119 research outputs found

    The Complexity of Reasoning with FODD and GFODD

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    Recent work introduced Generalized First Order Decision Diagrams (GFODD) as a knowledge representation that is useful in mechanizing decision theoretic planning in relational domains. GFODDs generalize function-free first order logic and include numerical values and numerical generalizations of existential and universal quantification. Previous work presented heuristic inference algorithms for GFODDs and implemented these heuristics in systems for decision theoretic planning. In this paper, we study the complexity of the computational problems addressed by such implementations. In particular, we study the evaluation problem, the satisfiability problem, and the equivalence problem for GFODDs under the assumption that the size of the intended model is given with the problem, a restriction that guarantees decidability. Our results provide a complete characterization placing these problems within the polynomial hierarchy. The same characterization applies to the corresponding restriction of problems in first order logic, giving an interesting new avenue for efficient inference when the number of objects is bounded. Our results show that for Σk\Sigma_k formulas, and for corresponding GFODDs, evaluation and satisfiability are Σkp\Sigma_k^p complete, and equivalence is Πk+1p\Pi_{k+1}^p complete. For Πk\Pi_k formulas evaluation is Πkp\Pi_k^p complete, satisfiability is one level higher and is Σk+1p\Sigma_{k+1}^p complete, and equivalence is Πk+1p\Pi_{k+1}^p complete.Comment: A short version of this paper appears in AAAI 2014. Version 2 includes a reorganization and some expanded proof

    Adaptive Robotic Information Gathering via Non-Stationary Gaussian Processes

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    Robotic Information Gathering (RIG) is a foundational research topic that answers how a robot (team) collects informative data to efficiently build an accurate model of an unknown target function under robot embodiment constraints. RIG has many applications, including but not limited to autonomous exploration and mapping, 3D reconstruction or inspection, search and rescue, and environmental monitoring. A RIG system relies on a probabilistic model's prediction uncertainty to identify critical areas for informative data collection. Gaussian Processes (GPs) with stationary kernels have been widely adopted for spatial modeling. However, real-world spatial data is typically non-stationary -- different locations do not have the same degree of variability. As a result, the prediction uncertainty does not accurately reveal prediction error, limiting the success of RIG algorithms. We propose a family of non-stationary kernels named Attentive Kernel (AK), which is simple, robust, and can extend any existing kernel to a non-stationary one. We evaluate the new kernel in elevation mapping tasks, where AK provides better accuracy and uncertainty quantification over the commonly used stationary kernels and the leading non-stationary kernels. The improved uncertainty quantification guides the downstream informative planner to collect more valuable data around the high-error area, further increasing prediction accuracy. A field experiment demonstrates that the proposed method can guide an Autonomous Surface Vehicle (ASV) to prioritize data collection in locations with significant spatial variations, enabling the model to characterize salient environmental features.Comment: International Journal of Robotics Research (IJRR). arXiv admin note: text overlap with arXiv:2205.0642

    Stochastic Planning with Lifted Symbolic Trajectory Optimization

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    This paper investigates online stochastic planning for problems with large factored state and action spaces. One promising approach in recent work estimates the quality of applicable actions in the current state through aggregate simulation from the states they reach. This leads to significant speedup, compared to search over concrete states and actions, and suffices to guide decision making in cases where the performance of a random policy is informative of the quality of a state. The paper makes two significant improvements to this approach. The first, taking inspiration from lifted belief propagation, exploits the structure of the problem to derive a more compact computation graph for aggregate simulation. The second improvement replaces the random policy embedded in the computation graph with symbolic variables that are optimized simultaneously with the search for high quality actions. This expands the scope of the approach to problems that require deep search and where information is lost quickly with random steps. An empirical evaluation shows that these ideas significantly improve performance, leading to state of the art performance on hard planning problems
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