1,575 research outputs found

    On Using Gait Biometrics to Enhance Face Pose Estimation

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    Many face biometrics systems use controlled environments where subjects are viewed directly facing the camera. This is less likely to occur in surveillance environments, so a process is required to handle the pose variation of the human head, change in illumination, and low frame rate of input image sequences. This has been achieved using scale invariant features and 3D models to determine the pose of the human subject. Then, a gait trajectory model is generated to obtain the correct the face region whilst handing the looming effect. In this way, we describe a new approach aimed to estimate accurate face pose. The contributions of this research include the construction of a 3D model for pose estimation from planar imagery and the first use of gait information to enhance the face pose estimation process

    Face pose estimation in monocular images

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    People use orientation of their faces to convey rich, inter-personal information. For example, a person will direct his face to indicate who the intended target of the conversation is. Similarly in a conversation, face orientation is a non-verbal cue to listener when to switch role and start speaking, and a nod indicates that a person has understands, or agrees with, what is being said. Further more, face pose estimation plays an important role in human-computer interaction, virtual reality applications, human behaviour analysis, pose-independent face recognition, driver s vigilance assessment, gaze estimation, etc. Robust face recognition has been a focus of research in computer vision community for more than two decades. Although substantial research has been done and numerous methods have been proposed for face recognition, there remain challenges in this field. One of these is face recognition under varying poses and that is why face pose estimation is still an important research area. In computer vision, face pose estimation is the process of inferring the face orientation from digital imagery. It requires a serious of image processing steps to transform a pixel-based representation of a human face into a high-level concept of direction. An ideal face pose estimator should be invariant to a variety of image-changing factors such as camera distortion, lighting condition, skin colour, projective geometry, facial hairs, facial expressions, presence of accessories like glasses and hats, etc. Face pose estimation has been a focus of research for about two decades and numerous research contributions have been presented in this field. Face pose estimation techniques in literature have still some shortcomings and limitations in terms of accuracy, applicability to monocular images, being autonomous, identity and lighting variations, image resolution variations, range of face motion, computational expense, presence of facial hairs, presence of accessories like glasses and hats, etc. These shortcomings of existing face pose estimation techniques motivated the research work presented in this thesis. The main focus of this research is to design and develop novel face pose estimation algorithms that improve automatic face pose estimation in terms of processing time, computational expense, and invariance to different conditions

    Face pose estimation from eyes and mouth

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    Face pose estimation plays an important role in human computer interaction, automatic human behaviour analysis, gaze estimation, virtual reality, pose independent face recognition, etc. Accuracy and speed are the most desirable features of a face pose estimation system. In this paper, a face pose estimation scheme based on the centres of the eyes and mouth is proposed. The proposed method is simple and is, therefore, very effective in terms of computation because it uses only three points, i.e., eyes and mouth centres. The use of only three points increases the pose estimation range and makes the method suitable for real time applications. Tests using the Pointing '04 database show that the proposed scheme is robust and fast

    Pixel Sampling for Style Preserving Face Pose Editing

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    The existing auto-encoder based face pose editing methods primarily focus on modeling the identity preserving ability during pose synthesis, but are less able to preserve the image style properly, which refers to the color, brightness, saturation, etc. In this paper, we take advantage of the well-known frontal/profile optical illusion and present a novel two-stage approach to solve the aforementioned dilemma, where the task of face pose manipulation is cast into face inpainting. By selectively sampling pixels from the input face and slightly adjust their relative locations with the proposed ``Pixel Attention Sampling" module, the face editing result faithfully keeps the identity information as well as the image style unchanged. By leveraging high-dimensional embedding at the inpainting stage, finer details are generated. Further, with the 3D facial landmarks as guidance, our method is able to manipulate face pose in three degrees of freedom, i.e., yaw, pitch, and roll, resulting in more flexible face pose editing than merely controlling the yaw angle as usually achieved by the current state-of-the-art. Both the qualitative and quantitative evaluations validate the superiority of the proposed approach

    Blind Image Quality Assessment for Face Pose Problem

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    No-Reference image quality assessment for face images is of high interest since it can be required for biometric systems such as biometric passport applications to increase system performance. This can be achieved by controlling the quality of biometric sample images during enrollment. This paper proposes a novel no-reference image quality assessment method that extracts several image features and uses data mining techniques for detecting the pose variation problem in facial images. Using subsets from three public 2D face databases PUT, ENSIB, and AR, the experimental results recorded a promising accuracy of 97.06% when using the RandomForest Classifier, which outperforms other classifier

    Face Pose Estimation From Video Sequence Using Dynamic Bayesian Network.

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    This paper describes a technique to estimate human face pose from colour video sequence using Dynamic Bayesian Network(DBN). As face and facial features trackers usually track eyes, pupils, mouth corners and skin region(face), our proposed method utilizes merely three of these features – pupils, mouth centre and skin region – to compute the evidence for DBN inference
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