for the applications. This paper categorizes IoT platforms into four
categories namely-publicly traded, open source, developer friendly and
end-to-end connectivity. Some of the popular middleware platforms in each
category are investigated based on general IoT architecture. Comparison of IoT
middleware platforms in each category, based on basic, sensing, communication
and application development features is presented. This study can be useful for
IoT application developers to select the most appropriate platform according to
their application requirement
Managing big data experiments on smartphones
The explosive number of smartphones with ever growing sensing and computing capabilities have brought a paradigm shift to many traditional domains of the computing field. Re-programming smartphones and instrumenting them for application testing and data gathering at scale is currently a tedious and time-consuming process that poses significant logistical challenges. Next generation smartphone applications are expected to be much larger-scale and complex, demanding that these undergo evaluation and testing under different real-world datasets, devices and conditions. In this paper, we present an architecture for managing such large-scale data management experiments on real smartphones. We particularly present the building blocks of our architecture that encompassed smartphone sensor data collected by the crowd and organized in our big data repository. The given datasets can then be replayed on our testbed comprising of real and simulated smartphones accessible to developers through a web-based interface. We present the applicability of our architecture through a case study that involves the evaluation of individual components that are part of a complex indoor positioning system for smartphones, coined Anyplace, which we have developed over the years. The given study shows how our architecture allows us to derive novel insights into the performance of our algorithms and applications, by simplifying the management of large-scale data on smartphones
CYCLONE Unified Deployment and Management of Federated, Multi-Cloud Applications
Various Cloud layers have to work in concert in order to manage and deploy
complex multi-cloud applications, executing sophisticated workflows for Cloud
resource deployment, activation, adjustment, interaction, and monitoring. While
there are ample solutions for managing individual Cloud aspects (e.g. network
controllers, deployment tools, and application security software), there are no
well-integrated suites for managing an entire multi cloud environment with
multiple providers and deployment models. This paper presents the CYCLONE
architecture that integrates a number of existing solutions to create an open,
unified, holistic Cloud management platform for multi-cloud applications,
tailored to the needs of research organizations and SMEs. It discusses major
challenges in providing a network and security infrastructure for the
Intercloud and concludes with the demonstration how the architecture is
implemented in a real life bioinformatics use case
Hikester - the event management application
Today social networks and services are one of the most important part of our
everyday life. Most of the daily activities, such as communicating with
friends, reading news or dating is usually done using social networks. However,
there are activities for which social networks do not yet provide adequate
support. This paper focuses on event management and introduces "Hikester". The
main objective of this service is to provide users with the possibility to
create any event they desire and to invite other users. "Hikester" supports the
creation and management of events like attendance of football matches, quest
rooms, shared train rides or visit of museums in foreign countries. Here we
discuss the project architecture as well as the detailed implementation of the
system components: the recommender system, the spam recognition service and the
parameters optimizer
- …