25,114 research outputs found
Dance of the bulrushes: building conversations between social creatures
The interactive installation is in vogue. Interaction design and physical installations are accepted fixtures of
modern life, and with these technology-driven installations beginning to exert influence on modes of mass
communication and general expectations for user experiences, it seems appropriate to explore the variety of
interactions that exist. This paper surveys a number of successful projects with a critical eye toward assessing
the type of communication and/or conversation generated between interactive installations and human
participants. Moreover, this exploration seeks to identify whether specific tactics and/or technologies are
particularly suited to engendering layers of dialogue or ‘conversations’ within interactive physical computing
installations. It is asserted that thoughtful designs incorporating self-organizational abilities can foster rich
dialogues in which participants and the installation collaboratively generate value in the interaction. To test
this hypothesis an interactive installation was designed and deployed in locations in and around London.
Details of the physical objects and employed technologies are discussed, and results of the installation sessions
are shown to corroborate the key tenets of this argument in addition to highlighting other concerns that are
specifically relevant to the broad topic of interactive design
The development of test methodology for testing glassy materials
The inherent brittleness of glass invariably leads to a large variability in strength data and a time dependence in strength (i.e., static fatigue). Loading rate plays a large role in strength values. Glass is found to be weaker when supporting loads over long periods as compared to glass which undergoes rapid loading. In this instance the purpose of rapid loading is to fail the glass before any significant crack growth occurs. However, a decrease in strength occurs with a decrease in loading rate, pursuant to substantial crack extension. These properties complicate the structural design allowable for the utilization of glass components in applications such as mirrors for the Space Telescope and AXAF for Spacelab and the space station
A distributable APSE
A distributed Ada program library is a key element in a distributed Ada Program Support Environment (APSE). To implement this successfully, the program library universe as defined by the Ada Reference Manual must be broken up into independently manageable pieces. This in turn requires the support of a distributed database system, as well as a mechanism for identifying compilation units, linkable subprograms, and Ada types in a decentralized way, to avoid falling victim to the bottlenecks of a global database and/or global unique-identifier manager. It was found that the ability to decentralize Ada program library activity is a major advantage in the management of large Ada programs. Currently, there are 18 resource-catalog revision sets, each in its own Host Interface (HIF) partition, plus 18 partitions for testing each of these, plus 11 partitions for the top-level compiler/linker/program library manager components. Compiling and other development work can proceed in parallel in each of these partitions, without suffering the performance bottlenecks of global locks or global unique-identifier generation
Proof test diagrams for Zerodur glass-ceramic
Proof test diagrams for Zerodur glass-ceramics are calculated from available fracture mechanics data. It is shown that the environment has a large effect on minimum time-to-failure as predicted by proof test diagrams
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Variable grouping in multivariate time series via correlation
The decomposition of high-dimensional multivariate time series (MTS) into a number of low-dimensional MTS is a useful but challenging task because the number of possible dependencies between variables is likely to be huge. This paper is about a systematic study of the “variable groupings” problem in MTS. In particular, we investigate different methods of utilizing the information regarding correlations among MTS variables. This type of method does not appear to have been studied before. In all, 15 methods are suggested and applied to six datasets where there are identifiable mixed groupings of MTS variables. This paper describes the general methodology, reports extensive experimental results, and concludes with useful insights on the strength and weakness of this type of grouping metho
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RGFGA: An efficient representation and crossover for grouping genetic algorithms
There is substantial research into genetic algorithms that are used to group large numbers of
objects into mutually exclusive subsets based upon some fitness function. However, nearly all
methods involve degeneracy to some degree.
We introduce a new representation for grouping genetic algorithms, the restricted growth function
genetic algorithm, that effectively removes all degeneracy, resulting in a more efficient search. A new crossover operator is also described that exploits a measure of similarity between chromosomes in a population. Using several synthetic datasets, we compare the performance of our representation and crossover with another well known state-of-the-art GA method, a strawman
optimisation method and a well-established statistical clustering algorithm, with encouraging results
Python for teaching introductory programming: A quantitative evaluation
This paper compares two different approaches of teaching introductory programming by quantitatively analysing the student assessments in a real classroom. The first approach is to emphasise the principles of object-oriented programming and design using Java from the very beginning. The second approach is to first teach the basic programming concepts (loops, branch, and use of libraries) using Python and then move on to oriented programming using Java. Each approach was adopted for one academic year (2008-09 and 2009-10) with first year undergraduate students. Quantitative analysis of the student assessments from the first semester of each year was then carried out. The results of this analysis are presented in this paper. These results suggest that the later approach leads to enhanced learning of introductory programming concepts by students
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Object-oriented cohesion as a surrogate of software comprehension: An empirical study
The concept of software cohesion in both the procedural and object-oriented paradigm is well known and documented. What is not so well known or documented is the perception of what empirically constitutes a cohesive 'unit' by software engineers. In this paper, we describe an empirical investigation using object-oriented (OO) classes as a basis. Twenty-four subjects (drawn from IT experienced and IT inexperienced groups) were asked to rate ten classes sampled from two industrial systems in terms of their overall cohesiveness; a class environment was used to carry out the study. Four key results were observed. Firstly, class size (when expressed in terms of number of methods) did not tend to influence the perception of cohesion by any subjects. Secondly, well-commented classes were rated most highly amongst both IT experienced and inexperienced subjects. Thirdly, the empirical study suggests that cohesion comprises a combination of various class factors including low coupling, small numbers of attributes and well-commented methods, rather than any single, individual class feature per se. Finally, the research supports the view that cohesion is a subjective concept reflecting a cognitive combination of class features; as such it is a surrogate for class comprehension
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