1,936 research outputs found
Another analytic view about quantifying social forces
Montroll had considered a Verhulst evolution approach for introducing a
notion he called "social force", to describe a jump in some economic output
when a new technology or product outcompetes a previous one. In fact,
Montroll's adaptation of Verhulst equation is more like an economic field
description than a "social force". The empirical Verhulst logistic function and
the Gompertz double exponential law are used here in order to present an
alternative view, within a similar mechanistic physics framework. As an
example, a "social force" modifying the rate in the number of temples
constructed by a religious movement, the Antoinist community, between 1910 and
1940 in Belgium is found and quantified. Practically, two temple inauguration
regimes are seen to exist over different time spans, separated by a gap
attributed to a specific "constraint", a taxation system, but allowing for a
different, smooth, evolution rather than a jump. The impulse force duration is
also emphasized as being better taken into account within the Gompertz
framework. Moreover, a "social force" can be as here, attributed to a change in
the limited need/capacity of some population, coupled to some external field,
in either Verhulst or Gompertz equation, rather than resulting from already
existing but competing goods as imagined by Montroll.Comment: 4 figures, 29 refs., 15 pages; prepared for Advances in Complex
System
Virtual Reality Techniques for 3D Data-Warehouse Exploration
This paper focuses on the evaluation of virtual reality (VR) interaction techniques for exploration of data warehouse (DW). The experimental DW involves hierarchical levels and contains information about customers profiles and related purchase items. A user study has been carried out to compare two navigation and selection techniques. Sixteen volunteers were instructed to explore the DW and look for information using the interaction techniques, involving either a single WiimoteTM (monomanual) or both WiimoteTM and NunchuckTM (bimanual). Results indicated that the bimanual interaction technique is more efficient in terms of speed and error rate. Moreover, most of the participants preferred the bimanual interaction technique and found it more appropriate for the exploration task. We also observed that males were faster and made less errors than females for both interaction techniques
Complex Behavior in Simple Models of Biological Coevolution
We explore the complex dynamical behavior of simple predator-prey models of
biological coevolution that account for interspecific and intraspecific
competition for resources, as well as adaptive foraging behavior. In long
kinetic Monte Carlo simulations of these models we find quite robust 1/f-like
noise in species diversity and population sizes, as well as power-law
distributions for the lifetimes of individual species and the durations of
quiet periods of relative evolutionary stasis. In one model, based on the
Holling Type II functional response, adaptive foraging produces a metastable
low-diversity phase and a stable high-diversity phase.Comment: 8 pages, 5 figure
3D Interaction Techniques for Virtual Shopping : design and preliminary study
Virtual Reality is now recognized as a powerful tool for the assessment and rehabilitation of both motor and cognitive impairments. In this context, effective Virtual Environments (VEs) that simulate everyday tasks must be proposed. We have developed a virtual supermarket (VS) in which the user can explore and collect various items using a shopping cart. Four interaction techniques have been designed and compared in terms of usability, performance and workload with healthy volunteer participants. These techniques go beyond the desktop paradigm by offering a more immersive and intuitive way of interaction. Results showed that participants were more efficient in terms of performance (completion time and travelled distance) using the game-pad rather than using full body gestures. However, they had more fun performing the task under these conditions
Perturbative behaviour of a vortex in a trapped Bose-Einstein condensate
We derive a set of equations that describe the shape and behaviour of a
single perturbed vortex line in a Bose-Einstein condensate. Through the use of
a matched asymptotic expansion and a unique coordinate transform a relation for
a vortex's velocity, anywhere along the line, is found in terms of the
trapping, rotation, and distortion of the line at that location. This relation
is then used to find a set of differential equations that give the line's
specific shape and motion. This work corrects a previous similar derivation by
Anatoly A. Svidzinsky and Alexander L. Fetter [Phys. Rev. A \textbf{62}, 063617
(2000)], and enables a comparison with recent numerical results.Comment: 12 pages with 3 figure
Influence of information flow in the formation of economic cycles
A microscopic approach to macroeconomic features is intended. A model for
macroeconomic behavior based on the Ausloos-Clippe-Pekalski model is built and
investigated. The influence of a discrete time information transfer is
investigated. The formation of economic cycles is observed as a function of the
time of information delay. Three regions of delay time are recognized: short
(IS - iteration steps) - the system evolves toward a
unique stable equilibrium state, medium or , the
system undergoes oscillations: stable concentration cycles appear in the
system. For long information flow delay times, , the systems may
crash for most initial concentrations. However, even in the case of long delay
time the crash time may be long enough to allow observation of the system
evolution and to introduce an appropriate strategy in order to avoid the
collapse of the e.g. company concentration. In the long time delay it is also
possible to observe an "economy resonance" where despite a long delay time the
system evolves for a long time or can even reach a stable state, which insures
its existence.Comment: 18 pages,16 figures, to be published in Verhulst 200 Proceedings, M.
Ausloos and M. Dirickx, Eds. (in press
A New 2D Interaction-based Method for the Behavioral Analysis of Instrumental Activities of Daily Living
In neuropsychology, many computerized solutions have been proposed in order to assess patients’ functioning in activities of daily living, via realistic interactive simulation. In this context, most developed systems are based on simple devices, real time 2D interaction, and monoscopic 3D computer graphics environment. Behavioral analysis has drawn the interest of many domains, such as neuropsychology, ergonomics, web design, or virtual reality. However, advances on this topic remains fragmented in their respective areas. Thus, in computerized solutions applied to neuropsychology, the behavioral analysis does not take into account the data from interaction. The potential interest of computerized solutions is hence underexploited. In this paper, we propose a transdisciplinary solution, based on a finer analysis of 2D interaction data, such as stop duration. This method could reveal interesting aspects of users’ behaviors
Visualizing the logistic map with a microcontroller
The logistic map is one of the simplest nonlinear dynamical systems that
clearly exhibit the route to chaos. In this paper, we explored the evolution of
the logistic map using an open-source microcontroller connected to an array of
light emitting diodes (LEDs). We divided the one-dimensional interval
into ten equal parts, and associated and LED to each segment. Every time an
iteration took place a corresponding LED turned on indicating the value
returned by the logistic map. By changing some initial conditions of the
system, we observed the transition from order to chaos exhibited by the map.Comment: LaTeX, 6 pages, 3 figures, 1 listin
Genericity aspects in gravitational collapse to black holes and naked singularities
We investigate here the genericity and stability aspects for naked
singularities and black holes that arise as the final states for a complete
gravitational collapse of a spherical massive matter cloud. The form of the
matter considered is a general Type I matter field, which includes most of the
physically reasonable matter fields such as dust, perfect fluids and such other
physically interesting forms of matter widely used in gravitation theory. We
first study here in some detail the effects of small pressure perturbations in
an otherwise pressure-free collapse scenario, and examine how a collapse
evolution that was going to the black hole endstate would be modified and go to
a naked singularity, once small pressures are introduced in the initial data.
This allows us to understand the distribution of black holes and naked
singularities in the initial data space. Collapse is examined in terms of the
evolutions allowed by Einstein equations, under suitable physical conditions
and as evolving from a regular initial data. We then show that both black holes
and naked singularities are generic outcomes of a complete collapse, when
genericity is defined in a suitable sense in an appropriate space.Comment: 24 pages, 6 figures, some changes in text and figures to match the
version accepted for publication by IJMP
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