962 research outputs found

    A 3D immersive discrete event simulator for enabling prototyping of factory layouts

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    There is an increasing need to eliminate wasted time and money during factory layout design and subsequent construction. It is presently difficult for engineers to foresee if a certain layout is optimal for work and material flows. By exploiting modelling, simulation and visualisation techniques, this paper presents a tool concept called immersive WITNESS that combines the modelling strengths of Discrete Event Simulation (DES) with the 3D visualisation strengths of recent 3D low cost gaming technology to enable decision makers make informed design choices for future factories layouts. The tool enables engineers to receive immediate feedback on their design choices. Our results show that this tool has the potential to reduce rework as well as the associated costs of making physical prototypes

    Product forms for availability

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    This paper shows and illustrates that product form expressions for the steady state distribution, as known for queueing networks, can also be extended to a class of availability models. This class allows breakdown and repair rates from one component to depend on the status of other components. Common resource capacities and repair priorities, for example, are included. Conditions for the models to have a product form are stated explicitly. This product form is shown to be insensitive to the distributions of the underlying random variables, i.e. to depend only on their means. Further it is briefly indicated how queueing for repair can be incorporated. Novel product form examples are presented of a simple series/parallel configuration, a fault tolerant database system and a multi-stage interconnection network

    Analysis of MAP/PH/1 Queueing Model with Breakdown, Instantaneous Feedback and Server Vacation

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    In this article, we analyze a single server queueing model with feedback, a single vacation under Bernoulli schedule, breakdown and repair. The arriving customers follow the Markovian Arrival Process (MAP) and service follow the phase-type distribution. When the server returns from vacation, if there is no one present in the system, the server will wait until the customer’s arrival. When the service completion epoch if the customer is not satisfied then that customer will get the service immediately. Under the steady-state probability vector that the total number of customers are present in the system is probed by the Matrix-analytic method. In our model, the stability condition, some system performance measures are discussed and we have examined the analysis of the busy period. Numerical results and some graphical representation are discussed for the proposed model

    The Influence of working memory on L2 oral fluency: an exploratory study

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    Màster de Lingüística Aplicada i Adquisició de Llengües en Contextos Multilingües, Departament de Filologia Anglesa i Alemanya, Universitat de Barcelona, Any: 2012, Supervisor: Dr. Roger GilabertThe goal of this exploratory study is to investigate the effect of working memory capacity on L2 oral fluency in 79 learners of English as a foreign language. Three tasks were used as measures of working memory (the reading span task, letter span task and an attention-switching task). Twelve measures of fluency were used spanning across speed, breakdown and repair fluency. Positive correlations were found with measures of repair fluency, specifically morphosyntactic, differency, and other repairs whereas negative correlations were found for lexical repairs. When participants were divided into groups based on proficiency, potential relationships were found between working memory and speed/breakdown fluency suggesting the possible existence of proficiency thresholds affecting the relationship between working memory and fluency. The results are discussed in light of previous research and De Bot’s (1992) model of L2 speech production
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