1,936 research outputs found

    Another analytic view about quantifying social forces

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    Montroll had considered a Verhulst evolution approach for introducing a notion he called "social force", to describe a jump in some economic output when a new technology or product outcompetes a previous one. In fact, Montroll's adaptation of Verhulst equation is more like an economic field description than a "social force". The empirical Verhulst logistic function and the Gompertz double exponential law are used here in order to present an alternative view, within a similar mechanistic physics framework. As an example, a "social force" modifying the rate in the number of temples constructed by a religious movement, the Antoinist community, between 1910 and 1940 in Belgium is found and quantified. Practically, two temple inauguration regimes are seen to exist over different time spans, separated by a gap attributed to a specific "constraint", a taxation system, but allowing for a different, smooth, evolution rather than a jump. The impulse force duration is also emphasized as being better taken into account within the Gompertz framework. Moreover, a "social force" can be as here, attributed to a change in the limited need/capacity of some population, coupled to some external field, in either Verhulst or Gompertz equation, rather than resulting from already existing but competing goods as imagined by Montroll.Comment: 4 figures, 29 refs., 15 pages; prepared for Advances in Complex System

    Virtual Reality Techniques for 3D Data-Warehouse Exploration

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    This paper focuses on the evaluation of virtual reality (VR) interaction techniques for exploration of data warehouse (DW). The experimental DW involves hierarchical levels and contains information about customers profiles and related purchase items. A user study has been carried out to compare two navigation and selection techniques. Sixteen volunteers were instructed to explore the DW and look for information using the interaction techniques, involving either a single WiimoteTM (monomanual) or both WiimoteTM and NunchuckTM (bimanual). Results indicated that the bimanual interaction technique is more efficient in terms of speed and error rate. Moreover, most of the participants preferred the bimanual interaction technique and found it more appropriate for the exploration task. We also observed that males were faster and made less errors than females for both interaction techniques

    Complex Behavior in Simple Models of Biological Coevolution

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    We explore the complex dynamical behavior of simple predator-prey models of biological coevolution that account for interspecific and intraspecific competition for resources, as well as adaptive foraging behavior. In long kinetic Monte Carlo simulations of these models we find quite robust 1/f-like noise in species diversity and population sizes, as well as power-law distributions for the lifetimes of individual species and the durations of quiet periods of relative evolutionary stasis. In one model, based on the Holling Type II functional response, adaptive foraging produces a metastable low-diversity phase and a stable high-diversity phase.Comment: 8 pages, 5 figure

    3D Interaction Techniques for Virtual Shopping : design and preliminary study

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    Virtual Reality is now recognized as a powerful tool for the assessment and rehabilitation of both motor and cognitive impairments. In this context, effective Virtual Environments (VEs) that simulate everyday tasks must be proposed. We have developed a virtual supermarket (VS) in which the user can explore and collect various items using a shopping cart. Four interaction techniques have been designed and compared in terms of usability, performance and workload with healthy volunteer participants. These techniques go beyond the desktop paradigm by offering a more immersive and intuitive way of interaction. Results showed that participants were more efficient in terms of performance (completion time and travelled distance) using the game-pad rather than using full body gestures. However, they had more fun performing the task under these conditions

    Perturbative behaviour of a vortex in a trapped Bose-Einstein condensate

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    We derive a set of equations that describe the shape and behaviour of a single perturbed vortex line in a Bose-Einstein condensate. Through the use of a matched asymptotic expansion and a unique coordinate transform a relation for a vortex's velocity, anywhere along the line, is found in terms of the trapping, rotation, and distortion of the line at that location. This relation is then used to find a set of differential equations that give the line's specific shape and motion. This work corrects a previous similar derivation by Anatoly A. Svidzinsky and Alexander L. Fetter [Phys. Rev. A \textbf{62}, 063617 (2000)], and enables a comparison with recent numerical results.Comment: 12 pages with 3 figure

    Influence of information flow in the formation of economic cycles

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    A microscopic approach to macroeconomic features is intended. A model for macroeconomic behavior based on the Ausloos-Clippe-Pekalski model is built and investigated. The influence of a discrete time information transfer is investigated. The formation of economic cycles is observed as a function of the time of information delay. Three regions of delay time are recognized: short td(2IS,4IS)t_d \in (2 IS, 4 IS) (IS - iteration steps) - the system evolves toward a unique stable equilibrium state, medium td=5ISt_d =5 IS or td=6ISt_d =6 IS , the system undergoes oscillations: stable concentration cycles appear in the system. For long information flow delay times, td7t_d \geq 7, the systems may crash for most initial concentrations. However, even in the case of long delay time the crash time may be long enough to allow observation of the system evolution and to introduce an appropriate strategy in order to avoid the collapse of the e.g. company concentration. In the long time delay it is also possible to observe an "economy resonance" where despite a long delay time the system evolves for a long time or can even reach a stable state, which insures its existence.Comment: 18 pages,16 figures, to be published in Verhulst 200 Proceedings, M. Ausloos and M. Dirickx, Eds. (in press

    A New 2D Interaction-based Method for the Behavioral Analysis of Instrumental Activities of Daily Living

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    In neuropsychology, many computerized solutions have been proposed in order to assess patients’ functioning in activities of daily living, via realistic interactive simulation. In this context, most developed systems are based on simple devices, real time 2D interaction, and monoscopic 3D computer graphics environment. Behavioral analysis has drawn the interest of many domains, such as neuropsychology, ergonomics, web design, or virtual reality. However, advances on this topic remains fragmented in their respective areas. Thus, in computerized solutions applied to neuropsychology, the behavioral analysis does not take into account the data from interaction. The potential interest of computerized solutions is hence underexploited. In this paper, we propose a transdisciplinary solution, based on a finer analysis of 2D interaction data, such as stop duration. This method could reveal interesting aspects of users’ behaviors

    Visualizing the logistic map with a microcontroller

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    The logistic map is one of the simplest nonlinear dynamical systems that clearly exhibit the route to chaos. In this paper, we explored the evolution of the logistic map using an open-source microcontroller connected to an array of light emitting diodes (LEDs). We divided the one-dimensional interval [0,1][0,1] into ten equal parts, and associated and LED to each segment. Every time an iteration took place a corresponding LED turned on indicating the value returned by the logistic map. By changing some initial conditions of the system, we observed the transition from order to chaos exhibited by the map.Comment: LaTeX, 6 pages, 3 figures, 1 listin

    Genericity aspects in gravitational collapse to black holes and naked singularities

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    We investigate here the genericity and stability aspects for naked singularities and black holes that arise as the final states for a complete gravitational collapse of a spherical massive matter cloud. The form of the matter considered is a general Type I matter field, which includes most of the physically reasonable matter fields such as dust, perfect fluids and such other physically interesting forms of matter widely used in gravitation theory. We first study here in some detail the effects of small pressure perturbations in an otherwise pressure-free collapse scenario, and examine how a collapse evolution that was going to the black hole endstate would be modified and go to a naked singularity, once small pressures are introduced in the initial data. This allows us to understand the distribution of black holes and naked singularities in the initial data space. Collapse is examined in terms of the evolutions allowed by Einstein equations, under suitable physical conditions and as evolving from a regular initial data. We then show that both black holes and naked singularities are generic outcomes of a complete collapse, when genericity is defined in a suitable sense in an appropriate space.Comment: 24 pages, 6 figures, some changes in text and figures to match the version accepted for publication by IJMP
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